Titania by Incredible Ape

[raw]
made by Incredible Ape for LD30 (JAM)
PL̡E̴AS͞E ͢H̢ELP̴
.
̛S͝HE ̶WO̴N'̡T ́ST̵OP

UN̵TIL I̧ ̢A͘M GON͝E̸

Ratings

Coolness 36% 1659
Overall(Jam) 3.78 74
Audio(Jam) 4.04 34
Fun(Jam) 3.30 230
Graphics(Jam) 4.10 123
Humor(Jam) 3.17 143
Innovation(Jam) 3.38 202
Mood(Jam) 3.98 44
Theme(Jam) 3.06 429

Feedback

H1S2
26. Aug 2014 · 02:20 UTC
Very Cool graphics. unfortunately a little buggy. the game died several times.
creative630
26. Aug 2014 · 02:34 UTC
Looks and sounds great!
YAYitsAndrew
26. Aug 2014 · 02:55 UTC
I saw the credits but thought it was just another trick, and as far as I can tell there's no more story? I have some theories but the point probably went over my head.

Great engine, graphics, sound, and theme. With more time I think you can achieve your goals with this game so please keep working on it!
SaintHeiser
26. Aug 2014 · 08:26 UTC
Not bad. Concept looking interesting.
But in my opinion "worlds" should have more differences.
Aleph0
26. Aug 2014 · 09:39 UTC
Really nice concept, graphics and sounds. Probably one of the best ideas related to the theme.
MrSylar59
26. Aug 2014 · 12:52 UTC
I loved that game ! (a bit scary at one time xD) game look like an endless day but there is no real difference between worlds.
TinyHat
26. Aug 2014 · 18:45 UTC
I really enjoyed what I could play! The graphics are simply yet really appealing to a retrogaming fan such as myself! Please consider fixing the bugs in the near future, I'd like to give it another go :)
BinaryPie
26. Aug 2014 · 18:50 UTC
Excellent. Definitely wanted there to be more.
capsizedmoose
26. Aug 2014 · 18:50 UTC
WOW! this is amazing! the music, the graphics, EVERYTHING just spot on! great work guys :)
01010111
26. Aug 2014 · 18:52 UTC
Wow! Incredible work! I hope you flesh it out a little more because I was definitely hungry for more content at the end :)
Crazy-Goat-Media
26. Aug 2014 · 18:57 UTC
Very interesting innovation but dangerous! Almost all the people think that the game keeps crashing again and again, you have to be patient to understand the real reason of "glitches"
Aske
26. Aug 2014 · 19:05 UTC
Really cool little game :) but it crashed on me a bit times :(
Corné Dorrestijn
26. Aug 2014 · 19:07 UTC
Weird but nice :)
BeardoGames
26. Aug 2014 · 19:20 UTC
Dang, that's seriously intense, weird, and fantastic! You almost got me to quit a few times early on but I hung in there, hah. Excellent work!
coleott
26. Aug 2014 · 19:28 UTC
[SPOILERS] High-concept! I *loved* the music in the final run. From a gameplay perspective I would've appreciated a little more variation between "loops." Things start to heighten nicely at the end, but IMO you could afford to tighten up the progression by getting rid of a loop or two. I also think that, while the subtlety's admirable, the game could use a "hint" that the glitching's intentional after the first crash (which is the most important to register, since it's the one that'll probably turn people away), like the title/logo screen things you introduce later. Anyways, I dug it, and I really like the use of the theme. Most other games have taken it very literally or shown two worlds, whereas this one simply hints at another "world" and implies that the weirdness in the one the player experiences in the physical world is all tied to a conflict and cover-up in the digital one.
tbamberg
26. Aug 2014 · 19:54 UTC
Bugged out on me a few times, but otherwise a solid effort :)
stvr
28. Aug 2014 · 00:23 UTC
Really neat, love the creepiness, a bit anti-climactic though.
BradSmallPlanet
29. Aug 2014 · 03:55 UTC
This game was great. It reminded me of The Stanley Parable because of how many times you have to replay it.
sbarrio
31. Aug 2014 · 08:30 UTC
Really good game. The graphics are superb and everything is really polished up. I also enjoyed the music and the way the game flows.

Slowly increasing creepiness in space it's always a win by my book :D
mrexcessive
31. Aug 2014 · 14:18 UTC
Hi there. Nice character design/animation. Nice tutorial/simple approach. Crashed out after going through 3rd or 4th door to right (on Chrome/W8.1) Nice sounds well integrated. Good job!
Managore
01. Sep 2014 · 00:39 UTC
When the glitching was so well done that people legitimately think the game has crashed, that's when you know you've done a good job.

Oh and very nice art, very nice music, very nice storytelling!
AlbertoSM
02. Sep 2014 · 19:35 UTC
Very nice platformer, loved the on-going story, the glitch effect and the music! I don't see any connection to the theme though, nor do I see some sort of resolution. Hopefully you'll do a postmortem!
Dietrich Epp
08. Sep 2014 · 03:44 UTC
Fantastic!
Dohan
08. Sep 2014 · 06:38 UTC
Really nice entry! It's weird a lot of people seems to think the glitch is a real thing, lol.
Steve | tacospice
08. Sep 2014 · 14:00 UTC
Great mood, nice graphics and audio. Pretty meager though with content.. I really wanted to see that next room!
klianc09
08. Sep 2014 · 18:43 UTC
Ok, I'm not really sure what the game is trying to tell me, but I like the idea. For a short time I was afraid that you would try to do a jump-scare... So, really great atmosphere without a doubt.
Besides that I liked the artstyle and the controls were really fluid, I just wished I could influence the 'story' with my actions (except if that's the case, and I just did not realize it)
DrCicero
08. Sep 2014 · 23:59 UTC
BUG: the game crashes, when you want to enter the fifth room - at least it restarted immediately...

nice game ;)
Draknek
09. Sep 2014 · 05:23 UTC
The credits are very abrupt, I can't tell if that's actually the end of the game or if I missed something.
sephyka
13. Sep 2014 · 08:52 UTC
Perfect graphics, as good as a good Megaman game.
Very good audio. The gameplay is pretty simple but good.
What a pity the game crashed all the time... I wasn't able to go away. :'(
Yword
13. Sep 2014 · 12:50 UTC
Wow, the idea is very unique and interesting! And it is very polished! Well done!
awesomeusername
13. Sep 2014 · 17:47 UTC
Wow. Very polished, very cool narrative, the glitchy things were creative. I'm not really sure what to think about the story besides that it was good, but I think knowing that the theme is "connected worlds" helps me understand a little more of what happened. The music was awesome, the controls and gameplay were very smooth, and you had enough of the game each play through to do interesting things with but not enough to get annoying to replay over and over.

One of my favorites, easily.
skiddings
13. Sep 2014 · 20:31 UTC
Cool concept! I want to know more
alpha_rat
14. Sep 2014 · 14:36 UTC
I really like the way this game answers to the theme!
The graphics and music are grat, the narrative is original and very well conveyed.
The first crashes are interesting, they left me wondering about if it was a real bug or not, and after multiple restarts I didn't felt annoyed, but curious to get to the end of it.

Great job !
iluvalar
21. Dec 2014 · 05:33 UTC
Spoiler Alert. If you didn't fund the good ending yet, consider to stop reading now.

I'm not the creator so there might be another ending I'm missing but I played the whole game 3 times and I think I finally figured out the goal of this game. If you see the credit screen. This mean the maintenance is finished and the sentient bug trapped inside the computer was deleted and since you are in a world that can be rebooted, that might be you actualy...

Imo, to get the "good" ending, you must start the game when the music is changed the last time, but you must never cross the ledge outside your room where the AI tell you it fixed the bug. You can enjoy your room and jump all around. Hey ! it's better then getting deleted and the sound track is nice.