Connected Dungeons by Sharkxx

[raw]
made by Sharkxx for LD30 (COMPO)
Move with W,A,S,D
Press space to switch in between dimensions
Press R to reset the Level
Beat the game by completing all 3 Levels

Known Bugs:
The boxes in Level 3 dont collied with the walls
A wall tile in Level 3 is gone

I just wanna say that this is my first entry and its not that good. Its very short, the sounds i made arent working and there are some bugs but this is a big step for me.
Its showed me that i should use Unity instead of Gamemaker :)

Ratings

Coolness 44% 1503
Overall 2.69 1015
Audio 1.45 993
Fun 2.50 994
Graphics 1.80 1176
Innovation 2.50 992
Mood 2.10 1082
Theme 3.31 520

Feedback

Majko
25. Aug 2014 · 10:52 UTC
The sounds are really annoying, sorry.
yodamaster
25. Aug 2014 · 10:53 UTC
Good idea. Can be expanded into a great game. The switching-sound is a bit annoying. Maybe add a walking sound instead?
hungyg
25. Aug 2014 · 10:54 UTC
Oh look, we had the same idea! :D
elemel
25. Aug 2014 · 10:56 UTC
Well done. I enjoyed it.
43iscoding
25. Aug 2014 · 10:56 UTC
Interesting entry. Level 3 is pretty challenging with that box-wall collision bug :DDD
mrbungle
25. Aug 2014 · 12:21 UTC
Nice little game, I actually like you making the switching sound yourself! Gives it a certain charm. I found the player character moved too slowly for my liking.
dix
26. Aug 2014 · 17:33 UTC
Nice game, sadly tho I was on level 3 and I lost a box in the wall, and pressing R didn't reset the level :c
Nice idea tho, I liked how you mixed up things with boxes and keys to keep the player interested and the gameplay different :D
4KbShort
26. Aug 2014 · 17:44 UTC
An excellent game for a first go! Great level designs that worked well with the mechanics. The sounds were simple (and did get repetitive) but they worked for make the game more interactive. I found myself pushing through all three levels to get to the end which is a great compliment for any LD entry as there are so many to play. One extra mechanic could be to kill the player if they switch into a wall, but the corridors would need to be widened as I often found myself in a wall. Great job!
mrexcessive
27. Aug 2014 · 17:48 UTC
Hi there. Nice idea. Found the character sized exactly same as blocks to be a bit frustrating, no leeway for fitting through gaps. Shame no sound.
JNyknn
30. Aug 2014 · 06:59 UTC
Graphics are a bit ugly (but we don't play games for graphics, so it didn't bother me). However, the sound effect for switching was rather annoying. And the player gets stuck very easily. The idea is nice, though. You should make a post-compo edition with more polishing.
thecolorhacker
30. Aug 2014 · 14:05 UTC
It is not a bad game at all. Well adapted to theme and it presents nice puzzling concepts.
Sogomn
03. Sep 2014 · 19:53 UTC
Really cool game! The sound was a bit annoying tho. And more levels would be nice, of course.
handCraftedRadio
09. Sep 2014 · 14:36 UTC
Cool game. I like some of the ideas presented here. Nice job!
eemmbbeerr
09. Sep 2014 · 15:04 UTC
Good idea, but I seem to be able to cross the walls that are present in both words by pushing the spacebar at a fast rate.
Ramiel
10. Sep 2014 · 18:58 UTC
Not bad for first entry in my opinion. The sound is really anoying though. And I didn't get what the boxes in level 3 were for. I just walked through the black and won.
But cool idea.
jukimv1986
15. Sep 2014 · 21:35 UTC
Great first entry, it was fun to play. Keep it up!