On the edge of Earth: 5000 by Hypnohustla
Arrows to move and use machinery.
Hold down while moving to run!
Some computers need a bit of a beating to show the correct data. ;)
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You're the sole operator of a space ship assigned for Project Connected Worlds.
It's YOUR duty to search for dead planets and revitalize them for the use of New Earth Federation!
Revitalize the nearby planet and win the game.
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Tools used:
- Unity with Playmaker add-on
- Photoshop for graphics
- Propellerheads Reason for sounds
The button sounds were recorded with the help of my trusty old Super Nintendo! :) How can one machine have all the buttons and switches you need!?
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Other thoughts:
I know the theme connection might be a bit far fetched, but what can you do with a theme like this? I'm happy with it though. :)
The whole process was surprisingly painless, everything came together quite naturally. I don't feel nearly as exhausted now as with the previous Ludum Dares.
Ok, go shoot that missile now! And make sure you hit the planet!
PS: Ten points to anyone who can name all the movies that inspired this game!
Hold down while moving to run!
Some computers need a bit of a beating to show the correct data. ;)
---
You're the sole operator of a space ship assigned for Project Connected Worlds.
It's YOUR duty to search for dead planets and revitalize them for the use of New Earth Federation!
Revitalize the nearby planet and win the game.
---
Tools used:
- Unity with Playmaker add-on
- Photoshop for graphics
- Propellerheads Reason for sounds
The button sounds were recorded with the help of my trusty old Super Nintendo! :) How can one machine have all the buttons and switches you need!?
---
Other thoughts:
I know the theme connection might be a bit far fetched, but what can you do with a theme like this? I'm happy with it though. :)
The whole process was surprisingly painless, everything came together quite naturally. I don't feel nearly as exhausted now as with the previous Ludum Dares.
Ok, go shoot that missile now! And make sure you hit the planet!
PS: Ten points to anyone who can name all the movies that inspired this game!
Ratings
| Coolness | 100% | 1 |
| Overall | 4.22 | 12 |
| Audio | 4.15 | 9 |
| Fun | 3.84 | 59 |
| Graphics | 4.37 | 26 |
| Humor | 3.98 | 24 |
| Innovation | 3.60 | 224 |
| Mood | 4.12 | 23 |
| Theme | 3.14 | 643 |
And i thought we had a good presentation in our game. XD your game is like amazing. For just having 48 hours.
Still don't understand how you can calculate the distance with terminal C?
Absoulutely loved your game in the last Ludum Dare so was looking forward to seeing your entry for this one, didn't disappoint.
Really pleasant to transform dead planets like this.
Actions are cohesive and intuitive, as usual I like a lot your audio and your direction.
I recognized 0 films, I should buy some cultural knowledge.
I like the artwork very much. This game is so awesome looking.. it feels very polished. Good job man!
Thoroughly enjoyed this one. Very impressive!
Really enjoyed playing this. A brilliant little game.
Plus I may have created more life on other planets through bacteria contamination via multiple toilet use.
The end mood is just ruined by that twatter thingie.
the shaking one, and i love how everything could be played one handed :) Fives across the board!
It seems inspired by "Dark Star", "2001", and "Wrath of Khan" but I'm sure that's not all of them.
Too bad it doesn't really fit the theme.
I'd like to see the movie that inspired this game. Reminded me a bit of 2001 Space Odyssey
i pooped 3 times
nice touch to have it floating around outside when you put in the battery
i'd love to see a whole game like this
And I'm going to bet that one of the movies that inspired you have to be Moon, being the only worker in the station :P
puzzle part is a little easy, but anyway...
(the arcade games will be really hard in the futur...)
Also, the rock-paper-scissors machine was absolutely hilarious. I mean, I lost with the CPU 6 or 7 times in a row, what can be funnier than that?!
(probably putting in a fake screenshot of player winning in CPU, while it's impossible in game)
The pitch terminal is confusing because of its red-herring display; I expected it to act like the other terminal... it took me a couple attempts before I realized how simple it was.
Also... the targeting laser shifts off of the planet if the player leaves the control room.
+ animation
- theme
Remember me of the LucasArts Games. Well done!!
Good job. I mean REALLY good job. First game where I give 5 stars in multiple categories this LD.
Congrats!
Great job..
What I specifically love about this game is the exploration of it. Not labeling the terminals is a brilliant, if a frustrating at first, move!
I will be looking for your next submission!
Congratulations on it!
P.S- Extra points for the usable bathroom!
And I think I found a bug: after opening the door that leads to open space, you can open the door left and wander in the ship whith low gravity. Nothing too serious, though.