Deadly Decay by Wicked7000
GameJolt Version: http://gamejolt.com/games/deadly-decay/184857
-- If you could rate after you play it would be appreciated
NOTE: I advise you play in 1280x720 Windowed as I haven't setup the GUI Scaling all that well , its still playable but some text will be hard to read :/
Story
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Earth has been ravaged by a powerful and deadly disease that not only has eradicated most of mankind but also has the undead rising.Earth was in a state of total anarchy.
Soon after the total fallout of earth people began trying to fix the situation with research and trying to find a 'Cure' however there was no luck...
After searching endlessly you came across a ruin with a strong beam of light with ancient monsters pouring out... This could be promising.
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Features:
-Randomly Generated Rooms / Layout
-2 Monsters (Wanted to add more didn't have time)
-Multiple endings
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Controls:
WASD - Movement
R - Reload
E - Interact (You will be prompted for this most of the time)
==============
Music (Not Produced by me)
-Credits To be added
Art (Produced by me using GraphicsGale)
Programming / Gameplay (Done by me /w Unity)
-- If you could rate after you play it would be appreciated
NOTE: I advise you play in 1280x720 Windowed as I haven't setup the GUI Scaling all that well , its still playable but some text will be hard to read :/
Story
==============
Earth has been ravaged by a powerful and deadly disease that not only has eradicated most of mankind but also has the undead rising.Earth was in a state of total anarchy.
Soon after the total fallout of earth people began trying to fix the situation with research and trying to find a 'Cure' however there was no luck...
After searching endlessly you came across a ruin with a strong beam of light with ancient monsters pouring out... This could be promising.
==============
Features:
-Randomly Generated Rooms / Layout
-2 Monsters (Wanted to add more didn't have time)
-Multiple endings
==============
Controls:
WASD - Movement
R - Reload
E - Interact (You will be prompted for this most of the time)
==============
Music (Not Produced by me)
-Credits To be added
Art (Produced by me using GraphicsGale)
Programming / Gameplay (Done by me /w Unity)
Gameplay wise, it started to get slightly monotonous after two levels. Would love to see more content!
A good experience
wonderful
I chose the green option
Also your .zip file is called "Windows.zip". There are a lot of LD games in my Downloads folder now, a name like 'Deadly Decay.zip' would have been easier to find ;)
I like the black and white graphics and the music.
It is pretty obvious that you attacha spring to the player to make the monsters move toward the player with the speed proportional to their distance. This is obvious from the first encounter and I have to say it takes away a lot of the atmosphere because you do not feel the sense of urgency to kill or evade them. You just know they will not get you although they start coming at you with great speed at first.
It is a good idea to include the green and the red thingy at the end, this made me play the game again and then realize that your maps are randomly generated. This is cool. But I always seem the get the 'normal end' although the text is different. Is it even possible to have a different caption than 'normal end'?