Sideline by Vandash

[raw]
made by Vandash for LD30 (COMPO)
Sideline is a dual stick shooter in which your ship's direction directly affects the game rules. Xbox usb controller is strongly recommanded!

*Note: If you've never played or are not used to dual stick shooter you should play ~15mins to get used to the controls :)

Tips & Game rules :
- Move using the left stick or keyboard arrows.
- By going UP you enter the red world, and you can shoot by using the right stick or the mouse. But enemies become more hostile as well.
- By going DOWN you enter the green world in which your ship gets upgraded, but you can't shoot.
- By going LEFT you enter the blue world where time slows down.
- And RIGHT is the yellow speedy world.
- At the start of the game, go down to upgrade your ship!
- Try to exit the arena to teleport to the opposite side.
- Make sure to grab the score multipliers!
- When going throught the right arena wall you spawn a multiplier.
- Make sure to kill the spawners as soon as possible.
- Challenge your friends, my personnal best score is 45000.

Thanks a lot to Ludum Dare Paris for organisation, as always :)

Inspirations : Geometry Wars 2 Retro Evolved, Superhot, Legend of Zelda, Braid.

Also the first time I'm doing music on my own, and I really enjoyed it! I hope you like the game :) Let me know your score!

Ratings

Coolness 87% 2
Overall 3.79 93
Audio 3.64 93
Fun 3.81 72
Graphics 3.91 133
Humor 2.00 776
Innovation 4.03 50
Mood 3.30 296
Theme 3.06 696

Feedback

Altourus
25. Aug 2014 · 02:59 UTC
Was very difficult to figure out the game, but once I did I loved it
PowerSpark
25. Aug 2014 · 05:00 UTC
Ridiculously fun but difficult at the same time. One of my favorites so far.
Snuux
25. Aug 2014 · 07:30 UTC
Very hardcore! But I like This! Thanks!
John Drury
25. Aug 2014 · 07:34 UTC
I love the minimalist style. Took 3 tries to figure out how to play. Interesting concept and was fun discovering techniques to win. Hard to see enemies and had a tendency to run into the circle enemies.
Akurn
25. Aug 2014 · 07:34 UTC
Amazing.
Really hard, but looks stunning and plays brilliantly.
Perjoka
25. Aug 2014 · 07:35 UTC
Very difficult but also a lot of fun to play :)
43iscoding
25. Aug 2014 · 07:36 UTC
This game is incredible! I really loved the mechanics! I even don't know what to criticize ;D
acidave
25. Aug 2014 · 07:36 UTC
This is fun. Very hard at the beginning, but when you get the idea... Great!
varun
25. Aug 2014 · 07:40 UTC
Cool idea - the direction in which you move actually changes the rules. Found it to be very challenging!
Joshua_S
25. Aug 2014 · 07:43 UTC
I love this game, music is great and the speed effects are really cool. Only two nitpicks I have are having to use the arrow keys and mouse wasd for movment would have been nice, and bullets not wrapping like the ship seems odd.
wolfmother
25. Aug 2014 · 07:46 UTC
Beautiful graphics. Fantastic use of lighting.
Clever mechanics. Reminded me a little of Braid.
Well-developed gameplay with a variety of elements and mechanics.
Perfectly appropriate sound and music.
A+, no criticisms.
bazld
25. Aug 2014 · 07:46 UTC
I was slightly confused about the abilities, but I think I got it now. Very clever, really good use of the theme. Excellent gfx and audio.
IgIzzy
25. Aug 2014 · 07:50 UTC
Overall I really enjoyed the game, was just difficult to get a feel of at first. I also was not fully sure how this fit the connected world theme as your always in the same space.
brian
25. Aug 2014 · 07:54 UTC
I thought shooting is automatic when going up. haha! :p
Maybe this is clearer:
1. Move up to enable guns
2. Left click to shoot

Nice game! :)
ahmedmohi
25. Aug 2014 · 07:54 UTC
Like the art style and the concept but very hard :D
cmayhem
25. Aug 2014 · 08:09 UTC
Difficult but fun. Very good use of effects.
nicotuason
25. Aug 2014 · 08:12 UTC
Well polished with great art, but only being able to shoot while moving upwards is a bit frustrating.
Lars Faust
25. Aug 2014 · 08:12 UTC
Really good, all aspects of it.
Great fun.

The only thing i felt could have benefitted it was some extra lives on the ship, so you can take some bullets before dying. But maybe thats just because i am bad at it.
Hoothoot
25. Aug 2014 · 08:22 UTC
Cool idea! I really enjoyed it!
Bronaldplo
25. Aug 2014 · 09:19 UTC
Wow what a great game! I think it's so cool that you have to find this balance between upgrading and attacking! also the music an how it responds to your actions... GREAT!
Vallar
25. Aug 2014 · 09:23 UTC
At first I wasn't sure about the game. I am really bad when rules get too complex all of a sudden and not ease me into the game.

Yet, this game did a pretty good job of explaining through the gameplay (and the instructions) I went in knowing exactly what I should do and how (albeit it was a bit vague that upgrading is done overtime over how long you press down).

While I don' have a score that would award me a gold medal (highest is about 86 I think), it made me feel good as it got better with time (as mentioned you'd need about 15 minutes to get used to the controls. I started with a score of 7 then went to 86 finally).

All in all, great game. I liked the music and definitely liked the sound effects.
Very well done.
🎤 Vandash
25. Aug 2014 · 10:31 UTC
Hey guys thanks for all the feedback really appreciate it :)
Pantelis Petsopoulos
25. Aug 2014 · 11:38 UTC
Great game, great idea. Very nicely done!
The Number Guy
25. Aug 2014 · 11:54 UTC
Is fun, only I die very soon. Maybe the game could be easier with lives or something like that. Or upgrading ship would also upgrade defense. But apart from that, good job!
Doubstract
25. Aug 2014 · 11:56 UTC
That music is so good! Graphics are neat too!
grifdail
25. Aug 2014 · 12:45 UTC
So great ! Very polished ! You rock !

Julien ! Du meet up parisien !
mess110
25. Aug 2014 · 13:22 UTC
really fun. gj. love the fact that the gameplay goes with the music
yodamaster
25. Aug 2014 · 14:22 UTC
Very interesting concept. A bit hard to control, if you don't have the dual sticks. I like the asteroids-style vector graphics.
silentlamb
25. Aug 2014 · 20:26 UTC
My favorite game from this LD so far. It's very hard but that's why I enjoy it! Great audio & visuals. I love it.
TheGreenTie
25. Aug 2014 · 21:40 UTC
Once you figure it all out it's a genuinely good.
Loved the theme implementation.
Joe Williamson
26. Aug 2014 · 01:21 UTC
Love the music and concept. It took me a while to figure out.
metalchouchen
27. Aug 2014 · 21:08 UTC
Beautiful and very difficult :) Nice game !
matthias_zarzecki
27. Aug 2014 · 21:26 UTC
Great idea! This is lovely :)
mrexcessive
31. Aug 2014 · 14:54 UTC
Hi there. Looks gorgeous, sounds great. Love the colour change on direction and the different effects for directions. Only seeing enemies while moving also clever. Found it impossible to play though. Good job - but needs to be easier for humans... ;)
moi93101
31. Aug 2014 · 17:44 UTC
Beatiful and fun, I like it !
Simon
02. Sep 2014 · 19:46 UTC
Pretty crazy idea! I love it.
brookman
12. Sep 2014 · 15:57 UTC
I'm a big fan of geometry wars. Your game rocks!
sephyka
12. Sep 2014 · 16:03 UTC
It is very difficult to control the ship at the first time. It needs some time to be good. Nice idea and challenging game. Graphics and audio are really immersive. Great art direction.
tbam
13. Sep 2014 · 03:29 UTC
Would have loved just a touch more space, but great overall
Yword
13. Sep 2014 · 06:07 UTC
Very unique and innovative! But I think the control is quite hard if the player want to shoot and avoid enemies at the same time. Well done!
apiotrw
13. Sep 2014 · 14:07 UTC
A bit hard to figure out but fun
Moosefly
13. Sep 2014 · 14:46 UTC
Damn that was hard, I have no idea how you managed that 45k score. My best run ended with a score of 546 or so :(. I would've probably liked it a bit more if I didn't always die so soon. Maybe have each hit take off one upgrade or so, so that you could effectively keep regenerating. That might make it too easy, but some variation of the idea would maybe work.

Anssi@MooseflyGames
ZeppelinCaptain
13. Sep 2014 · 22:20 UTC
Took me a while to figure out how things worked, but once I realized what was going on, I exclaimed to myself: "Oh, that's genius!". Really liked the concept, although I was a bit disheartened after seeing your personal best...