Panel Galaxy by Colorvade
http://www.stencyl.com/game/play/27977
Panel Galaxy is an RPG or Strategy game or something.
The game may be difficult and obtuse so here are some tips:
- You start off placing panels. Once you've finished you can move from panel to panel.
- After moving 3 spaces you're back to placing panels. If you walk into a dead end panel it's game over.
- Your goal is to defeat the boss by getting stronger. Certain panels help with this and others hurt.
- Checking panel descriptions before placing them is key.
- You can check your garnered stats and items with the buttons on the top right.
- To avoid being trapped make sure you give yourself enough space to move 3 times per turn (I would have a workaround for this given more time).
Feedback is appreciated. I'm sure the game is chock full of bugs and balancing issues at the moment.
Panel Galaxy is an RPG or Strategy game or something.
The game may be difficult and obtuse so here are some tips:
- You start off placing panels. Once you've finished you can move from panel to panel.
- After moving 3 spaces you're back to placing panels. If you walk into a dead end panel it's game over.
- Your goal is to defeat the boss by getting stronger. Certain panels help with this and others hurt.
- Checking panel descriptions before placing them is key.
- You can check your garnered stats and items with the buttons on the top right.
- To avoid being trapped make sure you give yourself enough space to move 3 times per turn (I would have a workaround for this given more time).
Feedback is appreciated. I'm sure the game is chock full of bugs and balancing issues at the moment.
Ratings
| Coolness | 48% | 1265 |
| Overall(Jam) | 3.75 | 84 |
| Audio(Jam) | 3.77 | 83 |
| Fun(Jam) | 3.65 | 76 |
| Graphics(Jam) | 3.94 | 167 |
| Humor(Jam) | 3.11 | 153 |
| Innovation(Jam) | 4.06 | 31 |
| Mood(Jam) | 3.57 | 152 |
| Theme(Jam) | 3.45 | 249 |
Also, leaving the tiles on the map and disabling them after we left would probably be nicer than erasing them - that way, we'd see a map of our adventures, and maybe some nice tactical decisions about tiles placement will be added.
Anyway, awesome concept.