How I Learned to Stop Worrying and DIMENSION JUMP by Blobby101

[raw]
made by Blobby101 for LD30 (JAM)
Jim the Spaceman is testing a prototype dimension jumping technology that allows him to cross between 3 alternate worlds, each slightly different.
Help him cross these worlds to the finish and defeat the hostile aliens.

We only got 2 levels done, thanks to some annoying issues with our map format, but we reckon we have a solid base for a game!

In the normal world, physics behaves normally and there's an average number of enemies. In the Aether (World 2), there are no enemies, and gravity flows upwards. In the Hellworld (World 3), there are far more enemies, and stronger gravity - but you get a much higher score per enemy killed!.

Controls
Arrows Keys or WASD to Move
W or Space to Jump
Q / E Dimension Jump
Shift Throw Shuriken


Art & Code
Rhys Clarke (me) & Marcus Lewis (http://www.ludumdare.com/compo/author/EdgeOwl/)

Ratings

Coolness 24% 1907
Overall(Jam) 2.53 735
Fun(Jam) 2.38 689
Graphics(Jam) 2.81 608
Innovation(Jam) 2.47 644
Theme(Jam) 3.13 402

Feedback

teamrocketbear
26. Aug 2014 · 18:12 UTC
Great job. The art style is really fun, enjoyed the wiggly creatures and especially the way Jim flashed between worlds.

Did not get any audio, apologize if I missed it. The platforming was a bit touch and go, and would be a good place to polish but it had a vintage feel that differentiated it.

Also astronaut shurikens, that was a welcome suprise.
TKia_
04. Sep 2014 · 23:36 UTC
Surprisingly fun! I loved the physics and the look of the shuriken-throwing. Especially with a lot of the light enemies, how they just began racing around everywhere once there were a few shuriken stuck in 'em. Also, the dimension-switching was good and a nice use of the theme.
hoyt hoy
05. Sep 2014 · 02:32 UTC
Nice animations when he change the dimensions.
But the jump is to bad... the puzzles is so confused...
I was jump and start falling to infinity at second stage...
maybe some parallax on the background would be nice.
Scipio Xaos
05. Sep 2014 · 02:52 UTC
Interesting game.. only issue is something should have happened if you fell off to your doom. A reset would have been nice.
andrewkennedy
05. Sep 2014 · 05:36 UTC
I like your title, the Dr. Strangelove reference is appreciated :D.

I had trouble getting past the beginning part though - I kept shifting but it looked like I couldn't make the 3rd jump or so?
teamawesome
15. Sep 2014 · 22:01 UTC
Loved the dimension switch animation, but the platforming mechanics could use some polish, I fell off the world as well and just kept falling