{"author_link":"\/author\/eolhing\/","author_name":"eolhing","author_uid":"11904","comments":[{"author_name":"kidando","author_uid":"31330","time":"Aug 25, 2014 @ 6:54am","epoch":1408949340,"text":"Not a bad concept you got there"},{"author_name":"Snuux","author_uid":"18629","time":"Aug 25, 2014 @ 7:34am","epoch":1408951740,"text":"Haxe is awesome! And game is super! Art is good. Gameplay not untique, but I like this type. Thanks!"},{"author_name":"malf","author_uid":"40615","time":"Aug 25, 2014 @ 2:06pm","epoch":1408975260,"text":"The game is funny but I somehow find the jump &quot;short&quot; :D\r<br\/>\r<br\/>Well done!"},{"author_name":"juakob","author_uid":"8488","time":"Aug 25, 2014 @ 11:39pm","epoch":1409009640,"text":"Greate game! the gameplay idea is not new but you manage to add a new twist by grabing diferent peaces in order."},{"author_name":"Saphyre1306","author_uid":"36664","time":"Aug 26, 2014 @ 8:20am","epoch":1409040900,"text":"Nice game, man !"},{"author_name":"badlydrawnrod","author_uid":"745","time":"Aug 26, 2014 @ 7:16pm","epoch":1409080260,"text":"Clever concept. I like how the crystals move between worlds as you reach them. The backgrounds look nice too."},{"author_name":"tanjent","author_uid":"36394","time":"Aug 26, 2014 @ 8:06pm","epoch":1409083260,"text":"I really dig the 3D look and the cooperation that is sequenced ... solid entry!"},{"author_name":"zillix","author_uid":"2460","time":"Aug 27, 2014 @ 6:49am","epoch":1409121840,"text":"great work! I liked the art style you went with. I wish that I respawned more quickly after dying... I died a lot!"},{"author_name":"ncannasse","author_uid":"8497","time":"Aug 28, 2014 @ 12:13pm","epoch":1409227680,"text":"Quite good overall. Some things that could be improved:\r<br\/>- controls are not perfect, the jump is too fast making it hard to control\r<br\/>- the levels are a bit long so you need a lot of retries before finishing one, while having several smaller levels would work better\r<br\/>- sometimes one of the two &quot;shards&quot; get stuck on the ground, not sure why"},{"author_name":"mrexcessive","author_uid":"20788","time":"Aug 31, 2014 @ 1:37pm","epoch":1409491920,"text":"Hi there. Like the idea, some of the implementation is a bit unpolished, the physics on the jumping\/moving needs a bit of attention.  I think the collecting parts from one half then the other is clever. Good job!"},{"author_name":"damrem","author_uid":"28466","time":"Sep 5, 2014 @ 7:20am","epoch":1409901300,"text":"Good job!"},{"author_name":"PapyGaragos","author_uid":"7971","time":"Sep 6, 2014 @ 3:34pm","epoch":1410017340,"text":"The controls feel a bit off, and sometime one (or both) character would just stop moving and I had to mash my keys to unstuck it..."}],"images":["ld30\/11904-7aaa12ba242fbe73009a0962bd98a754.jpg","ld30\/11904-ec4814cdd9e8a01d3e52883b3f6f7814.jpg","ld30\/11904-38d6e3ce801f0df2010580a0c015c70f.jpg","ld30\/11904-73c1f1fbe9a4def8cb75e6708a235da0.jpg"],"links":[{"url":"http:\/\/files.eolhing.me\/shards\/index.html","text":"Web"},{"url":"http:\/\/files.eolhing.me\/shards\/Shards-src.zip","text":"Source"}],"metadata":{"g_key":"17888","g_author":"11904","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"17917","g_title":"Shards","g_status":"UCHK1","g_place":"724","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/11904-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/11904-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/11904-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/11904-shot3.png-eq-900-500.jpg"],"text":"Hi !\r\n\r\nShards is a platformer with synchronized controls over multiple connected worlds !\r\n\r\nI made this game using :\r\n- Haxe : http:\/\/www.haxe.org\r\n- H3D (Rendering and Input) : https:\/\/github.com\/ncannasse\/h3d\r\n- Box2D (Physics) : http:\/\/box2d.org\r\n- Howler (Sound) : http:\/\/goldfirestudios.com\/blog\/10\r\nI created the assets using Photoshop, Photofiltre Studio, Imitone, Ableton Live, Blender, 3DS Max.\r\n\r\nPlease play, comment and rate the game ! ;)\r\n\r\nControls :\r\nArrows : Move and Jump\r\n[R] : Restart level","title":"Shards"}