Pocket by MrShoestore
Alex Schuster - Design, Programming, Music & SFX
Mikhail Delinois - Art & Animation
many sfx courtesy of freesfx.co.uk
(Updates:)
* Mac and Pc builds now up!
Pocket is a lost soul in a mysterious cavern, lost and lonely. But he's not alone. He's made a companion in the form of a mysterious orb, which he calls Spriit. The cave is also home to strange creatures, who happen to be very attracted to Spriit's green glow. With Spriit's help, guide Pocket out of the cave.
How to Play:
Navigate Pocket out of the cave, using the Action button to interact with certain objects. Some areas you will need help to get past. Use Spriit and Change color to green to attract cave creatures. When Spriit is red, the creatures are uninterested and will not try to move towards.
Pocket Controls (Keyboard):
Move - WASD
Jump - Space
Action - E
Spriit Controls:
Move - Arrows
Change Color - Right Shift
Enter - Reset
ESC - Quit
Pocket Controls (PS4):
Move - Left Stick
Jump - X
Action - O
Spriit Controls:
Move - Right Stick
Change Color - R3
Options - Reset
PSN - Quit
Unfortunately we got stuck on a lot of bugs that slowed down development intensely, so only the first level is complete. The second level loads, but you can only get so far before this stop working correctly. We're also having a bug issue with our character animation, so we hope to get that fixed here (climb animation won't switch).
A Very challenging weekend, but all in all we are happy with what we were able to get done. If you get to the second stage, stick around for the music, I'm really happy how it turned out!
Mikhail Delinois - Art & Animation
many sfx courtesy of freesfx.co.uk
(Updates:)
* Mac and Pc builds now up!
Pocket is a lost soul in a mysterious cavern, lost and lonely. But he's not alone. He's made a companion in the form of a mysterious orb, which he calls Spriit. The cave is also home to strange creatures, who happen to be very attracted to Spriit's green glow. With Spriit's help, guide Pocket out of the cave.
How to Play:
Navigate Pocket out of the cave, using the Action button to interact with certain objects. Some areas you will need help to get past. Use Spriit and Change color to green to attract cave creatures. When Spriit is red, the creatures are uninterested and will not try to move towards.
Pocket Controls (Keyboard):
Move - WASD
Jump - Space
Action - E
Spriit Controls:
Move - Arrows
Change Color - Right Shift
Enter - Reset
ESC - Quit
Pocket Controls (PS4):
Move - Left Stick
Jump - X
Action - O
Spriit Controls:
Move - Right Stick
Change Color - R3
Options - Reset
PSN - Quit
Unfortunately we got stuck on a lot of bugs that slowed down development intensely, so only the first level is complete. The second level loads, but you can only get so far before this stop working correctly. We're also having a bug issue with our character animation, so we hope to get that fixed here (climb animation won't switch).
A Very challenging weekend, but all in all we are happy with what we were able to get done. If you get to the second stage, stick around for the music, I'm really happy how it turned out!
Ratings
| Coolness | 73% | 3 |
| Overall(Jam) | 2.95 | 525 |
| Audio(Jam) | 3.10 | 361 |
| Fun(Jam) | 2.41 | 627 |
| Graphics(Jam) | 3.44 | 352 |
| Humor(Jam) | 2.28 | 487 |
| Innovation(Jam) | 3.07 | 344 |
| Mood(Jam) | 3.08 | 358 |
| Theme(Jam) | 3.18 | 359 |
@attractivenerd Yea, don't know what happened there. for a while that jump was a cinch to make if you jumped off the boulder, but towards the end of development i started to hit the spikes more often too. maybe i fudge a jump force number somewhere. Or our rock got smaller…. hate it when that happens.
Thanks for Playing!
Music helped getting into the game, and it's got decent gameplay.
A couple of times Pocket got stuck in the scenery and unable to jump, though.
I had a weird graphical glitch (I think it's a glitch) where everything except the background and the 2 characters were completely black. Reloading the game didn't solve the problem. So I had trouble moving navigating the world and found it very unforgiving