Helps the bunny! by Namide

[raw]
made by Namide for LD30 (COMPO)
--- Description ---

"Connects" the parts of world to create a path to help the bunny.
For that you can use drag and drop with your mouse.

After the connections, you must to play it in a platform game.
Plays with the left and right arrows to run, and spacebar to jump.

You can mute the sound with the key M and the sounds with S.


--- Details ---

Language: Haxe 3
FlashPlayer: >10

Ratings

Coolness 80% 2
Overall 3.08 684
Audio 2.31 750
Fun 3.04 565
Graphics 3.45 345
Humor 2.78 307
Innovation 3.87 110
Mood 3.09 471
Theme 2.91 774

Feedback

Hamsternator
25. Aug 2014 · 09:09 UTC
This is a really interesting concept. It's a shame there aren't more levels in this version but what could one expect with such a tight development window.

Well done =)
0x0961h
25. Aug 2014 · 09:12 UTC
Ha! Interesting interpretation of the theme! Reminds me of my "big" project Duality Syndrome, I'm making atm. Good job. :)
vinhuman
25. Aug 2014 · 10:24 UTC
Wow amazing art for 48 hours and a really cool design. Unfortunately, I seem to be very bad at your game haha!
PaperBlurt
25. Aug 2014 · 10:45 UTC
Animal brutality at its finest!
Good going...
francoisvn
25. Aug 2014 · 12:26 UTC
Very coll concept. Would like liked to have instant restart on deaths and more levels :)
lukz
25. Aug 2014 · 17:16 UTC
This is freaking good idea! I really like it! Work some more on player controls to make it feel better (jumping, movement). Nice art.
c023-dev
25. Aug 2014 · 17:19 UTC
Controls were a bit fast but I liked the concept and the visuals. Good Job! Congrats on finishing!
Macocco
25. Aug 2014 · 17:22 UTC
Awesome concept! Is there really only two levels? Collision was weird sometimes.
micahcowan
25. Aug 2014 · 17:24 UTC
Challenging, unique, and fun. Nice job!

Gridlines might help (slightly). And more worlds of course. ;)
Boodog
25. Aug 2014 · 22:06 UTC
Nice job! I like what you did with it + your idea :) Would be better with a "hop" noise and background music, though :)
pxlcoder
25. Aug 2014 · 22:27 UTC
Fun entry! Wish there were more levels!
juakob
25. Aug 2014 · 23:57 UTC
Nice idea! The collisions are a little weird, but playable.
SojaBird
26. Aug 2014 · 13:29 UTC
Pretty cool how you can build your own levels. I can only win the first though by clipping out of the level?
x1212
26. Aug 2014 · 13:32 UTC
very nice concept, but somehow it was too fast most of the times and very glitchy
carrier_signal
26. Aug 2014 · 13:51 UTC
Extremely clever! Loved the permanence. I would love to see this fleshed out more.
TrickFishPie
26. Aug 2014 · 22:12 UTC
Cool idea :) That rabbit stood no chance with me controlling his destiny. Poor rabbit
Xaychru04
27. Aug 2014 · 17:07 UTC
I really like the idea! There were a few collision bugs and the platformer movements felt a bit strange, but you should definitely make a post compo of this with more levels, that would be cool! :)
Belvar
27. Aug 2014 · 20:21 UTC
Really great concept ! The platform part does not feel very good though, I'd love to play it again with smoother gameplay. Being able to retry without using the mouse would be cool to but that is more a detail :)
Graphics looks pretty good.
Victory Garden
27. Aug 2014 · 21:15 UTC
Wow, neat idea! This is so innovative. I found myself really disappointed that there weren't any more levels to play through, haha. I loved the handpainted graphics, too.

Two things you might want to tune up: first of all, the SFX riffs are a bit sour (some vibrato would really help, if I have it right and you're recording live). The other thing is that the movement is a bit difficult to plan on the platformer--almost too responsive, maybe? I found myself jumping to the top of the L-shaped pieces by accident, running off ledges, etc.

Thank you for the game!
🎤 Namide
28. Aug 2014 · 14:14 UTC
Thank you for your comments.
For my next contest I will try to make better :
- collisions (less glitches)
- gameplay (more smooth)
- sounds
- not have to use mouse in the menus
mrexcessive
29. Aug 2014 · 19:05 UTC
Hey there. The level editor is great. Cleverly design to offer some hope... Completed level 1, but, I think that the jump physics is a bit off, controls are pretty harsh and gravity seems a bit high. Good job though. Like the death noise too !
xrm0
01. Sep 2014 · 00:39 UTC
Really nice
Colapsydo
01. Sep 2014 · 10:04 UTC
The bunny looks really fluffy.
I experienced some trouble with the pieces of world that sometimes disappear on the right, but the idea is still challenging.
metalchouchen
01. Sep 2014 · 15:03 UTC
Good work really! But I don't know if using glitch is part of the gameplay :)
pusheax
01. Sep 2014 · 15:53 UTC
Nice graphics. Glitched first level. Second one was very easy.
grayhaze
02. Sep 2014 · 11:14 UTC
A good concept with flawed platforming physics. I really like the idea of constructing the level from pre-defined chunks, rather than just dragging things into precise positions. The platforming physics could do with tweaking, as the rabbit moves too fast. I'm also stuck on the first level, which probably says more about my ability than the level design. ;)
ncannasse
04. Sep 2014 · 11:44 UTC
Interesting game, that would have been nice if there was more levels. Also, the bunny movements are not really responsive.
PapyGaragos
06. Sep 2014 · 15:50 UTC
Pretty cool idea but I found the rabbit so hard to control!
malf
08. Sep 2014 · 17:49 UTC
Great idea and good game ,control of the bunny is very bad though