Bullets, Enemies, Portals by Marjie62

[raw]
made by Marjie62 for LD30 (JAM)
Defend the good [insert faction here] of [insert location here] from the evil [insert faction here] with your interdimensional [insert bullets here]!

Bullets, Enemies, Portals is a shoot 'em up with flexible themeing - and a twist! Redirect bullets to alternate dimensions using portals that rotate the bullets by 90 degrees.

Ratings

Coolness 24% 1907
Overall(Jam) 3.06 487

Feedback

Animated
26. Aug 2014 · 02:30 UTC
It is a decent concept but it feels a little clunky. Also the balls will often bounce off the ground sideways and it becomes a bit annoying
NnelGdaBandit
26. Aug 2014 · 03:18 UTC
Good idea for a mechanic, just needs a little more to it.
ponk
26. Aug 2014 · 23:03 UTC
Hard to focus on both screens, but that's what is good
Nice unicorns !
pikkpoiss
30. Aug 2014 · 08:02 UTC
Nice concept, but it's hard to focus on both screens and synchronize actions well.
jprogman
31. Aug 2014 · 03:44 UTC
It's funny how I got two same kinds of enemies at the top screen, one that I can get rid of and the other that I can't. A silly double-standard I would say. Nice work!
ForeignGuyMike
02. Sep 2014 · 16:53 UTC
I can't do it man. Lol this is too hard for me.