Deadly Decay by Wicked7000

[raw]
made by Wicked7000 for LD36 (JAM)
GameJolt Version: http://gamejolt.com/games/deadly-decay/184857
-- If you could rate after you play it would be appreciated

NOTE: I advise you play in 1280x720 Windowed as I haven't setup the GUI Scaling all that well , its still playable but some text will be hard to read :/

Story
==============
Earth has been ravaged by a powerful and deadly disease that not only has eradicated most of mankind but also has the undead rising.Earth was in a state of total anarchy.

Soon after the total fallout of earth people began trying to fix the situation with research and trying to find a 'Cure' however there was no luck...

After searching endlessly you came across a ruin with a strong beam of light with ancient monsters pouring out... This could be promising.
==============
Features:
-Randomly Generated Rooms / Layout
-2 Monsters (Wanted to add more didn't have time)
-Multiple endings
==============
Controls:
WASD - Movement
R - Reload
E - Interact (You will be prompted for this most of the time)
==============
Music (Not Produced by me)
-Credits To be added

Art (Produced by me using GraphicsGale)
Programming / Gameplay (Done by me /w Unity)

Feedback

intXparts
30. Aug 2016 路 01:23 UTC
well done on the music! It made for a good dark atmosphere and matched the gameplay well. The reload sound was also very satisfying. Nice work!
馃帳 Wicked7000
30. Aug 2016 路 01:48 UTC
@intXparts Although none of the sounds were produced me thanks~ (I'll add credits soon)
AWOL
30. Aug 2016 路 02:55 UTC
I like the game. I actually is like my style. The only thing I don't understand is what are you shooting at the bad guys. Either its invisible or its not playing right on my computer..
DragonZBW (SparkLight Games)
30. Aug 2016 路 03:18 UTC
Nice ambience, I like the (mostly) grayscale graphics. However, I feel that the style was a little inconsistent (walls are much more detailed than floors) and that the crosshair was hard to see because of its low contrast with the background. I like the camera Lerp at the beginning, it looks very nice, although the player movement and camera movement when switching between rooms is too fast for my taste. I assume you were trying to go for that Legend of Zelda style of camera movement between rooms, but I would've preferred if the camera simply followed the player's position. Otherwise is very fun. I do think the bullets should be visible or at least have a muzzle-flash animation. Quite addicting to play.
Givit Game Studios
30. Aug 2016 路 07:12 UTC
I like the atmosphere of the game
馃帳 Wicked7000
30. Aug 2016 路 10:26 UTC
@DragonZBW (SparkLight Games) Thanks for the feedback! Yeah I did actually want to change the floor but never got the chance to~ I was also going to make the camera follow the player but due to the floor texture bugging out I couldn't do it but I'm going to be updating the game soon so thanks for the feedback (I'll also look into bullets or Muzzle flash animation)
Amine Tcherak
30. Aug 2016 路 11:37 UTC
Very Nice i love your Game Good Works )=
馃帳 Wicked7000
30. Aug 2016 路 12:19 UTC
@Givit Game Studios Thanks I'm glad you liked it
馃帳 Wicked7000
30. Aug 2016 路 12:19 UTC
@Amine Tcherak Thanks glad you liked it :)
馃帳 Wicked7000
30. Aug 2016 路 12:20 UTC
@AWOL I actually didn't have time to add a projectile to the game or though I am planning on doing so when I update the game so thanks for the feedback!
nervous.composers
30. Aug 2016 路 12:57 UTC
I liked the atmosphere! The choice colours and music helped.

Gameplay wise, it started to get slightly monotonous after two levels. Would love to see more content!
JK5000
30. Aug 2016 路 14:33 UTC
A great game with a interesting story. The music and graphics fits the game well. I found a little bug, in level 2, here I lost the gun sound and it never come back. But over great job.
馃帳 Wicked7000
30. Aug 2016 路 14:58 UTC
@nervous.composers Yeah I'm planning on adding more Enemies and weapons to help make the game more exciting just didn't have the time :) Thanks for the feedback!
馃帳 Wicked7000
30. Aug 2016 路 14:59 UTC
@JK5000 Ahh Thanks for the feedback I'll look into the bug~
Culpo
30. Aug 2016 路 16:11 UTC
I really liked the game
A good experience
wonderful
I chose the green option
馃帳 Wicked7000
30. Aug 2016 路 16:37 UTC
@Culpo Glad you liked the game! (There are 5 Possible endings to the game although some are quite hard to achieve)
gonutz
30. Aug 2016 路 20:19 UTC
Unfortunately I cannot run your 64 bit executable on my 32 bit system.
Also your .zip file is called "Windows.zip". There are a lot of LD games in my Downloads folder now, a name like 'Deadly Decay.zip' would have been easier to find ;)
馃帳 Wicked7000
30. Aug 2016 路 22:49 UTC
@gonutz I added a 32 Bit Version sorry about that~ (Its also not named Windows.zip lol)
gonutz
31. Aug 2016 路 20:19 UTC
@Wicked7000 thanks, I was able to play your game now.

I like the black and white graphics and the music.

It is pretty obvious that you attacha spring to the player to make the monsters move toward the player with the speed proportional to their distance. This is obvious from the first encounter and I have to say it takes away a lot of the atmosphere because you do not feel the sense of urgency to kill or evade them. You just know they will not get you although they start coming at you with great speed at first.

It is a good idea to include the green and the red thingy at the end, this made me play the game again and then realize that your maps are randomly generated. This is cool. But I always seem the get the 'normal end' although the text is different. Is it even possible to have a different caption than 'normal end'?
馃帳 Wicked7000
31. Aug 2016 路 20:49 UTC
@gonutz That might be a bug but yes it should be possible to get a different ending other than 'normal end' Yeah unfortunately I didn't get enough time to implement any algorithms for the pathfinding and movement I'm going to continue work and probably add A* and a better AI to make the game better aswell as more enemy types thanks for the feedback though :)
mitya1234
02. Sep 2016 路 10:22 UTC
Ok. I've passed the game and there are few things: 1) The idea and gameplay are cool and i liked it 2) The cursor is unseen. You should change the color. 3) Collision is very bad.
Jupiter_Hadley
06. Sep 2016 路 21:10 UTC
Interesting game! I included it in my compilation video series of Ludum Dare 36, if you鈥檇 like to take a look :) https://youtu.be/CncUh65BgMw