Ancient Switchboard by Narkhos
Here is a little puzzle game based on Conway's Game of Life.
In Ancient Switchboard, you have to push the right button(s) at the right time in order to clear the board while the switchboard evolve according to Conway's rules.
I hope someone will found it fun to experiment the game of life this way and to discover some nice properties like I did during the developement.
Tools : c++, SDL2/Opengl and my homemade game engine (in work in progress)
Sound : bfxr
graph : gimp
***POST JAM UPDATE***
Here is the link to the post Jam version :
http://www.lafaceobscuredupixel.fr/ludumdare/AncientSB-postjam-windows-bin.rar
- I made some new levels and distributed them into 3 difficulties.
- The firt levels now contain some indications on how to play.
- added a short description of game of life rules.
- I adjusted sfx volume
- The best time is now recorded for each level
Thanks a lot for your feedbacks. I would be glade to have your opinion about this new version.
Narkhos
In Ancient Switchboard, you have to push the right button(s) at the right time in order to clear the board while the switchboard evolve according to Conway's rules.
I hope someone will found it fun to experiment the game of life this way and to discover some nice properties like I did during the developement.
Tools : c++, SDL2/Opengl and my homemade game engine (in work in progress)
Sound : bfxr
graph : gimp
***POST JAM UPDATE***
Here is the link to the post Jam version :
http://www.lafaceobscuredupixel.fr/ludumdare/AncientSB-postjam-windows-bin.rar
- I made some new levels and distributed them into 3 difficulties.
- The firt levels now contain some indications on how to play.
- added a short description of game of life rules.
- I adjusted sfx volume
- The best time is now recorded for each level
Thanks a lot for your feedbacks. I would be glade to have your opinion about this new version.
Narkhos
Adding fast-forward button could be cool :)
I love the game it's based on "Game of life" - nice concept either. As Gipzo said, a fast forward button will really be appropriate there :)
Success to your game engine, i want to be first to download it :D
It seems that you made your own sound effects which is cool, but they are very rough. The puzzle complete sound was headache inducing and far too loud compared to the rest of the game. Consider polishing them a little more to balance with the rest.
Also it's "Frozen" not "Freezed" :)
But very cool implementation nonetheless!
Good job! Congrats!
Thank you for your feedback :)
It's surprisingly fun to watch, though the beeping sound gets a little annoying after a while. There's really not much to say about this except good job, and props for not using Unity ;)
Overall good concept, and very well finished well done.
Defiantly would make a time sliding scale to control the speed of iterations. At about double speed i think you would really start to see the 'moving' effects which are just cool to look at.
Overall great job, and no glaring flaws to speak of.