Connected buddies by Scarounet

[raw]
made by Scarounet for LD30 (COMPO)
My first Ludum Dare and I've got something to submit, YAY ! Let me introduce you : Connected buddies.

The game is about two buddies who are blocked and they have to work hand in hand to reach the exit area. But they can only interact with their own world.

I've created the game with PhaserJs which is a really awesome JS game engine.

All art has been created with Gimp. The music has been generated on abudant-music.com and the sfx on bfxr.net.

In my head there were pressure plates, interruptores, etc. But like many other beginners I was thinking too big for a 48h gamejam, and there were too many things which I didn't think about during the warmup. (Like working with multiple layers in Tiled, so all my objects (doors and levers) didn't have to be placed in code).

Anyway I learnt a lot and I had fun workig with Phaser. Good job everyone, and see you at the next Ludum Dare !


P.S : I didn't test my game online and didn't think about the time of preloading. So if you have a black screen at first it's ok, music and art are loading... I will fix this as soon as possible.

Ratings

Coolness 28% 1836
Overall 2.57 1079
Audio 3.05 353
Fun 2.65 892
Graphics 2.65 844
Innovation 2.55 969
Mood 2.59 886
Theme 3.40 444

Feedback

Lyxilion
25. Aug 2014 路 11:04 UTC
Good work my friend. Maybe next time we will make a game together :)
lkr
25. Aug 2014 路 17:03 UTC
Fun concept - would have liked to keep playing after the first level :)
OFF
25. Aug 2014 路 18:02 UTC
The same for me, i start with a BIG idea, but thanks to my wife, i came with something that i can achieve during the 2 days.
The idea is classic but efficient, but it's more like a proof of concept, but i really like the look of the game (pixel art and greyscale), the size of your game is really nice and give him a great look.

Actually i was hoping more puzzle/level.

But like you i was also beat by the level design, make the game OK but we have to make levels also (i start 1 hour before the end ;) )
I really think that you could make some level and release the game.
N.B.: i think that the text "Enter E", etc... should in pixel art style like the start menu for the look of the game.
馃帳 Scarounet
26. Aug 2014 路 11:35 UTC
Thank you for the comments guys.

Unfortunately I've wasted too much time finding an idea that can be done in 48h, so didn't get time to do more level. And the structure of my game is quite bad I think so it didn't help.

With some work I'll be really ready for the next Ludum Dare ! \o/
BitOfGold
26. Aug 2014 路 21:11 UTC
Nice try! :) It could be much more with some tricky levels!
pjimmy
27. Aug 2014 路 12:23 UTC
nice, looking forward for more levels :)
AnnaGavaldaKedavra
28. Aug 2014 路 13:16 UTC
Well that's nice and all. PRETTY frustrating when a understand that nothig was loading aftr first level. Too bad you didn't have time to finish but nice first entry. Welcome to the LD!
danidre14
29. Aug 2014 路 13:45 UTC
So I played and after a couple seconds, You Win, I stare for seconds, and nothing happens, so I press random, buttons! Nothing! The game began well, and put a smile to my face when it began, but I was disappointed at that "only one level" idea you gave into it. But then again, it's your first time, and I really liked the game, so you better make more levels! :P
miwuc
29. Aug 2014 路 13:50 UTC
I like the simple clean graphics and the concept was promising. I really wish there were more levels! I hope you make a post LD version.

I think it's not just beginners who think too big for, everybody has this problem :)
brokenbeach
31. Aug 2014 路 19:18 UTC
Congrats on your first Ludum Dare. This was my first ever Ludum Dare too, and I understand how big it feels!

Interesting concept you had going. I'd like to see more. I think you've got an eye for minimalist style. Perhaps next time, really expand on that!

Really liked the music, btw.

Good work, man.
chowee
01. Sep 2014 路 17:55 UTC
Too bad it was only one level :( It was starting well and ended too abruptly. I hope next time will manage you time better, you could do good stuff !
Xanjos
01. Sep 2014 路 17:58 UTC
Woefully short but I do like the concept you're going for. It's a shame that you weren't able to implement some of the things you planned to do but at least you've got all that experience for next December (or any other game jam) :)
elefantopia
01. Sep 2014 路 18:01 UTC
The game was short, but I liked it! I agree with the others, I would play more ;)
dusho
01. Sep 2014 路 19:10 UTC
kind of... short?