Ripple Runner by DDRKirby(ISQ)
Post-Compo version is here!
Link: http://tiny.cc/ddrkirbyripplerunnerdluxe
Changes so far (v1.22):
- New stages! Added 3 new stages so far, for a total of 6! These new levels are quite a bit more challenging than the first three, so be prepared!
- New level backdrops! Different backgrounds for every level now!
- New algorithm that should hopefully lead to smoother camera scrolling (less jerkiness).
- Pause using Escape or P. You can exit a stage this way.
- Better lag compensation for mp3 playback delay (audio was ~10ms behind before).
- Ctrl, Tab, etc. no longer activate menu choices (you must press Enter).
- Camera repositioned to put the character a bit further to the left, to give more read-ahead visibility.
- More alternative control schemes (right-handed, etc).
- Tutorial now tells you to use F and D instead of R and E (both work).
- Level tweaks for better difficulty scaling/continuity.
- Tweaked "wavy" reflection effect -- now acts differently on different background layers.
- Animated preloader sprite!
- Prettier Jukebox!
- Lowered ripple sfx volume as to not overpower the corresponding music elements.
Download the extended soundtrack here: http://ddrkirbyisq.bandcamp.com/album/ripple-runner-deluxe-original-soundtrack
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DDRKirby(ISQ) here, proudly presenting my LD48 compo entry: Ripple Runner!
It's a rhythm game with retro-style game boy graphics, and AWESOME CHIPTUNE MUSIC!
Let's say that one more time: Rhythm game with chiptune music. YES!
Run through 3 levels, using your water-bending "ripple" ability. Obstacles are synced to the music! If you were a fan of Bit.trip Runner, you'll love this!
Download the soundtrack here: http://ddrkirbyisq.bandcamp.com/album/ripple-runner-deluxe-original-soundtrack
*Playing through a level without dying unlocks a medal. Collect all three to show your mastery of the waves!*
Link: http://tiny.cc/ddrkirbyripplerunnerdluxe
Changes so far (v1.22):
- New stages! Added 3 new stages so far, for a total of 6! These new levels are quite a bit more challenging than the first three, so be prepared!
- New level backdrops! Different backgrounds for every level now!
- New algorithm that should hopefully lead to smoother camera scrolling (less jerkiness).
- Pause using Escape or P. You can exit a stage this way.
- Better lag compensation for mp3 playback delay (audio was ~10ms behind before).
- Ctrl, Tab, etc. no longer activate menu choices (you must press Enter).
- Camera repositioned to put the character a bit further to the left, to give more read-ahead visibility.
- More alternative control schemes (right-handed, etc).
- Tutorial now tells you to use F and D instead of R and E (both work).
- Level tweaks for better difficulty scaling/continuity.
- Tweaked "wavy" reflection effect -- now acts differently on different background layers.
- Animated preloader sprite!
- Prettier Jukebox!
- Lowered ripple sfx volume as to not overpower the corresponding music elements.
Download the extended soundtrack here: http://ddrkirbyisq.bandcamp.com/album/ripple-runner-deluxe-original-soundtrack
=====
DDRKirby(ISQ) here, proudly presenting my LD48 compo entry: Ripple Runner!
It's a rhythm game with retro-style game boy graphics, and AWESOME CHIPTUNE MUSIC!
Let's say that one more time: Rhythm game with chiptune music. YES!
Run through 3 levels, using your water-bending "ripple" ability. Obstacles are synced to the music! If you were a fan of Bit.trip Runner, you'll love this!
Download the soundtrack here: http://ddrkirbyisq.bandcamp.com/album/ripple-runner-deluxe-original-soundtrack
*Playing through a level without dying unlocks a medal. Collect all three to show your mastery of the waves!*
| Post-Compo Version (Flash) | http://ddrkirby.com/games/ripple-runner/ripple-runner.html |
| 48hr Version (Flash) | http://ddrkirby.com/games/ripple-runner/compo-version/ripple-runner-compo.html |
| Soundtrack | http://ddrkirbyisq.bandcamp.com/album/ripple-runner-deluxe-original-soundtrack |
| Playthrough Video | http://youtu.be/a9Tsukh28qU |
| Source | https://bitbucket.org/DDRKirbyISQ/ripplerunner |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=7285 |
Ratings
| Coolness | 57% | 3 |
| Overall | 4.55 | 2 |
| Audio | 4.84 | 2 |
| Fun | 4.44 | 3 |
| Graphics | 4.20 | 69 |
| Humor | 3.12 | 199 |
| Innovation | 3.94 | 86 |
| Mood | 4.23 | 17 |
| Theme | 4.30 | 2 |
I couldn't find a way to pause the game, was that done intentionaly to keep us playing? :D
Phenomenal! I do not believe I have ever played a Ludum Dare game that was this good. I love that you make the player be part of the music, and it still sounds great!
The levels have a great difficulty curve. My only complaint is that there is not more of them.
Seriously consider a full commercial release.
The simple graphics were a great choice for this game. This, with the ripple effect on the "non-current side" and color swaps made the game beautiful!
Gameplay is really fun! The music matches up perfectly with all the obstacles and this, together with your great music, made this so enjoyable.
Can't wait for the post-compo version. =D
You can also use F and D if you'd like, or V and C. You can even use Ctrl and Shift, if that floats your boat :)
It's simple (a runner game) but original (E&R mechanic). It still looks like something quickly made for a game jam, (I mean, not like those discouragingly good entry from pro dev that manage to pull a complete polished game in 24hr), yet super good because you had just the right ideas and the right chemistry.
I guess you already know how delicious your music is, considering you put ingame jukebox + download links.
* except that sometimes my pressing of space is ignored.
I wanted to play better, but I think some more level will helps. I mean I want to play more!
I wish I could give this game's soundtrack much, much higher than a five.
Quite hard with the mechanics to get used to in such a condensed time frame. The ripple mechanic is a pretty good use of the theme.
Looks and sounds great, good job!
How do you make such amazing music? TELL ME YOUR MAGIC D:
Anssi@MooseflyGames
I like the mechanics and the graphics !
The tutorials works very well too !
Good job
The new backgrounds are really cool. And the new songs are great!! I specially liked that jazzy one (fourth stage).
Level 4 and 5 are somewhat harder than the compo ones... but level 6 took the difficulty to another level. I almost did rage quit. XD
Oh, and by the end of level 6 I got some noticeable choppiness on the camera... Since I only got that by the end of the level, I can't help but think if it's because of float point accuracy...
That or the game is running at 30 fps, and the players/stage was going too fast...
Anyway, it's really fun! Great job! =D
Post-compo version is now at http://goo.gl/fZm4DK.
48hr version is now at http://goo.gl/ymfok0.