Oculus Souls by OrangeeZ

[raw]
made by OrangeeZ for LD30 (JAM)
Paper boy, armed with katana, must slay his enemies, take their sweets and feed them to mysterious wells.

To reveal the ultimate mystery, one must feed 2700 sweets to the Well of VR. But the truth might be too dangerous to be ever discovered...

WASD + Mouse for movement and attack;
Space for dodge move;
E for interaction with wells;

Some of the wells lead to another world, and are crucial to uncovering the secrets of the VR Well.

Ratings

Coolness 100% 1
Overall(Jam) 3.41 248
Audio(Jam) 3.63 125
Fun(Jam) 3.26 254
Graphics(Jam) 3.93 171
Humor(Jam) 3.05 163
Innovation(Jam) 2.69 579
Mood(Jam) 3.37 228
Theme(Jam) 2.31 655

Feedback

TeamQuadratic
26. Aug 2014 · 02:14 UTC
I'm not sure I really understood the game, but it was still fun to run around and slash things! Nice graphics by the way!
LTPATS
26. Aug 2014 · 05:09 UTC
Fun game, the art style was really cool, reminded me of Tearaway a bit. I didn't really enjoy stopping every time I slashed. The combat in general felt a bit clunky to me. Also I could essentially just walk out to the outskirts of the game world when I was in the portal area. All that aside it was a fun experience! Loved the environment and overall feel of the game. The random facial features was a huge plus for me too! I could see this being a neat action / adventure kind of game if it's just fleshed out a bit more. Great work!
Lyszie
26. Aug 2014 · 16:13 UTC
The graphics are fantastic and the idea is very fun! Sweets are worth adventuring for lol
anserran
26. Aug 2014 · 18:14 UTC
Nice graphics. The music really helps to keep playing.
jayhof
26. Aug 2014 · 18:17 UTC
Cool art style and cool music. The combat feels a bit static, it's still fun though. Great job!
RawboSaurX
26. Aug 2014 · 18:20 UTC
Really awesome artstyle, like mentioned earlier, very reminiscent of Tearaway. Controls are a bit chunky, I feel like it's near impossible to kill an enemy without being hit at least once. Sometimes you can sneak up behind them, but it doesn't always work. Oh well. Great work, anyways! :)
MechanicMoon
26. Aug 2014 · 18:20 UTC
The game is basically to kill with swords and fighting with swords are very dull, moreover, has a great design and music is spectacular
tschmitz
26. Aug 2014 · 18:38 UTC
Nice hack'n'slash game. Good job on the 3D graphics, and the music and sounds are nice too.

My best guess at the Connected Worlds theme is: the outer "real world" is connected to the inner "virtual world" via the VR goggles.

I can't say I understood what the Well of Light and Well of Greed were for. That being said, I only deposited once.

Combat and moving around was a little clunky, though I did eventually master it. Initially I didn't understand that the red blobs were Sweets; I thought they were just bloody decorations.
capsizedmoose
26. Aug 2014 · 19:41 UTC
nice music :D
villhest
26. Aug 2014 · 19:41 UTC
Great job! I love the environment, and the random face was a nice touch.
nerd burglars
26. Aug 2014 · 19:46 UTC
I enjoy slashing things to death so I thought this game was great! Cute graphics too btw
psychonull
26. Aug 2014 · 19:58 UTC
nice graphics and music. I think it needs a lateral dodge move to avoid being hit or a block or something like that. I felt like I was going to a certain dead if I attack haha. great game!
🎤 OrangeeZ
26. Aug 2014 · 20:08 UTC
I'm glad you liked it! We spent a lot of time modeling and animating, so we had only a few hours left to polish the gameplay.
Btw, Well of Light lights lanterns and also increases character's attack, and Well of Greed spawns new "enhanced" packs of enemies with better drop.
And your main goal is to spend 2.7k bloody sweets at the well at the temple and you'll see how it fits to theme. C:
🎤 OrangeeZ
26. Aug 2014 · 20:10 UTC
psychonull, try to use space — it sort of dash/dodge.
Polona
26. Aug 2014 · 20:27 UTC
It's pretty funny. The scenery is really good and the music is great.
I got stuck in the well of lights a couple times but I had a lot of fun with it. (by Alvar)
Alexander Kulikov
26. Aug 2014 · 20:37 UTC
Pretty fun! Awesome environment!
KigurumiDevs
26. Aug 2014 · 22:36 UTC
Fun to slash up the enemys and quite challenging to dodge their attacks. The music is great.
Hyoga-3D
27. Aug 2014 · 13:34 UTC
Nice customization system, I don't know if it was intention but the weapons had no shader. Also the mood of the game were really nice.
🎤 OrangeeZ
27. Aug 2014 · 19:40 UTC
> I don't know if it was intention but the weapons had no shader
Yep, our artist's blender started crashing randomly, so we decided to abandon any hopes to fix it and instead spent more time designing the gameplay. "SO BE IT. Anyways, purple katanas make boxy badasses easier to spot in darker environment."
Xgor
27. Aug 2014 · 19:56 UTC
Really enjoyed the artstyle... the combat felt underdeveloped though :(
Warboys
28. Aug 2014 · 04:33 UTC
Love the music and the art. The combat is a little clunky and it's really difficult. I kept dying before I could find out what donating the sweets could do ;(

(PS: My game; Outdoor, is fixed! It shouldn't bug out anymore, if you fancy seeing what can happen at the end)
🎤 OrangeeZ
28. Aug 2014 · 04:58 UTC
You've just got an achievement
"Welcome to Oculus Souls"

Warboys, thank you so much! I'm uploading it.
Rob Glen
29. Aug 2014 · 15:56 UTC
Cool game, the controls are a little awkward and combat feels clunky, but it has a nice art style and the music fits with it. A few bugs here and there but with refinement and extra polishing this could be something worth expanding on.
divillysausages
30. Aug 2014 · 20:59 UTC
Great music! I played longer just so I could hear more of it :)
leafarz
31. Aug 2014 · 12:09 UTC
woah nice visuals but more awesome music!
pretty neat game you have here. a bit hard on the movement but a great game still!
good job! :D
mrexcessive
31. Aug 2014 · 15:15 UTC
Hi there. Good looking game, nice appropriate sound, good combat and death effects. Good job!
🎤 OrangeeZ
01. Sep 2014 · 04:50 UTC
Thanks a lot, guys!
http://images.sodahead.com/polls/003833241/269401665_Yay_answer_1_xlarge.jpeg
Tanser
01. Sep 2014 · 06:36 UTC
The art is incredible!
PaperBlurt
02. Sep 2014 · 10:24 UTC
Ohh damn this looks good.
And 3d.
Good mix..
tbam
02. Sep 2014 · 17:30 UTC
Solid entry. Ran a little slow for me at times, but the artstyle was great.
JonathanG
05. Sep 2014 · 17:00 UTC
A strong game. I enjoyed trying to master the combat, which felt a bit clunky at first, but I discovered that it was fun to hit an enemy and then dash through them to avoid a response. Very weird and cool graphics and great music. Nice job!
🎤 OrangeeZ
05. Sep 2014 · 17:37 UTC
Thank you for your comments! And we're really glad that we found a brave warriors, who mastered our weird combat system.~
Regarding the music - we spent hours on searching for a suitable tune that would be close to Japanese traditional music and we stumbled upon this awesome band called "Yoshida Brothers". If you like the in-game tune we wholeheartedly recommend that you check out their other works.
frogcheese
07. Sep 2014 · 12:19 UTC
Cool graphics and nice character design! The combat was a little bit wonky, but I won't hold that against you considering you actually turned in a 3D action game to Ludum Dare. I totally forgot about the 2700 sweets for the final well though, so I spent my sweets on the other two wells (for which I have no idea what they did) and ended up unable to complete the game. A good effort, nonetheless and something I didn't expect to come across. : )
lotusgame
10. Sep 2014 · 21:49 UTC
Fantastic ! Controls or some collisions aren't perfect but what a game !! Special mention to music ;)
mystakin
13. Sep 2014 · 19:37 UTC
Really dug the art direction and graphics, although it seems like the weapons maybe didn't have time to get textured. Also loved the music. Really cool game that could be fantastic with some polish and extra time. :)
🎤 OrangeeZ
13. Sep 2014 · 20:44 UTC
Oh, great thanks for your comments! Our artist smiling every time when reading it.
Rage Paint
13. Sep 2014 · 22:21 UTC
I liked the graphics and music. Wish the combat was a bit more polished and fleshed out. Nice job!
Jupiter_Hadley
15. Sep 2014 · 23:23 UTC
Nice graphics! I included it in part 28 of my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/Hmt93jxkWGQ