Pocket by CivvyThePandaTM

[raw]
made by CivvyThePandaTM for LD30 (COMPO)
Platform-specific games are available for download under the Web player.
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There have been a few changes between the tutorial and the actual game. For example, gas harvester can now be created on stars by clicking on the last button when hovering over one. To change universes by warpgate, you need to move your ship onto one of the "buttons". The last thing on the build menu is a harvester and it can only be built on stars. And the thing in the bottom right corner is a minimap.
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Tools :
Engine : Unity2D 4.6
Editor : MonoDevelop
Graphics : Adobe Photoshop CS5
Music : Fake Music Generator
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Pocket is a game where you manage colonies in space. The goal of the game is to create three warpgates, one in each universe. To change universes, you must enter a warpgate and step onto one of the portals (they look like buttons). There is a tutorial in game. If you want to skip it, just press the "SKIP" button.

Ratings

Coolness 64% 3
Overall 2.64 1041
Audio 2.60 621
Fun 2.53 978
Graphics 2.41 975
Humor 1.54 927
Innovation 2.71 887
Mood 2.60 882
Theme 2.91 774

Feedback

DrMelon
25. Aug 2014 路 15:56 UTC
Fun and relaxing management game. Good job!
matthias_zarzecki
25. Aug 2014 路 16:20 UTC
Ohh, nice space-thingie :)
Christian Scandariato
25. Aug 2014 路 17:04 UTC
Fun game! The music was a bit much after a time though.
馃帳 CivvyThePandaTM
25. Aug 2014 路 17:07 UTC
Yeah, that's why I put a toggle sound button in the top left corner. I was really desperate for music so I just took a track from "Fake Music Generator".
stephenhaney
25. Aug 2014 路 20:09 UTC
Really nice mood... relaxing, fun, I could spend a lot of time playing this game. One thing is that I am a bit confused about the placement of buildings: https://www.dropbox.com/s/x1wn6xawo5dh88i/warpgate.jpg?dl=0
On the first planet I placed mines on the planet and the space station outside... the second planet I had to place them the other way around? Which doesn't look quite right. Also, it would be cool to show the buildings cost underneath the buttons.

Great atmosphere though, I'd love to see more.
馃帳 CivvyThePandaTM
25. Aug 2014 路 23:14 UTC
Oh. That wasn't supposed to happen. I didn't have time to do a playtest since I finished the game literally five minutes before the deadline. I would have loved to add the costs under the buttons but I thought of it after the deadline so I didn't implement it. Anyways, thanks for the comments! I'm considering continuing the development of the game.
nonetheless
26. Aug 2014 路 07:49 UTC
Pretty complete entry. The steering is peculiar but you can get used to it quickly. Nice job :)
Nisshoku
27. Aug 2014 路 11:14 UTC
nice management game. controls took a while to get used to. Placing buildings can be a bit confusing. Might be a bit better if you had a mouseover with their cost and name. none static starbackground would help improve navigation beside the minimap. Other then that pretty solid entry, good job!
vividhelix
31. Aug 2014 路 00:38 UTC
I think the S and W buttons were reversed for me, S would move the ship forward. Good take on the theme though!
dusho
02. Sep 2014 路 09:05 UTC
weird controls and ship graphics.. some tooltips for buildings would be helpful
also you should use outline effect for your UI text (in component menu/effects)
Dohan
11. Sep 2014 路 17:32 UTC
I enjoyed flying around the three universes, but it seems the game allowed me to put mines out of planets and space stations inside them. Also, sometimes the buttons where a bit unresponsive, having to click them more than once to get something built.