Saver Ghost by Sequenceko

[raw]
made by Sequenceko for LD30 (COMPO)
SAVER GHOST has been requested to save some guys and move them to the safe zone. He was summoned from the spirit world. These guys always get themselves into dangerous situation.

-WASD to move
-E to possess guys
-E to drop
-if you already possessed a guy and he dies, you can press E to quickly possess him without having to touch him

(I had to remove the music that I made due to crashing issues when loading the music. That sweet tone I made ;_;)

Ratings

Coolness 49% 1204
Overall 3.07 697
Audio 1.73 941
Fun 2.90 682
Graphics 3.17 502
Humor 2.16 673
Innovation 3.10 602
Mood 2.54 922
Theme 2.66 916

Feedback

jsmars
25. Aug 2014 路 08:18 UTC
Cool concept and style, but gets a bit repetetive after a few stages. Would be fun if there was more of a challange than just moving the guys, maybe have platformer for more interesting challanges and have switches to open doors for other dudes so you need to synchronise and think in which order to do things.
goodpaul6
25. Aug 2014 路 08:24 UTC
The aesthetic looks great and the levels are great, but I think that there should be a little bit more happening on screen, you know, to liven things up :)

Great Job
Alexandre Szybiak
25. Aug 2014 路 08:26 UTC
Nice little idea, good job ;)
馃帳 Sequenceko
25. Aug 2014 路 08:34 UTC
jsmars That is what I wanted to do, but unfortunately I had no time to implement it.
Tanner
25. Aug 2014 路 08:35 UTC
Interesting concept.
icedvariables
25. Aug 2014 路 08:36 UTC
Very fun game and very clever concept. The art was nice. Maybe the levels could be more puzzle based with switches, doors and the like as opposed to timing and precision. Very good work.
John Drury
25. Aug 2014 路 09:09 UTC
Pretty hard game XD
arzi
25. Aug 2014 路 09:17 UTC
The game's visually quite nice, and the core idea works well. The levels get a bit daunting quite fast (I would have liked some more simple ones before going into the whole save 5 guys in one level).

Thematically it's rather light as the 'ghost' is little more than a cursor. I think it could be emphasised visually (e.g. make the levels look like mansions or other haunted places, etc).
馃帳 Sequenceko
25. Aug 2014 路 10:12 UTC
arzi thanks for the feedback. The original idea was the ghost has to escape a paranormal activity lab site, a puzzle game where you possess and use the environment to escape. I am not that good yet so that didn't happen.
ahmedmohi
25. Aug 2014 路 10:24 UTC
Very nice concept .. like the art maybe you can make more puzzle so it be more challenging
pythong
25. Aug 2014 路 10:52 UTC
the quake at the end of each level is a bit annoying. concept is good, and I guess your take at 'connected worlds' was this world and the afterlife?
JaJ
25. Aug 2014 路 16:09 UTC
The idea is amazing. I feel a lot more can be done with this concept!
Thingo Studios
27. Aug 2014 路 19:10 UTC
Graphics are nice, but a little generic. Would have been happier if there was more platforming involved.
Empyrealhell
28. Aug 2014 路 05:15 UTC
The controls seemed to stick for me, which made it pretty frustrating since you really need precise controls for a lot of it. Controls aside, it seems like it might be a good start of something, but the gameplay wasn't engaging for very long.
ninjascript
29. Aug 2014 路 04:06 UTC
Great level design, but there wasn't enough challenge to keep it interesting for more than a few stages. Even just adding a timer would go a long way.
danidre14
29. Aug 2014 路 04:10 UTC
Well this was going fun, but it got too hard, too fast!
OinkIguana
29. Aug 2014 路 04:16 UTC
Good idea and interesting gameplay. Got boring and really difficult eventually. Controls sometimes bugged out, leaving the ghost moving in one direction without the button being pressed. Graphics were good, no sound was not good.
mrexcessive
29. Aug 2014 路 15:52 UTC
Hi there.Interesting mechanic, works well. Felt a bit like a spiritual forklift. There's a problem with 'rescued people' counter on lv1, I definitely had 6 collected, but they were not quite in right positions and it didn't count them. Shame no sound. Good job!
Artamus
29. Aug 2014 路 18:25 UTC
Nice game, congrats!
gladers
02. Sep 2014 路 11:14 UTC
Good game :)