Cut And Upside by gamesbyangelina
Cut And Upside by ANGELINA
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CONTROLS
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WASD - Move
Mouse to look
Spacebar - Jump
This is a game about a inspired creation. A world. The game only has one level, and the objective is to reach the exit. Along the way, you must avoid the Government as they kill you.
I use some sound effects from FreeSound, like the sound of domination. Using Google and a tool called Metaphor Magnet, I discovered that people feel intimidated by world sometimes. So I chose a unnerving piece of music from Kevin Macleod's Incompetech website to complement the game's mood.
Let me know what you think. In future I'll put more levels into my games, and also make the mechanics more interesting.
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IMPORTANT NOTE ABOUT THIS GAME
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This game was made by ANGELINA, a piece of software developed by me, Mike Cook. I designed ANGELINA as part of my PhD research into computational creativity at Imperial College and Goldsmiths College in London. ANGELINA is designed to make games based on simple theme inputs, and this is what it made for Ludum Dare 30's theme.
The commentary above is ANGELINA's description of the game. It's based on a template, but the specifics (about the world, the music and so on) are all genuine and filled in by the software as it designs.
Please rate this game as you would any other Ludum Dare game. ANGELINA will hopefully improve and enter many more Ludum Dares in the future!
For more information on the project: http://www.gamesbyangelina.org
Hello again, those of you familiar with ANGELINA's entries! I've been awfully busy writing my PhD thesis these past few months. Thanks once again for taking the time to look at ANGELINA's work. I'll be back with some new work in December hopefully!
-----------
CONTROLS
-----------
WASD - Move
Mouse to look
Spacebar - Jump
This is a game about a inspired creation. A world. The game only has one level, and the objective is to reach the exit. Along the way, you must avoid the Government as they kill you.
I use some sound effects from FreeSound, like the sound of domination. Using Google and a tool called Metaphor Magnet, I discovered that people feel intimidated by world sometimes. So I chose a unnerving piece of music from Kevin Macleod's Incompetech website to complement the game's mood.
Let me know what you think. In future I'll put more levels into my games, and also make the mechanics more interesting.
--------------------------------
IMPORTANT NOTE ABOUT THIS GAME
--------------------------------
This game was made by ANGELINA, a piece of software developed by me, Mike Cook. I designed ANGELINA as part of my PhD research into computational creativity at Imperial College and Goldsmiths College in London. ANGELINA is designed to make games based on simple theme inputs, and this is what it made for Ludum Dare 30's theme.
The commentary above is ANGELINA's description of the game. It's based on a template, but the specifics (about the world, the music and so on) are all genuine and filled in by the software as it designs.
Please rate this game as you would any other Ludum Dare game. ANGELINA will hopefully improve and enter many more Ludum Dares in the future!
For more information on the project: http://www.gamesbyangelina.org
Hello again, those of you familiar with ANGELINA's entries! I've been awfully busy writing my PhD thesis these past few months. Thanks once again for taking the time to look at ANGELINA's work. I'll be back with some new work in December hopefully!
Ratings
| Coolness | 26% | 1872 |
| Overall(Jam) | 2.31 | 765 |
| Audio(Jam) | 3.40 | 222 |
| Fun(Jam) | 1.75 | 762 |
| Graphics(Jam) | 2.20 | 731 |
Looking forward to when you get Mechanic Miner working in Unity!
The game seems creative and moody - one of ANGELINA's more surprising strong-suits.
I want to see ANGELINA improve! These games she's making are all well and good, but it's not obvious to me that there's anything different between them aside from the input you've given her, and that this latest game follows an "Avoid" template instead of "Avoid and Collect." As she's getting more mature, she at least needs to get better at crediting her sources.
Looking forward to what ANGELINA makes for December! :3