Coin Diver by VDZ
(Updated on May 2nd, 2014; for judging, please use the original version (first three links). The update fixes the collision issues, significantly improving gameplay.)
In Coin Diver, you dive into the sea to collect coins.
Press left and right to rotate, and Z or space to swim.
As you spend time underwater, you will run out of air.
Find an air pocket to refill your air before you drown!
Furthermore, your temperature will drop slowly; if it reaches
0%, you will die of hypothermia. Try to surface before this happens.
If you return to the surface alive, your score is doubled.
Collect multiple coins before refilling your air for bonus points.
This game is Windows-only.
Controls:
Left/Right/A/D - Rotate your character
Z/Space/W/Up - Swim
R - Restart
F or Alt-Enter - Toggle fullscreen mode
Escape - Quit the game
The high score list can also be viewed inside a browser:
http://vdzserver.org/php/coindiver/scores.php
Some tips:
- Play the game with sound enabled. The music will let you know when you're about to drown.
- Pay attention to the background color and the music; you'll be able to tell how deep you are.
- Don't just mash the swim button. Using the button more conservatively allows you to steer more precisely.
This game is public domain. Feel free to do whatever you want with it.
In Coin Diver, you dive into the sea to collect coins.
Press left and right to rotate, and Z or space to swim.
As you spend time underwater, you will run out of air.
Find an air pocket to refill your air before you drown!
Furthermore, your temperature will drop slowly; if it reaches
0%, you will die of hypothermia. Try to surface before this happens.
If you return to the surface alive, your score is doubled.
Collect multiple coins before refilling your air for bonus points.
This game is Windows-only.
Controls:
Left/Right/A/D - Rotate your character
Z/Space/W/Up - Swim
R - Restart
F or Alt-Enter - Toggle fullscreen mode
Escape - Quit the game
The high score list can also be viewed inside a browser:
http://vdzserver.org/php/coindiver/scores.php
Some tips:
- Play the game with sound enabled. The music will let you know when you're about to drown.
- Pay attention to the background color and the music; you'll be able to tell how deep you are.
- Don't just mash the swim button. Using the button more conservatively allows you to steer more precisely.
This game is public domain. Feel free to do whatever you want with it.
| Download (including .NET/XNA installers) | http://www.stack.nl/~vdz/misc/CoinDiverPlusXNANET.zip |
| Download (normal) | http://www.stack.nl/~vdz/misc/CoinDiver.zip |
| Mirror | http://vdzserver.org/misc/CoinDiver.zip |
| Post-LD version (v2) | http://www.stack.nl/~vdz/misc/CoinDiverv2.zip |
| Source (SVN; Visual Studio 2010, C#/XNA) | http://www.vdzserver.org/ld29/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=7284 |
Ratings
| Coolness | 41% | 1669 |
| Overall | 3.42 | 328 |
| Audio | 3.70 | 78 |
| Fun | 3.67 | 119 |
| Graphics | 2.42 | 1034 |
| Innovation | 3.08 | 544 |
| Mood | 3.10 | 457 |
| Theme | 3.63 | 235 |
Really fun game, good challenge. Had to try a few times to surface with a decent score :) Music alerting to your oxygen levels is a really good touch.
You do seem to stick to walls a little, not sure if intended or not though.
It's fun to play and the temperature adds the little interesting aspect that prevents the game from getting boring.
I can confirm that you stick on corners though. That's the only thing that realy bothers me since it cost me a few lifes beeing stuck right on the edge to an airbubble, not able to get there.
I play it a bit, it's fun, and the idea is pretty good, one of the best I play this far
The game is addictive and a gives you the 'just one more try' feeling.
And nice (and functional) music of course!
The point of the game is easily understandable and all the features are nicely implemented. I personally feel like the player movement is a bit too rigid, but all in all I love the game.
The score is only doubled in the end if you reach the surface. If you drown, your score still counts, but it'll be only half of the score you'd have gotten from reaching the surface with that score. (It is also a viable strategy to abandon the idea of resurfacing altogether to spend more time deeper in the ocean, where you can collect more points.)
Controlled really fluidly, fit the theme really well and the soundtrack was awesome too, I really like how the music changes as you go deeper, and the visuals too, you manage to make it look really sweet even just using single colour backgrounds.
Another great game, I look forward to your future ones.
But overall it was really addictive and had a quick pace that, as I said, was amplified by the music pretty much perfectly. Good work.