WE MUST EXPLORE by goosetickler
Overview:
Travel around the solar system while you collect resources to create your own galaxy. This is currently an endless experience that cannot be failed or completed. Headphones and a controller are also recommended.
Controls [Keyboard & Controller]
Movement = WASD or Left Thumbstick
Create Planet = Spacebar or A Button
Objectives:
Collect fragments of comets to increase your power level, as your level increases so does your ability to collect larger comets.
Collisions between attached comets and those in the environment will reduce your tether strength and destroy your comet.
Create new planets once you have collected enough resources, each new planet will generate a randomized comet field.
Credits:
Boom Sci-Fi Sound FX Package - http://www.boomlibrary.com/
Nasa Audio Recordings & Images - http://nasa3d.arc.nasa.gov/
Hayate 2.0 Particle FX - http://u3d.as/content/max-proud/hayate-2-0-particle-turbulence/4d4
Planet Textures -http://planetpixelemporium.com/planets.html
Contact:
@mattkrystek
Post Compo Changelist 8/27/14
-Massive performance improvements, 3 additional audio clips, FX tweaks, gradually increased the resource cost to generate a planet with each new one you create and added an intro logo.
Travel around the solar system while you collect resources to create your own galaxy. This is currently an endless experience that cannot be failed or completed. Headphones and a controller are also recommended.
Controls [Keyboard & Controller]
Movement = WASD or Left Thumbstick
Create Planet = Spacebar or A Button
Objectives:
Collect fragments of comets to increase your power level, as your level increases so does your ability to collect larger comets.
Collisions between attached comets and those in the environment will reduce your tether strength and destroy your comet.
Create new planets once you have collected enough resources, each new planet will generate a randomized comet field.
Credits:
Boom Sci-Fi Sound FX Package - http://www.boomlibrary.com/
Nasa Audio Recordings & Images - http://nasa3d.arc.nasa.gov/
Hayate 2.0 Particle FX - http://u3d.as/content/max-proud/hayate-2-0-particle-turbulence/4d4
Planet Textures -http://planetpixelemporium.com/planets.html
Contact:
@mattkrystek
Post Compo Changelist 8/27/14
-Massive performance improvements, 3 additional audio clips, FX tweaks, gradually increased the resource cost to generate a planet with each new one you create and added an intro logo.
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 3.45 | 210 |
| Audio(Jam) | 3.76 | 85 |
| Fun(Jam) | 3.00 | 391 |
| Graphics(Jam) | 3.97 | 156 |
| Humor(Jam) | 2.24 | 457 |
| Innovation(Jam) | 3.22 | 270 |
| Mood(Jam) | 4.06 | 27 |
| Theme(Jam) | 3.03 | 452 |
I didn't really care for gameplay of building planets , just got too repetitive. So I went back to flying around :)
Lovely space background also, looked nice in addition with the nice trails and other effects.
I made 4 planets, one was giant!
I didn't understand the purpose of this game, but it was well made.