Final Move by Team-KwaKwa
*** Known game breaking bug:
- Clicking on the doctor after speaking to dad will trigger a infinite loop event, don't do this.***
***Version 1.0.3 : Corrected bug with mouse and fade_screen on different resolutions than 1080p***
*** Warning: Windows 8 can cause BSOD, if so modify data/json/init.json -> "fullscreen": false ***
*** Linux with GlibC version greater or equal than 2.17, check with : "ldd --version" ***
*** If you have a 64-bit version of windows try first the 64-bit version and then the 32-bit***
Final Move is a point and click where Marco, a ghost, can read the thoughts of people around him. He will try to finish his chess game against his dad. It is developped by a team of 10 people: 3 game designers, 3 artists, 1 musician, 1 VO director and recording and 2 voice actors. Enjoy!
Move: A(Z)SDW, ARROW
Left click: Interact
Right click: Read thoughts
Our website: http://team-kwakwa.com/ and a post-mortem : http://www.ludumdare.com/compo/2014/04/30/team-kwakwa-ludum-dare-29-post-mortem/
- Clicking on the doctor after speaking to dad will trigger a infinite loop event, don't do this.***
***Version 1.0.3 : Corrected bug with mouse and fade_screen on different resolutions than 1080p***
*** Warning: Windows 8 can cause BSOD, if so modify data/json/init.json -> "fullscreen": false ***
*** Linux with GlibC version greater or equal than 2.17, check with : "ldd --version" ***
*** If you have a 64-bit version of windows try first the 64-bit version and then the 32-bit***
Final Move is a point and click where Marco, a ghost, can read the thoughts of people around him. He will try to finish his chess game against his dad. It is developped by a team of 10 people: 3 game designers, 3 artists, 1 musician, 1 VO director and recording and 2 voice actors. Enjoy!
Move: A(Z)SDW, ARROW
Left click: Interact
Right click: Read thoughts
Our website: http://team-kwakwa.com/ and a post-mortem : http://www.ludumdare.com/compo/2014/04/30/team-kwakwa-ludum-dare-29-post-mortem/
| Windows (32-bit) | https://drive.google.com/file/d/0B7RPgWbE-u7USkZyQ2o4MkZGcTA/edit?usp=sharing |
| Linux (64-bit) GlibC >= 2.17 | https://drive.google.com/file/d/0B7RPgWbE-u7URDc5SVkxYTNlRXM/edit?usp=sharing |
| Windows (64-bit) | https://drive.google.com/file/d/0B7RPgWbE-u7UMTY1NThuVDdiekk/edit?usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=32076 |
Ratings
| Coolness | 75% | 2 |
| Overall(Jam) | 3.54 | 161 |
| Audio(Jam) | 4.35 | 9 |
| Fun(Jam) | 2.97 | 388 |
| Graphics(Jam) | 4.46 | 36 |
| Humor(Jam) | 2.69 | 325 |
| Innovation(Jam) | 3.24 | 273 |
| Mood(Jam) | 3.79 | 91 |
| Theme(Jam) | 3.26 | 323 |
The best rated so far for me.
In all seriousness, it's gorgeous. Special mention to the sounds, especially in the opening. It was done very well.
Quite frankly did not enjoy this. The art was nice, expect for that cat which felt totally out of place. Oh, and its dialogue didn't display any c:s or z:, which is kind of important for lolcat. The only thing I remember from the audio is Marco calling me a dumbass. I'm glad he died. I hate Marco.
Anssi@MooseflyGames
But, you have picked the wrong opponent, I am a chess master :D
Overall, very nice game for the entry, I wish my team would be as good as yours. Although the game was a little bit too short...
Too bad it's so short :(
That is why I cannot rate it, which is a pity as it seemed to be a polished game.
Anssi@MooseflyGames, again.
-Cody