Alby by davidcmcdonald

[raw]
made by davidcmcdonald for LD36 (COMPO)
​Shoot: Left Click
Move: Arrows/WASD

Jump: Space

A game i made for Ludum Dare 36.

davidsinternetwebsite.com

Feedback

KingEthaniel
29. Aug 2016 · 00:15 UTC
I liked it quite a bit! Nice background, especially liked the parralax scrolling and the mountain. Also really liked the responsiveness of the shooting, and how it felt to hit an enemy and see them fly across the stage. Jumping was a little wonky, and I felt it was a little too easy with all the arrow pickups you get, but overall, a really solid entry for a theme that was (in my opinion) really tough.
emmett_shatley
29. Aug 2016 · 01:00 UTC
I enjoyed this. The shooting's fun and responsive.
BurntFeelings
29. Aug 2016 · 01:35 UTC
awsome game but i think you should changed the conrols shooting should have been space and jump up arrow key
Vantaug
29. Aug 2016 · 01:44 UTC
To me it feels kinda weird to shoot with the mouse, but not be able to aim. So I'd agree with @BurntFeelings, that using W to jump and space to should would've been nicer. Other than that It was really nice, I especially liked the sound effects.
Xlip
29. Aug 2016 · 03:11 UTC
the sounds ahauhaaha i loved it :D i wanted to fly, riding those monsters
GGC_Language
29. Aug 2016 · 04:14 UTC
Nice game, but controllers are uncomfortable
rexx1888
29. Aug 2016 · 05:10 UTC
the controls are a bit wonky, particularly the jump. The shooting was nice an responsive, but it didnt really feel like i was doing any shooting.. no visual feedback for the action, only the consequence. Though, seeing enemys shoot off the screen is always a laugh :D

course, im not a huge fan of just trying to rack up a score.. was there an end goal i just didnt find? otherwise, solid effort. the Are was rad, particularly the avatar and the background, an the enemies at least made themselves present pretty quick so i always had something to shoot at.
Aun
29. Aug 2016 · 08:11 UTC
Nice game. For the control, isn't it left click ? You should not use the combination Arrows/space/mouse, my hand is not big enough. When you jump, you get stuck a bit everywhere on the walls. Some animations would make the game more lively. And you should add a goal. What tools did you use (unity ?) ?
srimech
29. Aug 2016 · 10:52 UTC
I like it, especially the music. Once I'd shot a few monsters the next challenge was walljumping out of the arena :)
Ib1s
29. Aug 2016 · 12:31 UTC
The.sound.effects.were.fucking.AWESOME!
I had a good laugh. Also, shooting the beasts was a satisfying feeling.

Exploiting the arrow body mechanics also allows you to get out of map, which was a fun exprerience. Since you probably made it alone, the graphics were not that bad.
A solid entry overall!
rudinskiz
29. Aug 2016 · 12:32 UTC
It's kinda cute.Some animations would be nice and there are collision bugs.There was also the bug where I could jump on the monster and not get hit.The controls are a bit weird for some people but overall I think it's nice.
Jupitron
29. Aug 2016 · 12:54 UTC
Really cool game!
Pros
-Arrow physics are nice
-Enemies movement are funny
-Parallax is awesome!
-Ok music

Cons
-Difficulty needs to ramp up real quick.
aschab
29. Aug 2016 · 13:28 UTC
Really nice graphics, a lil boring gameplay.
c4m
29. Aug 2016 · 13:32 UTC
The controls are pretty good and i enjoyed a lot the music and sounds!
oskardevelopment
29. Aug 2016 · 15:04 UTC
Felt a bit tricked when I was able to fall outside the game.

Cute graphics and sounds, nice arrow physics. Could've been a bit more difficult.
Moeilijk
29. Aug 2016 · 15:24 UTC
Love the sound.
Gameplay was very simple.
TMAT Productions
29. Aug 2016 · 15:44 UTC
Pretty good! Especially the physics! Keep it up!
Culpo
29. Aug 2016 · 15:59 UTC
fun, I thought it was funny he gets caught on the wall when he jumps, congratulations!
iMer
29. Aug 2016 · 16:06 UTC
As the other commenters have said, solid game
The aiming with the mouse could have as least controlled the arrow direction (left/right) - I found myseld expecting that a lot
Jumping was a bit too floaty and you could just stick to walls and exit the level :D
All in all pretty decent though
Jimbly
29. Aug 2016 · 16:23 UTC
Fun little game. I enjoyed figuring out how to wall jump to get out of the level... Arrow shooting felt really good.
AwesomeDannyRay
29. Aug 2016 · 16:44 UTC
Charming game. The arrows shouldn't be collide-able by the player or crates though. I could jump out of the arena if I pile enough arrows.
AWOL
29. Aug 2016 · 18:10 UTC
Nice game.. I'm kicking myself I was gonna do a platformer with a bow and arrows. I did a top down shooter instead....
sneeuwpopsneeuw
29. Aug 2016 · 19:58 UTC
The arrow's felt a bit like lasers to me, Maybe a fire trail would make them look more like arrows.
MrBrenan
29. Aug 2016 · 20:16 UTC
Nice ! Fun and the physic is well done :)
Nnnnneeeedddd
29. Aug 2016 · 22:58 UTC
Really liked the sound effects. The gameplay was fun!! Additional sound effects, for stuff like, the bow being fired, would have been good :)
Nnnnneeeedddd
29. Aug 2016 · 22:59 UTC
Edit: Ok, ignore the bow thing, because there is :/. Great game!! :P
tjxx
29. Aug 2016 · 23:15 UTC
This was fun. I liked the unpredictability of the monsters. I did notice that after you die, you can still use arrows. Not a big deal, but I enjoyed the game overall. Well done!
captainyods
29. Aug 2016 · 23:42 UTC
This was quite fun
kadealicious
30. Aug 2016 · 02:00 UTC
I like how the arrows fall when they hit a wall. Creating a stack of them proved to be quite entertaining. :)