The Long Way Home by MRvanderPants
This was just the second time I joined the Ludum Dare with a Compo Entry, it was a bit stressful, but I am pretty happy with the result. I managed to squeeze all the planned functions in, and even some extra ones, like the tutorial for instance. Downside of this is, that I didnt have much time to create a lot off levels, so every mechanic comes along only once or twice.
My entry, The Long Way Home, is a mini puzzle platformer. I call it a 'mini' because there are only 5 puzzles in the game. Because off the lack of time and planning skills on my side, I simply had no time to create them. There are probably a lot of bugs because of that same reason too. Sorry about that :) Anyway, in this game you play as both a child and a ghost, who need to work together to get home. Both the characters have their own dimension in which they can move around and interact with objects. The child can shove crates around for example, and the ghost can sneak past enemies. Even some obstacles change in the different worlds, some platforms lose their solid form, and drop everything on top of it on the ground, for example.
The game itself is about a child that became lost in some spirit temple that connects the ghostly world with the human world and gets help from a friendly ghost, which will lead the child back home. But there are a lot off obstacles they need to face before the child is back home again.
Controls are W,A,S,D or the arrow keys. This game was made in Game Maker 8.1, and is only available for Windows. Sorry again.
Anyway, thanks for playing!
My entry, The Long Way Home, is a mini puzzle platformer. I call it a 'mini' because there are only 5 puzzles in the game. Because off the lack of time and planning skills on my side, I simply had no time to create them. There are probably a lot of bugs because of that same reason too. Sorry about that :) Anyway, in this game you play as both a child and a ghost, who need to work together to get home. Both the characters have their own dimension in which they can move around and interact with objects. The child can shove crates around for example, and the ghost can sneak past enemies. Even some obstacles change in the different worlds, some platforms lose their solid form, and drop everything on top of it on the ground, for example.
The game itself is about a child that became lost in some spirit temple that connects the ghostly world with the human world and gets help from a friendly ghost, which will lead the child back home. But there are a lot off obstacles they need to face before the child is back home again.
Controls are W,A,S,D or the arrow keys. This game was made in Game Maker 8.1, and is only available for Windows. Sorry again.
Anyway, thanks for playing!
Ratings
| Coolness | 48% | 1265 |
| Overall | 3.15 | 618 |
| Audio | 3.54 | 129 |
| Fun | 3.23 | 390 |
| Graphics | 3.77 | 184 |
| Humor | 2.31 | 565 |
| Innovation | 2.84 | 790 |
| Mood | 3.64 | 108 |
| Theme | 3.12 | 662 |
switch happening a couple of times.
Good entry
It gave me some errors as well but I was able of playing it!