byepolar by bentog

[raw]
made by bentog for LD30 (COMPO)
Having two souls might not be as bad as it seems, but it can get difficult.

Controls are in-game, just pay attention to the notes.

By the way, if you manage to complete the game, please say so in the comments.

Ratings

Coolness 57% 3
Overall 4.08 23
Audio 3.38 190
Fun 3.61 143
Graphics 3.49 315
Humor 2.85 263
Innovation 4.21 23
Mood 3.94 41
Theme 4.29 12

Feedback

korigame
25. Aug 2014 · 04:00 UTC
Very interesting concept! Good job on integrating the theme so well. The first person camera is also finely tuned :)
Akurn
25. Aug 2014 · 04:15 UTC
THIS. Is awesome!
It's really hard to sift through the good and bad LDs, I hope a few more people come by and vote well :)
Geckoo1337
25. Aug 2014 · 06:31 UTC
Amazing concept with a crazy mood. One of my favorites. Bravo ++
7i2i4n
26. Aug 2014 · 11:35 UTC
Liked it :)
BitOfGold
26. Aug 2014 · 20:39 UTC
What can I say, insane! I like it! How did you get those sounds? :D
Aumni
26. Aug 2014 · 20:43 UTC
Really well done!! The game's mood and concept are amazing. The game's mood reminded me of Antichamber, a game I really enjoy.
sekaru
26. Aug 2014 · 20:44 UTC
I really liked this entry. Very unique gameplay opportunity you took here. Refreshing to play a good LD game. Well done!
jawm
26. Aug 2014 · 20:45 UTC
really good game. brilliant use of the theme. challenging but very fun!
MintArcade
26. Aug 2014 · 20:45 UTC
Super crazy, in good way, game. Make my brain to think more than usual :) and this is good. Enjoyed every step I took. Twice.
akymos
26. Aug 2014 · 20:48 UTC
AMAZING!!!
Snicklodocus
26. Aug 2014 · 20:51 UTC
Very nice! A pretty simple idea but one I haven't seen much. The puzzles were well designed. I did run into a few problems while pushing blocks, but the levels are short enough that reloading isn't annoying. Great job!
Gaeel
26. Aug 2014 · 20:57 UTC
An interesting idea (reminded me of another LD game called Soliloquy http://ratking.de/2011/12/20/ld-22-soliloquy-post-mortem/)

Unfortunately the visual and puzzle design is hard to parse, which is a shame, especially with the amazing sound design and the strength of the core mechanic.
LTPATS
26. Aug 2014 · 20:57 UTC
Loved it! Interesting mechanic, reminds me of what a lot of 2d games have done (controlling multiple characters simultaneously) but in in first-person 3d, which was a nice twist. Great integration with the theme as well!
AtsK
26. Aug 2014 · 20:58 UTC
A very interesting facet of the theme to look at story wise and a cool mechanic as well. The puzzles were a bit too "physicsy" at times, but other than that a lovely entry.
hbocao
28. Aug 2014 · 03:36 UTC
Nice... neat puzzles! Made my head hurt a bit =D
badlydrawnrod
28. Aug 2014 · 20:01 UTC
The core mechanic is well executed.

The dots started to hurt my eyes after a while unfortunately, but nonetheless this is very good.
moomoo112
29. Aug 2014 · 20:35 UTC
Very nice game, the puzzles are a real brain twister.
Rage Paint
29. Aug 2014 · 20:44 UTC
Really fun, definitely challenging. Not sure if dots was the right way to go, as it sometimes more things more confusing than it was. But that was part of the fun, right?
KEFIR
30. Aug 2014 · 19:06 UTC
it was.. trippy!
NiceAlexanderAS
30. Aug 2014 · 19:32 UTC
Wow! nice abstract concept! Great work :D
Andrew Shouldice
30. Aug 2014 · 19:39 UTC
Max innovation. A bit of a mind bender; definitely something that could be developed into a larger project. Nice work!
mipi
30. Aug 2014 · 19:42 UTC
It was great. Very challenging puzzles. I got stuck on the room where it read "some boxes have two souls but the red one likes to mirror the white one"
mrexcessive
01. Sep 2014 · 15:54 UTC
Hi there. Interesting take on the block-one/move-one puzzle. Like the presentation.Found the graphics a bit too deliberately 'hard-to-see'. Nice almost-empty sounds. Good job!
andrewkennedy
02. Sep 2014 · 05:11 UTC
Nice concept, you see this kind of game a lot with 2d games but it's the first 3d game that I've ever seen to do 2 characters with the same input. Neat change of perspective.

The environment was a bit hard on the eyes.
SoulGame
02. Sep 2014 · 11:36 UTC
Crazy concept! It's awesome to bring the well known concept of two worlds controls at once into the third dimension. I had to say it was insanely difficult for me :) Great work.
RobotFriend
04. Sep 2014 · 19:40 UTC
This was really good.
Tosic
11. Sep 2014 · 19:25 UTC
Extremely well done - the take on the theme, the humor, the mood, the sounds, good job, I also love it requires some thinking! I am so glad this is the 100th game I rated! :D