Connectiverse by Bernte
I really hope you enjoy. My code got pretty spaghetti but it was massive fun!
It was my first time JavaScript (learned it during yesterday) so I needed a lot of coffee and lost some hair :)
Dig right into the epic quest for mankinds crystal.
And don't judge the Raycaster too hard :)
It was my first time JavaScript (learned it during yesterday) so I needed a lot of coffee and lost some hair :)
Dig right into the epic quest for mankinds crystal.
And don't judge the Raycaster too hard :)
| Web | https://5deeef17afa808f2f89659c0caa8fe886b0b010a.googledrive.com/host/0B9B4dF74gFK4OFk5U2lfNm1pT0U/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=41431 |
Ratings
| Coolness | 45% | 1426 |
| Overall | 3.35 | 402 |
| Audio | 3.75 | 56 |
| Fun | 2.62 | 918 |
| Graphics | 3.46 | 339 |
| Innovation | 3.46 | 321 |
| Mood | 3.63 | 112 |
| Theme | 3.85 | 121 |
Graphics are very nice for something made entirely of spheres - nice sense of depth.
The music is very suitable - how'd you make it?
I like that you've turned a classic NP-Complete problem (Wandering Salesman problem) into a game :P
I have to say, the difficulty is quite unbalanced, It starts off really hard and it easy to get yourself out of energy but later it become quite easy.
But your GUI, and look are awesome, i was fan of the look when you turn around your planet but when you start to game it makes the choose of the good path really hard :
- use same size planet to make clear the distance from us
- use depth of field, or any equivalent (spatial fog, etc..) to give to the player a clear sense of the distance.
If it's your first time in javascript, your next game will be amazing, because this one is cool (even if i can't really judge the difficulty) : simple idea, great look, the song is really deep, and the mouse control, and the GUI are really brillant (exception for the rules, who are badly shown ;).
Music is very nice. Took me a while to discover I could also click and drag to rotate the view.