Flicker by PapaCheech

[raw]
made by PapaCheech for LD30 (COMPO)
You are blue, a spirit in the ethereal plane. You exist in one world. You exist in all worlds.

You are stalked by echoes of yourself through time and space.

Can you survive?

WASD or arrows to move.


I made all the sound effects with a MicroKorg synthesizer.
Made the song using Audacity, the synth, and a little ambient guitar as well.
Graphics done with gimp, developed in Unity.


All sounds and music are in the same key to make a holistic audio visual experience, so please play with your headphones on or speakers turned up.

Developed by Dan Forstinger
Twitter @danforstinger

Ratings

Coolness 73% 3
Overall 4.04 32
Audio 4.20 8
Fun 3.75 92
Graphics 3.96 115
Humor 2.20 641
Innovation 3.88 105
Mood 4.18 14
Theme 3.37 468

Feedback

Pat AfterMoon
25. Aug 2014 · 01:22 UTC
Nice job, I like the ambiance, and the gameplay, once I understood it's turn by turn and I stopped to rush :D
kenrickrilee
25. Aug 2014 · 01:57 UTC
Love it! I love the sounds and the atmosphere
acehk
25. Aug 2014 · 02:35 UTC
I love the music and audio! It really tied together the overall mood. Great job
PowerSpark
25. Aug 2014 · 02:37 UTC
Wow, this is really fun to play and tuned so well. The sounds are great as well.
kirbytails7
25. Aug 2014 · 02:39 UTC
Cool concept, and a great atmosphere!
abeing
25. Aug 2014 · 02:42 UTC
yup this is a fantastic experience. the sounds are really nice! my score is 15!
burgerdare
25. Aug 2014 · 03:14 UTC
The lighting effects in this entry are really impressive, especially for being done in so little time.
clofresh
25. Aug 2014 · 03:36 UTC
Love the pretty lights and trippy audio.
Miziziziz
25. Aug 2014 · 03:44 UTC
OMG this is so cool!
Audio, visual, and design are top notch!
the story really explained the mechanics in a cool way, too.
When I realized what it meant by "being stalked by your own echoes" I realized how cool this was. (I was a little worried at first, because I've encountered a lot of really nice audio/visual entries on here, but their mechanics are boring).
My only complaint is that I wish you could have had it fit the theme in a more interesting way.
🎤 PapaCheech
25. Aug 2014 · 03:58 UTC
Yeah the whole concept was that all the paths you walk in one universe have an echo in the next... just wasn't able to get in as much of the cinematic elements to portray that idea better.
Thanks for the feedback!
ENDESGA
25. Aug 2014 · 04:47 UTC
Love it! :D
maloki
25. Aug 2014 · 04:55 UTC
Love the concept & the atmosphere is just great! :D Good job! :D
tiff
25. Aug 2014 · 05:02 UTC
Really great! What a fantastic idea and really well executed. Well done!
Aaants
25. Aug 2014 · 10:14 UTC
Cool game. The graphics and audio combine really well.
shatterhand
25. Aug 2014 · 14:16 UTC
That was pretty good! Excellent ambiance and a very inspired mechanic! Nice job!
ittlebit
25. Aug 2014 · 14:39 UTC
Nice sound and atmosphere. I like the concept. I'm very interested to see where you go with it!
SaintHeiser
25. Aug 2014 · 17:02 UTC
Good one but not for this theme =)
Gamplay looking fresh despite it's simplicity.
Joe Williamson
25. Aug 2014 · 20:28 UTC
Really great audio and funky art. The game play is original and makes me think of snake in multiple dimensions. Great job.
Seraphic Media
25. Aug 2014 · 21:05 UTC
Love the integration of sound and visual to fit the theme
igoramendola
25. Aug 2014 · 23:45 UTC
Awesome sounds which contribute to give emotion and simultaneously create tension. Also, nice background animation. I felt it a little hard, but I'm getting better haha. My best is 15 so far.
brian
26. Aug 2014 · 03:37 UTC
nice job!
C_Walden
26. Aug 2014 · 04:29 UTC
Wow! This was really a lot of fun! Got a score of 30.
I loved the audio. The sound effects were perfect. The sounds of the red thing caused great tension and increased the likelihood of rushing and making a mistake.
I did manage to understand how to play right from the start; I felt it was very intuitive, unlike my own submission perhaps, haha.
Excellent work, especially in 48 hours.
Pavel
26. Aug 2014 · 10:54 UTC
Nice turn based game. I like the idea.
x1212
26. Aug 2014 · 11:47 UTC
great game, also audio and graphics are really fitting
Jupiter_Hadley
26. Aug 2014 · 22:29 UTC
Great graphics! I included it in part 9 of my Ludum Dare 30 compilation video series :) http://youtu.be/LbmZDYffwi8
Jupiter_Hadley
27. Aug 2014 · 01:15 UTC
Part 9 take two - Now with sound - http://youtu.be/lmQkJ525PNo
ruerob
27. Aug 2014 · 02:57 UTC
Thank you for your game. It was really fun to play and to think about what I have done some rounds before. That's good for the brain, I think. The atmosphere is great, too.
Robot Souls Games
27. Aug 2014 · 03:21 UTC
Great game! It's interesting that your past selves are against you instead of for you, like in so many other similar games.
KevRevDev
27. Aug 2014 · 04:16 UTC
Great audio and visuals, created a nice ambiance. I found the gameplay a little boring, though it seemed like it got more interesting as I got farther into the game.
MintArcade
27. Aug 2014 · 08:18 UTC
Very attractive, good graphics. I like this innovative concept. Music and sound are brilliant. Thank you, good game.
nonetheless
27. Aug 2014 · 12:09 UTC
Hell it's frustrating. But pretty fun :)
local minimum
27. Aug 2014 · 20:24 UTC
Absolutely stunning entry. I'm glad to have tried it out. Don't have anything more constructive to say than: keep it up! Maybe try implementing controls that work on mobile and release it?
Raphy
27. Aug 2014 · 21:19 UTC
Great concept and great mood!
🎤 PapaCheech
27. Aug 2014 · 21:26 UTC
wow thanks so much for all the feedback everyone! Really appreciate it.
Rob Glen
27. Aug 2014 · 22:53 UTC
Really fun and atmospheric, love the rogue-like turn-based system!
OfficialDingbat
27. Aug 2014 · 23:11 UTC
Wow I actually really liked this game. It actually had a meaningful game mechanic and wasn't a generic game. Very well thought out and very original :)
rantt
28. Aug 2014 · 01:10 UTC
loved it, great job :)
Macocco
28. Aug 2014 · 19:16 UTC
Interesting take on the theme. The movement of the black dots is however less predictable than I'd wish it to be for some reason.
goosetickler
28. Aug 2014 · 20:27 UTC
Great style & audio. Gameplay was fun and I addictive (and also really hard) but I didnt really get the connection to the theme. Regardless its a cool little game that looks good and most importantly is fun.
🎤 PapaCheech
28. Aug 2014 · 22:37 UTC
Actually, the black dots follow the paths that you previously walked between the lights. So if theres a part of the board you've never been to, you wont get attacked. Also, if you try your best to move in straight lines, it will be easier to predict their movements.
Thanks for playing everyone!
Artamus
29. Aug 2014 · 18:46 UTC
Nice game, congrats!
wdebowicz
30. Aug 2014 · 01:26 UTC
What a fantastic way to have free AI in game. I'm so impressed. I'm glad you're gonna expand it.
glbs
30. Aug 2014 · 03:48 UTC
Okay, that was great, I didn't quite figure out that the black dots were my echoes at first ; this adds a lot to the experience (and relates to the theme).

The graphics and music/sounds create an intriguing atmosphere that evolves with the introduction of competitors and real time stalkers.

The increasing difficulty and the movement of enemies that is predicted but easy to forget make your game challenging and interesting. Congrats !
Nanolotl
31. Aug 2014 · 06:19 UTC
Very interesting idea, pulled off in a way that is very fun. Amazing atmosphere too.
SteveSalmond
31. Aug 2014 · 08:00 UTC
What a neat idea for a game! I didn't get the 'echoes from the past' thing until after I died and read the comments - suitably embarrassed. Nice work PapaCheech :)
skiddings
31. Aug 2014 · 16:31 UTC
Excellent work!
commodoreKid
01. Sep 2014 · 23:44 UTC
The idea is very innovative. I could reach 18 at my first attempt, I guess it's not that good :)
Piscythe
02. Sep 2014 · 01:15 UTC
I love the audiovisual environment here, and I think this concept works much better as a turn-based game than in real time.
panurge
02. Sep 2014 · 05:41 UTC
Beautiful sounds and a really great concept - simple but elegant. Excellent work.
liquidminduk
03. Sep 2014 · 12:16 UTC
very polished game!
Loved the audio / visual combination that worked well together
Gameplay was very addictive
ChuiGum
06. Sep 2014 · 04:58 UTC
5 star innovation! Awesome sounds, music, graphics, and gameplay! Really original and fun. Fantastic job overall!
t4u
06. Sep 2014 · 08:53 UTC
Enjoyable action-puzzle(?)
runvs
06. Sep 2014 · 09:10 UTC
Nice Entry. Awesome graphics, really like that! Some tweening for player movement (not just the fixed grid positions) would have been nice.
TKia_
06. Sep 2014 · 13:54 UTC
That was absolutely beautiful. Gorgeous lighting and graphics, gorgeous music, yet the gameplay was still fun, simple, and action-packed. Doubtlessly one of the best games this LD.
PapyGaragos
06. Sep 2014 · 15:24 UTC
Nice entry!

It would be cool to have some kind of replay when you loose, to see how close you were to loosing at some point :)

Also, I am not a super fan of that little red thing following you: It should make a move when you make one, not move by itself. The way it is, it adds unnecessary stress to the player. The game gets hard quickly enough :)
Lythom
06. Sep 2014 · 17:28 UTC
Hi there, here's some feedback.

What I liked :
- Atmosphere (lightings and music)
- Neat and intuitive gameplay

What imo could be improved :
- More depth in gameplay. Moving an orb to a target while dodging enemies is pretty basic, and the connected worlds spirit background didn't create the illusion for a long time. Time-based enemies and light plays give some innovations but it was insuffisiant for me to feel a real innovative gameplay.
- For the web version, a different background color on the webpage or an ingame background border would help to distinguish the game area bounds.

Overall a neat entry, good job ! Thanks for the game =)
bentog
07. Sep 2014 · 01:22 UTC
Amazing concept, awesome experience!
someone
07. Sep 2014 · 11:06 UTC
Interesting idea and excellent atmosphere.
goerp
07. Sep 2014 · 13:20 UTC
The music for this game is fantastic. Although visually it's good too (the way tension is build up) the music is even better.
Nice simple gameplay and difficulty gradually building up: Good game.
Steven Colling
07. Sep 2014 · 14:57 UTC
A like the audio and the mood you create with it. That's a pretty cool concept, anyway!
Rage Paint
12. Sep 2014 · 01:18 UTC
Nice game. Fun to see how you moved after each round and block yourself :)
apiotrw
13. Sep 2014 · 16:13 UTC
Really great idea
ZeppelinCaptain
13. Sep 2014 · 23:31 UTC
This is as perfect as a LD game can get. Damn. I'm impressed.
Great ambiance, great looks (the background and lighting effects go extremely well together), interesting but manageable gameplay. The types of enemies were great - the red one really mixed up the style of play, which was great.

I'm also a little impressed at my own 28-streak: http://i.imgur.com/fGTSbXk.png :D
ZeppelinCaptain
14. Sep 2014 · 01:34 UTC
Hi there, I put this game on my recommendation list as my favorite game out of 100 games this LD: http://www.ludumdare.com/compo/2014/09/13/5-1-games-of-greatness/
May the stars of ratings rain upon you! :D
martim00
14. Sep 2014 · 05:16 UTC
Great game. Congrats!!
mrexcessive
14. Sep 2014 · 06:10 UTC
Hi there. Really attractive entry. Love the sounds and visuals. The 'ching' on level success is perfect. Nice atmosphere. The gameplay itself, specifically the AI of the reds, is not challenging enough - at least up to level 8. Perhaps making it a race with another player would probably fix that, as it would make players careless. Good job!
Larzan
14. Sep 2014 · 08:18 UTC
Wow, great idea + execution, was a lot of fun to play, good music + gfx. Although the principle was very simple it was very captivating!
jimmypaulin
14. Sep 2014 · 18:22 UTC
Extremely accomplished for 48h, the polish and atmosphere makes this a compelling experience, really nice pace and well-readable visuals. This really sucked me in more than many other entries this LD, to the point where I nearly jumped out of my skin on one occasion when I died, great work! :)
X-0r
14. Sep 2014 · 22:22 UTC
Great visuals and audio! I also liked the enemy AI variations =)
mechabit
14. Sep 2014 · 22:27 UTC
nice audio and atmosphere. I like how your shadows are turn based but the enemy is real time. my best score was 11 and I can see a point where the board would be saturated unless you hung around the edges and always moved clockwise.
ajopart
15. Sep 2014 · 09:34 UTC
Great job !
everystone
15. Sep 2014 · 12:23 UTC
Great atmosphere. never made it past #10. Good job
sephyka
15. Sep 2014 · 15:22 UTC
Very nice and interesting experience.
I died at 9!