Noah's Hoover by Nisshoku

[raw]
made by Nisshoku for LD30 (JAM)
Balance delicate ecosystems by intervening with an interplanetary Hoover: Suck predators from one world to quell overpopulation on another.

Ratings

Coolness 36% 1659
Overall(Jam) 3.58 147
Audio(Jam) 3.39 229
Fun(Jam) 3.30 230
Graphics(Jam) 3.86 192
Humor(Jam) 3.19 138
Innovation(Jam) 3.42 191
Mood(Jam) 3.11 367
Theme(Jam) 3.61 167

Feedback

stink123456
26. Aug 2014 · 03:59 UTC
Nice graphics and gameplay, I enjoyed it!
Clavus
26. Aug 2014 · 20:57 UTC
Really nice game! I like the interplay between the different species and plants. Though I was not too sure on how the planet stats actually affected anything. The collision was a bit finicky but worked ok once you figure out you can push space-travelling animals pretty much anywhere if you stay close. Great artwork too :)
ramoncb
27. Aug 2014 · 00:53 UTC
Very solid entry!

Has a quite unique concept, looks complex at first but after you play the tutorials (and understand how to use the probes and move the animals with the hoover) the game become really fun!

The game really do a great job with the theme, plus nice music and some very cool concepts of animals! Very good job!

Sorry my bad english ^^
Chikun Dev Team
27. Aug 2014 · 11:37 UTC
This is a very good game and it fits the theme perfectly.
~funkeh
Techblogogy
27. Aug 2014 · 11:51 UTC
Nice game!
IsaacL.Balogh
27. Aug 2014 · 16:52 UTC
Interesting concept, making it so that I can't knock whatever I'm moving from planet to planet (when its on the hoovers line) would probably make it better. The audio was very fitting and the art was good too.
RodRoy1
28. Aug 2014 · 18:13 UTC
Really nice little game. A bit finicky to get what you want where but otherwise very enjoyable.
liquidminduk
31. Aug 2014 · 03:37 UTC
very cool take on the theme, nice art and music
smizmeal
10. Sep 2014 · 23:45 UTC
Great concept and execution. I really appreciated the different mode/levels (tutorial, showcase, etc). Of course, the art is excellent and charming -- it adds a lot to it.

Also, I love beaming animals into space -- that never gets old!