{"author_link":"\/author\/c_walden\/","author_name":"C_Walden","author_uid":"41004","comments":[{"author_name":"highlyinteractive","author_uid":"14065","time":"Aug 25, 2014 @ 2:52am","epoch":1408934820,"text":"Took me a while to work out the phone to switch worlds, but pretty fun"},{"author_name":"C_Walden","author_uid":"41004","time":"Aug 25, 2014 @ 3:26am","epoch":1408936860,"text":"Thanks for the comment, and sorry about that! I wanted to make it more obvious than it was, but time was such a pressure."},{"author_name":"PapaCheech","author_uid":"24705","time":"Aug 25, 2014 @ 4:01am","epoch":1408938960,"text":"tough to figure out what to do, but I liked it alot"},{"author_name":"gillenew","author_uid":"40452","time":"Aug 25, 2014 @ 4:01am","epoch":1408938960,"text":"I was gripped in a box"},{"author_name":"DhantonGames","author_uid":"28965","time":"Aug 25, 2014 @ 10:22am","epoch":1408961820,"text":"Really dificult to figure out what to do, but cool after all."},{"author_name":"pvtroswold","author_uid":"38531","time":"Aug 26, 2014 @ 3:28am","epoch":1409023380,"text":"Neat idea. Kind of mysterious game mechanics though!"},{"author_name":"C_Walden","author_uid":"41004","time":"Aug 26, 2014 @ 6:24am","epoch":1409033940,"text":"Tough to figure out what to do: that's the overall impression I'm getting from comments! I kinda expected it though. I originally planned for there to be dialog that helped explain some of the mechanics, but time constraints really limited what I was able to do."},{"author_name":"Crefossus","author_uid":"23130","time":"Aug 26, 2014 @ 6:53am","epoch":1409035680,"text":"Great graphics, although the text seemed to be a little blurry. I liked the screen effects. After I figured out what to do it became a little tedious, especially because there isn't enough room between the phone and the boxes if you have the boxes at the top. It was still very rewarding to solve though. Gj!"},{"author_name":"Steve","author_uid":"26369","time":"Aug 26, 2014 @ 6:58am","epoch":1409035980,"text":"Pretty short but definitely a good start.\r<br\/>\r<br\/>I felt the puzzle wasn't too tricky to figure out, but also not too trivial. An appropriate first tutorial type of puzzle, or something like that. So there's definitely potential for expansion.\r<br\/>\r<br\/>As I always say, sound would make a huge difference. Even simple ones!\r<br\/>\r<br\/>As for the gameplay.. maybe the boxes shouldn't pick up momentum when you push them. Just have them stop dead when you stop pushing. And maybe make the player's hitbox a little smaller, it seemed like I pushed the box near the phone by accident too easily when going to switch worlds.\r<br\/>\r<br\/>It wasn't a huge deal though, but it might affect more tricky puzzles you design in the future."},{"author_name":"C_Walden","author_uid":"41004","time":"Aug 26, 2014 @ 7:04am","epoch":1409036340,"text":"Such great advice and pointers, thanks! Yeah, I hated the boxes. I was in such a hurry because I spent too long fixing what was in hindsight a very obvious bug."},{"author_name":"GAFBlizzard","author_uid":"12278","time":"Aug 26, 2014 @ 7:16am","epoch":1409037060,"text":"Kudos for including both WASD and arrow key support!\r<br\/>\r<br\/>Very nice pixel art.  I was a bit confused by the boxes being limited to the center floor area, since I thought maybe I need to redirect the crystal beams into something.  Eventually I destroyed the crystals and dropped the yellow one in the hole, which I assume is the win condition."},{"author_name":"C_Walden","author_uid":"41004","time":"Aug 26, 2014 @ 7:42am","epoch":1409038620,"text":"That is definitely the win condition. Ideally I would have added some kind of glowing light to the hole at that point to hint at the interaction.\r<br\/>Yeah, the WASD thing I sorta thought of on a whim. I figured, just in case! Why not! I don't use it, but someone might."},{"author_name":"Thingo Studios","author_uid":"31541","time":"Aug 26, 2014 @ 7:24pm","epoch":1409080740,"text":"The momentum on the boxes is incredibly frustrating, and you need some sort of way to reset the room.\r<br\/>\r<br\/>Suitably mysterious, but I'm not sure how you could expand this into a fuller game. I guess you could have two different characters try to escape, creating different rooms with different puzzles but the same four objects. That's not a huge deal though. I approve."},{"author_name":"AtomicVikings","author_uid":"25123","time":"Aug 26, 2014 @ 7:36pm","epoch":1409081460,"text":"nice puzzle! I wish there was some audio though :)"},{"author_name":"Cryovat","author_uid":"19066","time":"Aug 26, 2014 @ 7:40pm","epoch":1409081700,"text":"Very nice graphics, great effects and cool concept. Great job! :)"},{"author_name":"Lacaranian","author_uid":"34171","time":"Aug 27, 2014 @ 3:06am","epoch":1409108460,"text":"Never play with crystals kid!\r<br\/>\r<br\/>A good puzzle."},{"author_name":"C_Walden","author_uid":"41004","time":"Aug 27, 2014 @ 3:25am","epoch":1409109600,"text":"Good\/bad stuff happens when you play with crystals! The trick is to have someone play with crystals FOR you! hahahaha"},{"author_name":"IAmSpencer","author_uid":"24919","time":"Aug 27, 2014 @ 6:34am","epoch":1409120940,"text":"short and sweet, well done! The pixelated screen transition effect was really cool, nice job!"},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Aug 28, 2014 @ 2:17am","epoch":1409191920,"text":"Sorry but I was unable to understand what to do. It looks fun but need more guidance at the beginning to play. Perhaps for the first level hilite an area to puch the boxes to for help. nice effort."},{"author_name":"mrexcessive","author_uid":"20788","time":"Aug 29, 2014 @ 8:31am","epoch":1409300760,"text":"Hi there.  Liked your game. Inventive. Got to the end ?  Shame no sound, might have helped get people on the phone.  Good job!"},{"author_name":"bob_fish","author_uid":"14144","time":"Sep 8, 2014 @ 12:02pm","epoch":1410177420,"text":"hard to figure out what to do. Could really use sounds, but good job given the time. Like the art and game!"},{"author_name":"Sestren","author_uid":"10343","time":"Sep 11, 2014 @ 1:28am","epoch":1410398580,"text":"I wish the game had a lot more to it, but I see a lot of potential with this idea."},{"author_name":"Stan Sypek","author_uid":"40887","time":"Sep 15, 2014 @ 1:39am","epoch":1410744840,"text":"Hard to figure out, needed to read the comment.  Good idea though."},{"author_name":"g_o","author_uid":"24655","time":"Sep 15, 2014 @ 7:50pm","epoch":1410810300,"text":"The game was fun throwing you straight into the puzzle\r<br\/>Loved the graphics\r<br\/>Actually the only annoying thing was the lack of music."},{"author_name":"C_Walden","author_uid":"41004","time":"Sep 17, 2014 @ 2:44am","epoch":1410921540,"text":"Thanks everyone for your great comments! It was fun!"}],"images":["ld30\/41004-fd472af5888388aa3f4d6f69e4976e72.jpg","ld30\/41004-f2ba6cbea70725c514bdc9bb470112c2.jpg","ld30\/41004-ffe5ef3db30db6a0c98514731ed7e9ee.jpg"],"links":[{"url":"http:\/\/www.kongregate.com\/games\/WaldenMyst\/chris-and-roddy","text":"Web"},{"url":"https:\/\/drive.google.com\/file\/d\/0BwzzG7f1wvo7Vnp0SzRNVHFTVXM\/edit?usp=sharing","text":"Stencyl Source"}],"metadata":{"g_key":"17536","g_author":"41004","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"17565","g_title":"Chris and Roddy","g_status":"UCHK1","g_place":"856","g_commentcount":"25","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/41004-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/41004-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/41004-shot2.jpg-eq-900-500.jpg"],"text":"Chris received a phone call from a fellow from a parallel world begging for help. Now only Chris can help Roddy save his world.\r\n\r\nArrow Keys or WASD to move.\r\nSpace Bar performs actions (like using a phone or crystal).\r\nPush things that can be pushed.\r\nUse the phone to switch worlds!\r\nWhat Chris does affects Roddy's world.\r\n\r\nContains an ending screen!\r\n\r\n8\/26\/2014: Found and fixed a critical game-crashing bug in the final room.","title":"Chris and Roddy"}