Sword man by bog13
You have a sword, they have guns. Let fight !
FIXED : You can now play using the ARROW KEYS.
My apologies for the people using qwerty by the way.
FIXED : You can now play using the ARROW KEYS.
My apologies for the people using qwerty by the way.
| Windows | http://bog.itch.io/sword-man |
| GNU/Linux | http://bog.itch.io/sword-man |
| Source | https://gitlab.com/bog/ld36 |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=62738 |
The snipers has some issues with super-powers I guess, does it miss a dash or something to counter the rapid fires ?
Nice game, short to test with it :p
I enjoyed how the character moves, and like the idea of the defense/reflective mechanism! In my play, it was usually enough just to block enemy shots to survive.
Neat music and sound effects! Good job!
@CptBubbles
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@abhimonk
@LCMW_Spud
@AWOL
@onyon
@pixzleone
@wheerd
@BloodJohn
@kingduck147
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@funkadunkad
Hi all ! First, thank your for your feebacks. As you have probably notice, I didn't imagine that the game would be played in a qwerty keyboard (I have an azerty one and I forgot that it wasn't the case for most of the people).
I add the possibility to play the game using the arrow keys so everyone could play (azerty, qwerty, whatever).
c u l8r :)
I only use a GNU/Linux dev environnement and it is the first time I make a game that can also be run on windows. Targetting 64bits or 32bits system is not something I really now how to do for now (maybe next LD).
If you really really really (REALLY) want to play the game, you can compile it yourself using the sources available on gitlab. I used cmake so it is possible to do so (but never did that myself on a windows plateform ...).
Again, sorry dude.
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by ./sword-man.elf)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by ./sword-man.elf)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by libsfml-audio.so.2.4)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by libsfml-audio.so.2.4)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by libsfml-audio.so.2.4)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by libsfml-graphics.so.2.4)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by libsfml-graphics.so.2.4)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by libsfml-graphics.so.2.4)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by libsfml-window.so.2.4)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by libsfml-window.so.2.4)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by libsfml-system.so.2.4)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by libsfml-system.so.2.4)
./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by libsfml-system.so.2.4)
@NikSorvari : Did you used the arrow keys ? I add those controls when I realize that most of the people wren't using azerty as me...