Prim by Vulture Tamer

[raw]
made by Vulture Tamer for LD30 (COMPO)
this is my first try. I had very little time but was dedicated to join in!

it's a rough game, not finished at all! But it's a proof of concept ;-)

how to play:
link two blocks by clicking them after eachother :-)
every box gets gold per second per connection with another box

the intention I had was setting up a high score to who can link all boxes ( more than 4 boxes ofcource xD ) the fastest, but only had time to build this crap :p

Ratings

Coolness 58% 3
Overall 1.94 1220
Audio 1.33 1004
Fun 1.64 1201
Graphics 1.33 1204
Innovation 2.15 1129
Mood 1.65 1113
Theme 2.48 1001

Feedback

wolfmother
25. Aug 2014 路 02:47 UTC
Not a bad proof of concept! But this is very far from a playable game.
My thoughts are the next step from here would be growing the world as you take over more boxes.
Perhaps you could use a Lindenmayer fractal to create a detailed world (don't be scared by the name, they're dead simple to program -- google L-systems).
Example: http://www.cgjennings.ca/toybox/lsystems/dragon-curve.png
dokidoki
25. Aug 2014 路 03:21 UTC
I'm not exactly sure where you were planning to go with this, but I can certainly identify with not having enough time!
馃帳 Vulture Tamer
25. Aug 2014 路 03:53 UTC
thanks wolfmother, I'll look into that after I finish my exams ;-)
Sogomn
25. Aug 2014 路 05:56 UTC
The game concept is good. Unfortunately it doesn't look like a finished game. If you invested a little more time it would have been a great game, I'm sure!
Njord
25. Aug 2014 路 10:04 UTC
The basic concept sounds good but there isn't much to do so far! I'd add some more visual feedback on what you can / can't do, and introduce a mechanic to generate more boxes.
FeYbraNt
25. Aug 2014 路 10:04 UTC
I don't know others but i couldn't play it...I click on each part of the screen and nothing happens :(...I followed you instructions and also nothing happens...Sigh...
hirsch
25. Aug 2014 路 17:23 UTC
I do not really get the game mechanic. Can you explain it in the description?
I also found out that it does not work with chrome (with firefox it does).
馃帳 Vulture Tamer
26. Aug 2014 路 09:59 UTC
I made it using Chrome so it should work :-)

maybe refresh the page? my click triggers are poorly set up so it might bug out on you xD

the main thing is that a box get's 1 gold per second per connection with another box,

the intention I had was setting up a high score to who can link all boxes the fastest, but only had time to build this crap :p
coleott
26. Aug 2014 路 18:53 UTC
it's a decent little nugget of an idea鈥攖o have the player basically monitoring the little things happening on-screen and looking for connections to be made. in it's current state I have to click at least 10 times to make a connection (it seems like you need to click the upper-left of the box? but even that doesn't work most of the time?), so it's not very playable at all, but... baby steps!
Z.B.G.E.
28. Aug 2014 路 15:57 UTC
Hey it's like a Candy Box variant, in which as long as you wait nothing happens! Awesome ;)

I hope you'll have more time next LD to achieve something more complete!
Piscythe
29. Aug 2014 路 16:56 UTC
I like the idea, it would be interesting to see a post-compo version with a greatly expanded world, more workable controls, and perhaps some special box types with different effects.
馃帳 Vulture Tamer
29. Aug 2014 路 17:11 UTC
@ piscythe, I'll deffinatly work on that after my exams ;-)
Nooner Bear
31. Aug 2014 路 22:56 UTC
It's an interesting concept, but you'll need some more explanation. I think I know what's going on but I'm not sure since sometimes nothing happens.
dancingmad
08. Sep 2014 路 19:17 UTC
Sound promising but unfortunately it's not very playable... Nice try anyway.
bluesky
14. Sep 2014 路 14:57 UTC
Good job!