Earth Fall by jayitinc

[raw]
made by jayitinc for LD29 (COMPO)
Description:
Fall through the earth dodging red blocks.

Instructions:
Use the mouse to move the player and dodge the red squares.

Used To Develop:
-Unity 3D
-C# (Scripting)
-Paint.NET
-Photoshop

Ratings

Coolness 58% 3
Overall 2.94 788
Fun 2.84 724
Graphics 2.13 1159
Humor 1.76 995
Innovation 2.32 1070
Mood 2.38 1049
Theme 3.33 497

Feedback

atombrot
28. Apr 2014 · 02:50 UTC
Nice idaa for the theme. The game is simple, but fun. Just when I thought it started to get boring, the shooting dots came into play ande made everything a lot trickier.
FileCorrupted
28. Apr 2014 · 02:53 UTC
It was OK but way to easy, and got really boring really fast
DrPrettyPatty
28. Apr 2014 · 02:57 UTC
I agree with atombot... great pacing on that, I was about to quit when the moving dots came in and brought me back in :) It has simple gameplay but a lot of polish, great job!
Move127
28. Apr 2014 · 03:48 UTC
Pretty fun and gets difficult the longer your last.
Afal
28. Apr 2014 · 17:47 UTC
I like the simplicity in in this :)
🎤 jayitinc
28. Apr 2014 · 23:25 UTC
Yeah now that I look back on it, I should have added the level 10 surprise earlier.
Ariake81
28. Apr 2014 · 23:26 UTC
good speed and control, nice work!
quantumpotato
28. Apr 2014 · 23:27 UTC
I like it. When do the moving dots come in? I got to level7. I think it should go faster, faster.
borrismoose
28. Apr 2014 · 23:28 UTC
Good job at getting levels / difficulty increase / medals into the game, its a simple time waster but those little extras give it more intrigue.
GameGrape Corporation
28. Apr 2014 · 23:32 UTC
Very nice! It was fun but simple at the same time. Great work!
jellyfishlion
30. Apr 2014 · 20:18 UTC
A very simple yet fun game. :) Good job!
Bashosha
30. Apr 2014 · 20:34 UTC
I love it =D
Figglewatts
03. May 2014 · 09:24 UTC
Game idea is pretty simple, but fun to play at first. It got dull quite quickly though, maybe introduce new mechanics quite quickly?
mrexcessive
04. May 2014 · 18:26 UTC
Hi. Was going to post saying not hard enough and maybe need to target player's position a bit more, then reached Silver/level 10 and things changed! Maybe could escalate a bit more quickly though. Good job!