Warrior and the Thief by DrZanuff

[raw]
made by DrZanuff for LD30 (JAM)
Edit 01/09/2016 - Added Itch.IO link

https://drzanuff.itch.io/warrior-and-the-thief

You must play with both the Warrior and the Thief at the same time.

Incomplete version of the game here. I just uploaded in the remaining 14 secods to the submssion ends.
Just 4 very simple levels. The engine has much more to offer. Like combat, spikes, holes and a bunch of things
i put in the code put didn't got time to put in the game. Soon i will put a PostCompo entry, with more levels.

Feedback

Konste
26. Aug 2014 · 03:09 UTC
Fantastic work! Very unique idea. The puzzles transition smoothly between the two players and mechanics advanced with really nice pacing. Check out my game too if you have a moment. http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=42403
dickpoelen
26. Aug 2014 · 19:36 UTC
Ah... it ended just when it started to get good. That's to bad
Otrora
26. Aug 2014 · 20:49 UTC
This can be a really great games. Hope you finish it
AFlatMinerStudios
27. Aug 2014 · 01:33 UTC
Good ideas, could be very good if you expand on it. Wish there'd been a bit more. Keep working on this one.
lkr
27. Aug 2014 · 23:16 UTC
That was a very fun start of a game, and I wish there'd been more.

Loved the pixel art, and am looking forward to the post mortem version :)
hbocao
28. Aug 2014 · 04:29 UTC
Nice!!!! I appreciate this kind of puzzle lot! =D Nice to play!
mrexcessive
28. Aug 2014 · 17:17 UTC
Hi there. Really nice idea and great implementation. Good to see it done in Construct2 ! Good Job! Looking forward to more levels - bookmarked for checking out later.
ramoncb
28. Aug 2014 · 23:41 UTC
Have potential to be something quite unique!

Good job! And keep working on it! ;-)
yodamaster
29. Aug 2014 · 16:28 UTC
I get a black screen after the introduction of "swap".
renatopp
02. Sep 2014 · 12:35 UTC
Too bad you only could do 4 levels, I would like to play more.

It is not very innovative, but very well executed . I liked the visual, simple and effective. Great job.
Will Edwards
02. Sep 2014 · 18:36 UTC
+overall +innovation +theme +graphics ++potential!

One of the better theme interpretations in my book :)

What is there is working very slickly and showing plenty of promise.
Sunflower
02. Sep 2014 · 18:55 UTC
Hmm, personally I'm not a great fan of having WSAD + Arrows at the same time; I prefer switching between characters in such case, or have them both moving at once with the same keys for additional challenge (guess it would work much here).

Also, the movement could use a little tweaking, as now it "pauses" on each field, which I'm not particularly fond of. Aside from that, it looks like one of cooler ideas for multiple characters mechanic, but it desperately lacks levels, yes. >.<
jukimv1986
04. Sep 2014 · 16:06 UTC
Great short game, it ended at the most interesting time. Looking forward to see a post-compo version!
skiddings
14. Sep 2014 · 00:44 UTC
Cool!
Pretty similar to my game, but with a different twist on the split screen!
Nice art style, shame there aren't more levels :)