The Forgotten Day by Kuupu

[raw]
made by Kuupu for LD30 (JAM)
1 - The Forgotten Day

The Forgotten Day is a action/rogue like game where you control a boy who forgot what day is today.
To help the boy to discovery the day you must lead him through 10 mazes, every maze is located in a different dimension, so be careful.
The truth is behind the portal that leads to the 10th floor.
Each floor leads to 3 others floor, not necessarily the next one.

3 - How to install

To install and play The Forgotten Day you just need to unwrap the downloaded file and execute the "TheForgottenDay.txt".

4 - Controls

You can control the boy by any of those options

WASD keys
Arrow keys
Click and drag
and Anolog Stick of a controller
we HIGHLY recommend this last option]

5 - Features

Innovative gameplay
10 Thematic levels
12 Unique kinds of enemies
14 Unique kinds weapons
Upgrade system
Non linear progression
Funny stuff

Ratings

Coolness 32% 1767
Overall(Jam) 3.60 137
Audio(Jam) 3.73 100
Fun(Jam) 3.60 92
Graphics(Jam) 3.70 252
Humor(Jam) 3.18 140
Innovation(Jam) 3.45 177
Mood(Jam) 3.42 206
Theme(Jam) 2.38 640

Feedback

TheGamingProject
26. Aug 2014 · 04:09 UTC
Really enjoyed the combat in this one. The art and music are fantastic too!
SoulGame
26. Aug 2014 · 04:13 UTC
There are very good elements here but also a few bad. For instance I liked the innovative way of attacking enemies but it should be better explained in the help section, I almost quit just before I understood I had to rotate my mouse like hell :) Fun, but a bit redundant after a while. Also being automatically transferred in the next floor is a very punitive thing for a player who didn't want to go. Especially with the incredibly large hit box the holes have!
Random Abductions
26. Aug 2014 · 04:40 UTC
It's a funny mechanic to swing your sword, but a controller is definitely required to enjoy the game at least a little bit. The amount of enemies are cool and the levels are fun to walk trough, but I wished more time was spend on actual game mechanics and refining the sword mechanic then extras. Also, some of the randomly generated seeds are just impossible since 10 guys are standing next to you. And, no, this is not the fault of RNJesus.
Midnight Creators
26. Aug 2014 · 04:52 UTC
Really appreciate, congratulations! Liked the way of attacking with mouse, but it took me a while to understand. Great job guys! :)
deathray
26. Aug 2014 · 05:08 UTC
Well done! Artwork and music and mood are great.
As others have said, it's hard without a controller. I think for those of us with a mouse and keyboard it should be: move with wasd and swing just by moving the mouse.
JNyknn
26. Aug 2014 · 05:30 UTC
Nice game with good concept and gameplay.
brian
26. Aug 2014 · 05:39 UTC
one of the best! this is really cool! good job guys! :)
ATTA Games
26. Aug 2014 · 05:58 UTC
Great entry! Cool innovative way to attacking and nice pixel art.
jwin
26. Aug 2014 · 06:07 UTC
This was the most fun game I've played so far!
Zambini
26. Aug 2014 · 06:07 UTC
This was very enjoyable! I could see this playing very well on mobile with the mouse controls.

I enjoyed the fast paced nature of the gameplay and the well put together art assets. Sometimes the audio was a bit overwhelming/jarring and I'm not sure how it fits in the theme, but overall great work!
Rage Paint
26. Aug 2014 · 06:21 UTC
I agree with what deathray said. If you could just move with wasd and swing with the mouse it have been nicer. I did enjoy spinning around like a garbage disposal and destroying everything around me :) Nice job!
whack47
26. Aug 2014 · 07:35 UTC
Great!
jackyjjc
26. Aug 2014 · 14:16 UTC
I tried both controller and mouse and I actually found mouse to be a better control for this game because I can rotate the sword faster with my mouse than with the analog stick.

It game looks and sounds fantastic and the game play is interesting. It is challenging at first to get used to the control but once I passed that stage it is quite fun to slice enemies. It gets repetitive when I once I get up from level 1 to level 9 though but getting different weapons at different levels are interesting. Would be better if the swords does something differently or feel different when you swing it. Overall it is a really well done game. It was the game I played the longest since I started rating.
Hyoga-3D
26. Aug 2014 · 16:29 UTC
The controls broke the gameplay a lot, it is very difficult to hit enemies since they stop you when you got hitted. Liked the graphics.
schizokoa
26. Aug 2014 · 23:14 UTC
Wow it's hard! Nice, but hard. Music rocks, I had a lot of fun!
hoyt hoy
26. Aug 2014 · 23:29 UTC
This gameplay is awesome! really different and cool! (but a little difficult...) I think it would be better on gamepad.
iSamurai
27. Aug 2014 · 03:10 UTC
I like the art of your game, nice gameplay too. But sometimes I find the controls a bit unnatural for me.
TheGreenTie
27. Aug 2014 · 04:16 UTC
Controls were kinda odd to get used to. Music and art are perfect.
ClownAround
27. Aug 2014 · 05:55 UTC
Great gameplay. Liked all the unique levels.
ponk
27. Aug 2014 · 12:37 UTC
Mixing move and attack is pretty smart !
Really cool !
skiddings
27. Aug 2014 · 22:50 UTC
nice amount of content, was hard to control though
FrederickK
27. Aug 2014 · 23:12 UTC
I really like the concept to spin to attack. What I think that would make it better is if the club and the movement were independent, like, movement by the keyboard and the club direction using the mouse pointer, it would make much easier to attack, because like it is, I have to spin in place to do it.
As usual, the game of yours looks that have a lot of stuff, which is a thing that I really like about your games! Have a "complete game" feel.
Great job!
egor-idiot
29. Aug 2014 · 15:10 UTC
Very nice game. I get SOCKS!! B]
mcapraro
02. Sep 2014 · 15:59 UTC
i really like the spinning mechanic, well done on this! super challenging but nice polish
GFM
05. Sep 2014 · 01:17 UTC
There were some great songs in this game! :)

The attacking mechanic was really innovative, but also hard. That's not a bad thing, though. :)
Frankus
11. Sep 2014 · 19:00 UTC
The music is really nice in this game! However the controls are a bit awkward at first. As the others say, dragging your mouse and spinning like crazy is the only way I've managed to progress in this game. Nice graphics too! Good job :)