Fuga by Colapsydo
Your world is corrupted by your own species, You've got a unique solution: Run away form your own solar system.
Fuga is a journey across planets, each one having its unique resources.
Will you be the witness of the life melody ?
Fuga is a journey across planets, each one having its unique resources.
Will you be the witness of the life melody ?
Ratings
| Coolness | 100% | 1 |
| Overall | 3.34 | 418 |
| Audio | 3.26 | 249 |
| Fun | 2.81 | 765 |
| Graphics | 3.08 | 574 |
| Humor | 1.92 | 832 |
| Innovation | 3.64 | 205 |
| Mood | 3.48 | 174 |
| Theme | 3.80 | 151 |
Very interesting, the administrations of resources, connections with planets, really good.
But the music is to sad and boring :/
Fuga is a brazilian name?
I reckon with a bit more variety this could become e really good game.
Great sound design too.
The feel and music are very nice.
@EkectricSeagull and @Ceosol
I'm really sorry that your patience has been rewarded by an ugly bug. In my rush to submit, I only check the winning conditions but not the access to the last planet. Since it's allowed, I made a bug fix (it was a stupid oversight).
@Akurn and @Hypnohustla
I agree that the game is a little obscure in term of UI and regarding the scientific background. Sadly, the conception was quite chaotic and the result is not what I had in mind. I will detail everything in a postMortem.
Again, thank you all for playing and you kind comments.
If it's not already done, I will try your entry ASAP.
I tried it again and went all of the way through. Thank you for the nice submission.
Well done!
I apologize if you encounter any bug that ruined your experience.
@mechabit : Did you try to explore the solar system in the other direction to look for the element you were lacking ?
A game of patience and relaxation.
Note: il y a une faille dans le GUI qui permet de faire de gros raccourcis si on sait s'y prendre. a part ca, pas de bug a signaler ;)
Great work!
I think the mood is really nice and it felt satisfying to create the various equipment by using the right elements. I didn't like having to drag them, Personally I would have preferred to just click on them in the right order, maybe with a nice sound each time. That would fit more with the rest of the game as everything else is clicking. I think you could build on it with the audio elements and make a really nice game with a good atmosphere
Nice idea and cool execution, but the game feels a little slow, and it god boring after a while.
@PapyGaragos
Yep I clearly get inspired by "Out There" for the chemical elements and their representation. I wanted to used them in a different way, but this game is quite messy (and I agree somehow it could become boring rapidly).
I'm thinking of reworking the main concept, but I want it to be really interesting.