PEW PEW PEW PEW by invi

[raw]
made by invi for LD30 (COMPO)
Master the elements. Find their weaknesses.

You are stranded on a magical square with four different worlds, four unique elements, four dangerous beasts and only one thing to do - PEW PEW PEW PEW.

Ratings

Coolness 99% 2
Overall 3.91 50
Audio 3.21 274
Fun 3.70 101
Graphics 3.81 170
Humor 2.91 238
Innovation 3.78 143
Mood 3.53 151
Theme 3.74 198

Feedback

ming_tea
25. Aug 2014 · 02:26 UTC
This was fun, and I really liked how the theme fit in.
kenrickrilee
25. Aug 2014 · 02:35 UTC
Holy crap, that's a cool game. Really hard though :o
burgerdare
25. Aug 2014 · 03:20 UTC
wow. Really creative and enjoyable game. You managed to work an awful lot of mechanics into a tiny four-sided playing field, and that's damn impressive.
orukinawa
25. Aug 2014 · 03:39 UTC
much pew. me likey
OnlySlightly
25. Aug 2014 · 03:41 UTC
Tons of fun. I love how frantic it is. Very polished and nice look. Loved the game feel. The camera shakes and particle effects made it very satisfying.
disdanes
25. Aug 2014 · 04:03 UTC
This was fun and challenging, I also loved its simplicity.
ENDESGA
25. Aug 2014 · 04:40 UTC
pew pew pew indeed! Haha stellar game bro! love it!
varun
25. Aug 2014 · 04:53 UTC
Great shooting mechanics, and extremely challenging!
maloki
25. Aug 2014 · 05:03 UTC
Looks so simple yet very challenging! Awesome work! :D
foolmoron
25. Aug 2014 · 05:28 UTC
Great concept. I basically love anything with different elements. Simple but effective graphics, awesome presentation with the rotation cube. I wish the powers were more unique, though, instead of mostly just being strong against the opposing element.
CatOnMars
25. Aug 2014 · 06:34 UTC
You stand on a cube and you can walk by the four sides, each side give you a different kind of bullets. Enemies are spawn on each side and have different weakness.

I like your concepts and pixel arts, but I think you could make the cube bigger so that we can have larger space to react.

Nice job overall!
WesleyJohnson
25. Aug 2014 · 07:00 UTC
Definitely the best game I've played so far for this compo. Everything is just so polished and well done. I did run into a bug where I somehow fell off the cube and was just firing from somewhere in never never land. Just restarted and all was fine though. Great job!
MrTedders
25. Aug 2014 · 07:08 UTC
Stone square guy always gets me. Nice solid gameplay! good use of theme.
IgIzzy
25. Aug 2014 · 07:40 UTC
One of the most interesting takes on the theme that I have seen thus far. I think I would have liked to have seen the game a larger size to make it easier to play. Also perhaps a tutorial.
nonetheless
25. Aug 2014 · 08:37 UTC
Shit, it's hard :) Nice presentation
nicotuason
25. Aug 2014 · 09:40 UTC
Great concept! Game is a lot more fun once you understand each enemy's weakness.
Canyon
25. Aug 2014 · 10:00 UTC
I didn't have a mouse plugged in (just touchpad) so it was kind of frustrating. But I can tell it would be pretty fun with a mouse. Maybe consider adding keyboard only controls as an option? ARROWS to aim and WASD to shoot, or constantly fire and you fire the direction you walk? I don't know. In any case, great work!
ahmedmohi
25. Aug 2014 · 10:19 UTC
Good game fun but actually hard :D
fizzd
25. Aug 2014 · 10:32 UTC
Fun! I am very jealous of the amount of polish you managed to put into this. I feel the stone square guy has too much HP, even with using the right element against it. I can never kill it before having to run away from the next wave! Guess I just have to practice jumping over it. :P
Aleph0
25. Aug 2014 · 10:40 UTC
Really fun and challenging ! :)
Makio
25. Aug 2014 · 12:13 UTC
Pew pew pew pew ! Very fun, beautifull and hard ( especially on laptop :D ) Nice entry !
clofresh
25. Aug 2014 · 12:25 UTC
Hard, but fun! Shooting things feels really good. Fire is my favorite!
bazld
25. Aug 2014 · 12:32 UTC
Excellent concept, and I love the art and sfx. The game is a bit too hard for me, I really wanted to progress more..! Top job though.
Doubstract
25. Aug 2014 · 13:02 UTC
Very unique style and gameplay is amazing. It was very hard for me, but still very amazing.
LaFleur
25. Aug 2014 · 13:28 UTC
Fantastic! So simple but so complex!
alycarter
25. Aug 2014 · 14:59 UTC
simple idea but really well implemented. felt polished and it was really satisfying to shoot.
graebor
25. Aug 2014 · 16:02 UTC
Love the different weapon effects, very satisfying feel!
Jake Coxon
25. Aug 2014 · 17:20 UTC
Great graphics and really well polished but the square wasn't really big enough to react quickly
nicso
25. Aug 2014 · 19:10 UTC
Awesome concept, loved it.
Joe Williamson
26. Aug 2014 · 02:52 UTC
Wow that's hard. But very replayable.
pa3kc
26. Aug 2014 · 05:38 UTC
Gets hard a bit fast but fun!
yodamaster
26. Aug 2014 · 11:08 UTC
Don't know how to survive. Shooting everything still kills me after a few seconds. I really hate the modern type "you only have one life" policy. I want to have 3 or 4 lives at least.
xrm0
26. Aug 2014 · 11:55 UTC
Nice game. I would prefer the square to be bigger, or the enemies to move slower.
fallingBear
26. Aug 2014 · 12:24 UTC
I think I fell in love with your game. Best game so far. This game is looking awesome, great particle effect, simple yet rewarding gameplay, cool sound effects, its hard though :D the little guy could jump a little higher. I hope you do Post Mortem or something, I would love to see how you made the game.
Mali
26. Aug 2014 · 13:36 UTC
Ruthless game. Gorgeous though. Love the font choice on that and your website. Game is very well polished, it did take me a second to realise what was going on but I got there eventually. Very pretty game, good sounds. Music might have helped but the rest was lovely.
heterosapiens
26. Aug 2014 · 17:56 UTC
Good concepts and GREAT execution! Look at that level of polish for a 48 hour work.
SojaBird
26. Aug 2014 · 20:33 UTC
Very clever theme interpretation and a fun thing to play. But I suck at it :p
Otrora
27. Aug 2014 · 15:09 UTC
I do appreciate a good challenge. Cool game, love the graphics.
Jezzamon
29. Aug 2014 · 13:15 UTC
Seems interesting, but it's too hard at the start, I think. I couldn't figure it out. Maybe if enemies started a little slower it'd work better.

Good job with everything else though!
puppymythril
31. Aug 2014 · 18:27 UTC
That was actually pretty cool, though I felt there wasn't much of a connection with the theme. Really fun twist on the Ikaruga "formula". Would've loved if I could jump with space though, and if there was more room for movement (the earth guys took too many hits, so eventually it got hard to dodge them and get to the right element to kill the other guys).
Hyoga-3D
31. Aug 2014 · 23:27 UTC
Very difficult game and at the same time very enjoyable, well done!
Traumendes_Madchen
02. Sep 2014 · 13:02 UTC
I wish I could tell that I liked the experience...unfortunately, I keep dying and dying at the beginning. Guess it isn't my tyme of games X).
John Drury
08. Sep 2014 · 20:19 UTC
Great work on the theme! Super fun.
apiotrw
13. Sep 2014 · 15:33 UTC
IMO best LD30 game. Highest amount of polish combined with a great and minimalistic concept.
_Rilem
15. Sep 2014 · 19:18 UTC
What a fun game, really hard, but fun. I died within ten seconds almost every time :P
My highscore was somewhere near 30 seconds.
Lovely graphics and good soundeffects. Enjoyed it very much :)