Capsule by PaperBlurt
Alone.
In space.
A vessel the size of Wales, floating through the endless night.
You are the keeper of millions of people.
But what might be happening in Sector 24-R?
* Multiple endings & Multiple Choices *
- - - - - -
A Twine game where the basic idea I got was "Huge space ship in space with one lonely person".
Then the idea evolved somewhat, of course.
Photoshop is used for all crude animations and I also produced all images with it.
If you find any spelling errors or grammatical problems don't be afraid to say so.
- - - - - -
UPDATE 25/8:
- Tweaked the timing.
- Fixed some typos.
- Added the poster on the Start page.
UPDATE 26/8:
- Fixed some typos spotted by "lightsoda".
- Added a cheat link on the very last page to avoid a bug and providing players the possibility to try other endings.
UPDATE 30/8:
- Added a few graphical elements and remade the animation with the fluorescent lights.
(and at the same time I managed to overwrite my original entry, so the post-compo version is all I got now, but it's much better!)
UPDATE 4/9:
- Spelling errors (thanks to kristoffer zetterberg)
UPDATE 11/9:
- Fixed some issues with the font as some browser didn't load them.
In space.
A vessel the size of Wales, floating through the endless night.
You are the keeper of millions of people.
But what might be happening in Sector 24-R?
* Multiple endings & Multiple Choices *
- - - - - -
A Twine game where the basic idea I got was "Huge space ship in space with one lonely person".
Then the idea evolved somewhat, of course.
Photoshop is used for all crude animations and I also produced all images with it.
If you find any spelling errors or grammatical problems don't be afraid to say so.
- - - - - -
UPDATE 25/8:
- Tweaked the timing.
- Fixed some typos.
- Added the poster on the Start page.
UPDATE 26/8:
- Fixed some typos spotted by "lightsoda".
- Added a cheat link on the very last page to avoid a bug and providing players the possibility to try other endings.
UPDATE 30/8:
- Added a few graphical elements and remade the animation with the fluorescent lights.
(and at the same time I managed to overwrite my original entry, so the post-compo version is all I got now, but it's much better!)
UPDATE 4/9:
- Spelling errors (thanks to kristoffer zetterberg)
UPDATE 11/9:
- Fixed some issues with the font as some browser didn't load them.
| web | http://capsule.paperblurt.com |
| source code | http://capsule.paperblurt.com/Capsule_Source_Code.txt |
| https://twitter.com/paperblurt | |
| The PaperBlurt Twine Album | http://thetwinealbum.paperblurt.com |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=26530 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.74 | 120 |
| Audio | 1.88 | 907 |
| Fun | 3.29 | 344 |
| Graphics | 3.40 | 369 |
| Humor | 3.44 | 79 |
| Innovation | 3.56 | 250 |
| Mood | 4.13 | 20 |
| Theme | 3.33 | 505 |
The only thing you lack is some moody music.
I've only been slightly annoyed by the Makida console keeps popping after the first slug stop.
Seriously though, how did you write this in 2 days? It's amazing!
I did hit a bug where I kept being swapped over to the original monitor screen, however this might have been cause by me clicking previous page in the web browser...? (using Firefox)
Regardless, I restarted and got to the end, so it wasn't a big problem.
I did notice a couple of small things
conveyer belt
one itsy bitsy questions
SOME INFO:
So hi everybody.
Thanks for playing my game.
And I'm glad you liked it...
Some of you have spotted a bug (so have I).
And as I've tried to fix it I'm 99% certain that it only occurs when you go "back" with your back button in the browser at the last Console Screen.
So...DON'T DO THAT!
I've added a little cheat link on the very last page instead that you can use to try the other endings, and hopefully that will solve it!
--
Oh, and thank you for your kind comment on my game as well :)
I felt the ending was a bit strange, though. Why would i drop 3 compartments and kill 70m people, when not dropping any and just fly through the loop as it is would kill the "bad guys", who are not in their protective tubes, just as well?
I really like these interactive-story submissions though. Good one.
In my game's comment thread you mentioned some other games using Unity+Twine, do you remember which ones? I'd like to try them :)
Cons: None actually, i really enjoyed this one. =)
great visuals also. and i like how the title bar gives your status in the game.
good job! :D
The spaceventure was super engaging, but upon finding an ending, it seems to boot me to a menu that will take me to other random (and slightly contextless) endings. Hm.
några stavfel dock:
"To not being _be_ alone at the same time as you approach, nay stalk, with caution."
minns inte exakt vad det stod men:
"Space-Decibels" - borde det inte vara "Space-disciple" med tanke på kontexten, eller är det något skämt jag inte förstår?
Other than that, really solid effort. One of the better LD twines for sure