On the edge of Earth: 5000 by Hypnohustla

[raw]
made by Hypnohustla for LD30 (COMPO)
Arrows to move and use machinery.
Hold down while moving to run!

Some computers need a bit of a beating to show the correct data. ;)

---

You're the sole operator of a space ship assigned for Project Connected Worlds.
It's YOUR duty to search for dead planets and revitalize them for the use of New Earth Federation!

Revitalize the nearby planet and win the game.

---

Tools used:

- Unity with Playmaker add-on
- Photoshop for graphics
- Propellerheads Reason for sounds

The button sounds were recorded with the help of my trusty old Super Nintendo! :) How can one machine have all the buttons and switches you need!?

---

Other thoughts:
I know the theme connection might be a bit far fetched, but what can you do with a theme like this? I'm happy with it though. :)
The whole process was surprisingly painless, everything came together quite naturally. I don't feel nearly as exhausted now as with the previous Ludum Dares.

Ok, go shoot that missile now! And make sure you hit the planet!

PS: Ten points to anyone who can name all the movies that inspired this game!

Ratings

Coolness 100% 1
Overall 4.22 12
Audio 4.15 9
Fun 3.84 59
Graphics 4.37 26
Humor 3.98 24
Innovation 3.60 224
Mood 4.12 23
Theme 3.14 643

Feedback

MrTedders
25. Aug 2014 · 05:43 UTC
Really well done. Solid all around. Love the running animation!
ploogle
25. Aug 2014 · 06:38 UTC
Love all the little systems! That's great.
Ryan Melmoth
25. Aug 2014 · 07:55 UTC
Very cool and polished! I love the intro theme!
Nanofus
25. Aug 2014 · 08:55 UTC
Wow, really well polished. An amazing accomplishment in 48 hours :D
nonetheless
25. Aug 2014 · 08:59 UTC
Great entry, very climatic, love the phisics.
SkyWolf
25. Aug 2014 · 09:08 UTC
I'm astonished, i freaking love you and your game.
And i thought we had a good presentation in our game. XD your game is like amazing. For just having 48 hours.
Foofur
25. Aug 2014 · 09:18 UTC
Great game! really liked it!

Still don't understand how you can calculate the distance with terminal C?
Crowbeak
25. Aug 2014 · 09:40 UTC
It took me forever to work out how to get the info I needed from console C, but when I did, I enjoyed the mechanic. Brilliantly done. The toilet was also an excellent touch.
ljdp
25. Aug 2014 · 10:03 UTC
This is just fantastic, great mood, nice pixel art, nice animations, great attention to detail and funny! Wish there was more.
Franklins Ghost
25. Aug 2014 · 10:44 UTC
Great entry so polished and music works perfectly.

Absoulutely loved your game in the last Ludum Dare so was looking forward to seeing your entry for this one, didn't disappoint.
TautNerve
25. Aug 2014 · 11:22 UTC
Great game all around, love it!
Colapsydo
25. Aug 2014 · 12:05 UTC
Damn CPU, it wins all the time against me...
Really pleasant to transform dead planets like this.

Actions are cohesive and intuitive, as usual I like a lot your audio and your direction.
I recognized 0 films, I should buy some cultural knowledge.
panurge
25. Aug 2014 · 12:09 UTC
Amazing. I'm more than a little in awe of this, as I am all of your games. Great atmosphere, visuals, music, the lot. I managed to rejuvenate the planet and the puzzles were pitched just right - I had to stop and think but didn't get too frustrated. Special mention for the cheating CPU and the floating stool! Top marks!
xrm0
25. Aug 2014 · 12:21 UTC
Awesome. The game view reminds me of the cutaway scenes in Wes Anderson movies.
MJamesShort
25. Aug 2014 · 12:40 UTC
Love this so much. That moment when you open the hatch to go outside and you lose gravity while the camera zooms out was awesome. Keep up the great work!
psychomonster
25. Aug 2014 · 14:32 UTC
Star Trek, Star wars, Bladerunner, Darkstar, (I guess: Gravity, 2001: A Space Odyssey, flash Gorden, )... I don't know anymore ^^

I like the artwork very much. This game is so awesome looking.. it feels very polished. Good job man!
AdventureIslands
25. Aug 2014 · 14:37 UTC
This was pretty fun, took me moment to realize what to do but it was simple, well executed and atmospheric.
BubbleChien
25. Aug 2014 · 15:34 UTC
My favourite so far, polished and hilarious!
StrideWide
25. Aug 2014 · 16:52 UTC
This game was very good. Better than half the drivel that currently infests the flash/tiny game portals.
kadybat
25. Aug 2014 · 19:44 UTC
Unfortunately I'm having real trouble figuring out what to do which is why my rating on fun is a little lower. It's got a great presentation, good music and cute sound effects, and a cool concept, I just don't really know what to do.
Devtactics
26. Aug 2014 · 09:26 UTC
"I'm Commander Shepard, and this is my favourite game on the Citadel."

Thoroughly enjoyed this one. Very impressive!
primaerfunktion
26. Aug 2014 · 09:53 UTC
This is my favourite so far. Really cool game you made here.
Kinta
26. Aug 2014 · 15:34 UTC
One of my favorite games so far. 5/5
dickpoelen
26. Aug 2014 · 20:20 UTC
That... was amazing!
AndyBrown
26. Aug 2014 · 20:29 UTC
The music created the perfect atmosphere for your game. I love all of the attention to detail and little touches you put into the game. Also, I have a feeling that the CPU cheats at rock paper scissors... or I'm extremely unlucky. I was impressed when I opened the airlock that the objects floated up!
bluemaroo3
26. Aug 2014 · 21:31 UTC
Pooooo in Spaaace!
Really enjoyed playing this. A brilliant little game.
Plus I may have created more life on other planets through bacteria contamination via multiple toilet use.
rejooh
26. Aug 2014 · 21:45 UTC
My absolute favorite, everything is so polished and fun. The toilet, the music switches and the computer shaking and of course the star trek reference. But I don't wont to spoil everything, go play it for yourself. Amazing job!
Lokiman
26. Aug 2014 · 23:05 UTC
Very oldschool art style and I like it. Plenty things to do on the spaceship... and the zero gravity scene, just perfect :D
alvivar
27. Aug 2014 · 03:42 UTC
From opening doors to going outside, all actions feel great.
Endurion
27. Aug 2014 · 07:21 UTC
Really, really awesome! Polish up the wazoo!

The end mood is just ruined by that twatter thingie.
Mike Mezhenin
27. Aug 2014 · 17:20 UTC
I went flying into space, and it was beautiful.
sneeuwpopsneeuw
27. Aug 2014 · 18:47 UTC
A really polished game for 48 hours.
Jupiter_Hadley
27. Aug 2014 · 20:46 UTC
Cute game, love the graphics, well done. I included it in part 10 of my Ludum Dare 30 compilation video series :) http://youtu.be/KmqpyEAAVGM
KevinZuhn
27. Aug 2014 · 21:05 UTC
I really loved all of the little interactions hiding on the ship, it really sold the sense of the world and the isolation and drudgery that went with space ship life (but without actually being boring). This is one of my favorites!
fizzd
27. Aug 2014 · 22:29 UTC
very impressive, I am in awe :o The audio is great, the sounds are satisfying, the little puzzles were a delight - especially the (spoiler)


the shaking one, and i love how everything could be played one handed :) Fives across the board!
Manou
27. Aug 2014 · 23:07 UTC
Excellent, will be top 3 !
nikki93
28. Aug 2014 · 02:41 UTC
Great game! I love the art and music. Well done.
Two Scoop Games
28. Aug 2014 · 04:12 UTC
This game has a really cool feel to it, I love the graphics and animations, reminds me of the film Silent Running.
Dietrich Epp
28. Aug 2014 · 07:07 UTC
Phenomenal. I'm amazed you did so much in such a short time, and yet now that I think about it, the game isn't really very long.

It seems inspired by "Dark Star", "2001", and "Wrath of Khan" but I'm sure that's not all of them.
Nuclear Napalm
28. Aug 2014 · 07:14 UTC
Great game! Do want more levels/chapters! Keep going! 5/5
IAmSpencer
28. Aug 2014 · 07:50 UTC
that game was so simple, but still so much fun. Extremely polished, loved all the interactions and the animations, and any game with floating turds is obviously 10/10 lol great job! Bookmarked and will play again when bored :)
SteveSalmond
28. Aug 2014 · 09:30 UTC
Awesome work. Particularly liked console C, and the zero-g sanitary evacuation system. Ooh and the thing with the gravity and the breathing!
rantt
28. Aug 2014 · 13:16 UTC
This was fantastic, I loved everything about it 5/5. Great job :)
Pierrec
28. Aug 2014 · 18:44 UTC
This game is great. So many details, so many useless little things to improve the experience. I felt really lonely, and pretty happy to be. I didn't get how to use the C Terminal (nor A I think), but got the planet of my first try anyway. Maybe were I just lucky?
Too bad it doesn't really fit the theme.

I'd like to see the movie that inspired this game. Reminded me a bit of 2001 Space Odyssey
hb3p8
28. Aug 2014 · 19:13 UTC
Very nice game! Tricky idea with beating computer, i like it.
Artamus
28. Aug 2014 · 19:50 UTC
Nice game, congrats!
Lokarunith
28. Aug 2014 · 21:37 UTC
Very nice concept and brilliant execution. I loved the detail of the rock paper scissor game xD
Oxeren
29. Aug 2014 · 05:51 UTC
Amazing! Very well made.
pythong
29. Aug 2014 · 10:32 UTC
poop into space! and then drift around your poop!
liquidminduk
29. Aug 2014 · 12:23 UTC
My favorite so far.
i pooped 3 times
nice touch to have it floating around outside when you put in the battery

i'd love to see a whole game like this
Tosic
29. Aug 2014 · 12:57 UTC
Very nice, I love the sounds and the mood of the game! :D
Perjoka
29. Aug 2014 · 13:03 UTC
Great game, well done!
Dohan
29. Aug 2014 · 13:22 UTC
I really love art style, the sound and music you have there, but I found the puzzle a bit too easy.

And I'm going to bet that one of the movies that inspired you have to be Moon, being the only worker in the station :P
Simon
29. Aug 2014 · 13:42 UTC
Great entry, this was almost perfect. I loved every minute of wander in this beautiful spaceship. Bravo!
CptDustmite
29. Aug 2014 · 14:02 UTC
Such a cute game and well polished. I really love the little things you added, especially the floating poop hahahah!!! It took me ages to find out how to get the distance from Terminal C, and then I didn't know where to point the turret - I just shot randomly, and then finally noticed the planet in the background. Nicely done :)
dunin
29. Aug 2014 · 14:17 UTC
cool graphics, cool design, cool music, cool character (simple worker with only a simple mission).
puzzle part is a little easy, but anyway...
(the arcade games will be really hard in the futur...)
Rob Glen
29. Aug 2014 · 14:31 UTC
Overall, really great! I think that figuring out how to show the distance on terminal c was a little too obtuse but after that it made perfect sense. I think this could be expanded on with more planets and perhaps a narrative too. Really like the art-style, sound and the concept seems really interesting.
tmpxyz
29. Aug 2014 · 15:21 UTC
great work, would like to see it expanded to full-title.
mactinite
29. Aug 2014 · 15:49 UTC
This was really awesome. Really gave me that Kubrick feel.
jukimv1986
29. Aug 2014 · 16:04 UTC
I enjoyed pooping 30 times in a row. Great graphics, nicely executed!
jawm
29. Aug 2014 · 16:27 UTC
very good game. well polished, great audio. difficult to understand initially but great overall
InfectionTeam
29. Aug 2014 · 16:53 UTC
Wow I had such a laugh playing this xD Ingenious!
Sunflower
29. Aug 2014 · 17:59 UTC
While somewhat short, it's very, very detailed and polished entry. Loved the surroundings, loved the gravity, loved the way music changes depending on distance and gets completely mute when the character ventures into space. Too bad the use of theme is somewhat forced... ^^"

Also, the rock-paper-scissors machine was absolutely hilarious. I mean, I lost with the CPU 6 or 7 times in a row, what can be funnier than that?!
(probably putting in a fake screenshot of player winning in CPU, while it's impossible in game)
Mase
29. Aug 2014 · 22:22 UTC
Very attractive and cohesive graphics. The droll humor is great as well.

The pitch terminal is confusing because of its red-herring display; I expected it to act like the other terminal... it took me a couple attempts before I realized how simple it was.

Also... the targeting laser shifts off of the planet if the player leaves the control room.
Mase
30. Aug 2014 · 00:42 UTC
*rather, the laser appears to shift. It's just a visual issue...
lekochen
30. Aug 2014 · 05:55 UTC
I loved it! Great atmosphere, clever puzzles, excellent music and nice pixelated world (and poop), well done!
rogueNoodle
30. Aug 2014 · 13:18 UTC
So good - this really needs to be built into something even bigger. Had the classic LucasArts feel, but fresh.
puppetmaster
30. Aug 2014 · 18:55 UTC
+ humor 5/5
+ animation
- theme
Remember me of the LucasArts Games. Well done!!
PapyGaragos
31. Aug 2014 · 10:38 UTC
I cannot name a single movie that inspired that :(

Good job. I mean REALLY good job. First game where I give 5 stars in multiple categories this LD.

Congrats!
Birke
31. Aug 2014 · 13:42 UTC
Cool little game. I would have liked it to be a bit more obvious what to do by providing more clear feedback to the player when doing something wrong like having the wrong distance or pitch put in. Visuals were great.
LTyrosine
31. Aug 2014 · 14:01 UTC
Amazing game! This one deserves a place in top 10 imo.
Alexandre Szybiak
31. Aug 2014 · 19:02 UTC
...I think I might give you 5 stars for everything... Yes. The amount of details you put in that game in 48 hours is incredible.
Traumendes_Madchen
31. Aug 2014 · 19:06 UTC
Amazing for a 48h entry ! I was a bit lost at first but I finally figured what to do...and it was already the end.
PaperBlurt
01. Sep 2014 · 10:07 UTC
It feels kinda like The Jetsons!
Great job..
xandy
01. Sep 2014 · 14:49 UTC
very cool little game!
EndingChaos
01. Sep 2014 · 15:08 UTC
Fantastic aesthetic! Very impressed!
mrexcessive
03. Sep 2014 · 06:30 UTC
Hi there. Like the humour, the paper scissors stone computer, the mundanity, very Dark Star x Hitch-Hiker's Guide. That you can rest in chairs and put your feet up. Shaking the screen, airlock. So much you did that is fun for player... good job!
thecolorhacker
03. Sep 2014 · 12:34 UTC
Great game!!! all of this in 48 hours wow...
andrewkennedy
04. Sep 2014 · 01:08 UTC
Nice game! I enjoyed it a lot more than I thought I would from the beginning. Nice Star Trek sequence :)
mrspeaker
04. Sep 2014 · 01:27 UTC
Brilliant! Reminded me of the movie Silent Running (for some reason)... I love everything about this game. Just... brilliant work!
RobotFriend
05. Sep 2014 · 01:13 UTC
What a great experience! Thank you!
ButtonMasherBros
05. Sep 2014 · 15:57 UTC
Pssst! You are in todays episode of Ludum Dare to Believe! Check it out at - https://www.youtube.com/watch?v=rXaZCdM5i9o
ChuiGum
05. Sep 2014 · 23:59 UTC
Love the graphics, good job overall!
mechabit
06. Sep 2014 · 02:42 UTC
I guess Moon and Silent Running as influences and naturally space odyssey. Perfect animation and humour and mood.
GeorgeBroussard
06. Sep 2014 · 02:54 UTC
I pooped into space. Twice. 5/5. Game reminded me of the movie Silent Running (early 70s). The slow walk speed bothered me a bit as I had to wander from console to console a lot. I wish the terminals were marked ABCD and I wish I could bring the instructions up anywhere. Simple polish stuff. Overall, fantastic effort. The art, animation and sounds are terrific. I love being a loner on a space station. One of my fav entries.
vividhelix
06. Sep 2014 · 17:12 UTC
Great job, took me a while to figure pressing down arrow allows you to run.
lotusgame
07. Sep 2014 · 08:24 UTC
I adore ! Everything is so well designed, build, polished... ! It doesn't really fit the theme. But anyway this is brilliant ! Huge congrats :)
NicePenguins
07. Sep 2014 · 15:46 UTC
Very clever game, I loved it :D ! Maybe the instructions was a bit too much, I'd like to find by myself. The no-gravity scene was awesome !
Jod
08. Sep 2014 · 19:23 UTC
Great balance between sound and graphics. Love the little storyline and the ambient storytelling. The poor man must be bored out of his mind!
kirbytails7
11. Sep 2014 · 07:16 UTC
Very solid, with attention to lots of little details. A very pleasant experience.
E_Roberts
11. Sep 2014 · 10:30 UTC
I actually registered for this site, just so I could comment. ;) Love the game, I especially love the “Silent Running” feel of the game. If you have not seen the 2009 Movie “Moon” you really should. I would love to see what you came up with as a sequel if you added that influence to this idea.

What I specifically love about this game is the exploration of it. Not labeling the terminals is a brilliant, if a frustrating at first, move!

I will be looking for your next submission!
sephyka
11. Sep 2014 · 11:07 UTC
Awesome entry, very high quality! I had many difficulties with the console A... more than 5 minutes to target well the planet. X'D
sbarrio
11. Sep 2014 · 21:27 UTC
Incredible entry. My favorite so far. Loved every single detail of it, from the actual use of doors, terminals and chairs to the real gameplay. The animation is really nice and the music fits like no other would.

Congratulations on it!

P.S- Extra points for the usable bathroom!
sol_hsa
12. Sep 2014 · 06:22 UTC
Played this through without reading instructions. Most of the time I had no idea what's going on, so I assumed I was trying to get some kind of communication link going. Then I, apparently, uh, blew up the moon, and got a "the end". That was a bit wtf-y. =)
apiotrw
13. Sep 2014 · 15:27 UTC
Great atmosphere
Natrium729
14. Sep 2014 · 01:51 UTC
It took a bit long to understand. And once you understand, you complete the game in 30 seconds. Too bad. But a nice game overall.

And I think I found a bug: after opening the door that leads to open space, you can open the door left and wander in the ship whith low gravity. Nothing too serious, though.
mcapraro
14. Sep 2014 · 17:01 UTC
lovely feel to this game, i love the smooth animations too - that guy walks so nicely!
Teejay5
15. Sep 2014 · 23:31 UTC
this is gonna have to be a 5/5, too brilliant haha