Clock by nlbi21
Clock - #LDJAM
--Controls --
E - Interact with things and get resources (keep the button pressed for sleep, crafting and drink water).
WASD or arrow keys to move.
Space - Jump. (You can jump twice, jumping to the wall, also grab the edges.)
1 or 2 - For change Weapons, 1 for melee and 2 for range attack.
Left click or left ctrl - for attack.
You can sleep in the bed, drink near the water in the forest, kill animals for meat and eat in the cave near the campfire.
Comments:
I did the best I could alone, it is very difficult to do everything. XD
will update the description.
Some things you intended to do (for reasons of time I could not do):
- More levels.
- Better combat system.
- More resources and better system to get them.
- A final big boss.
- Very short story, but functional.
- System linked to system needs temperatures.
This is a platform game with survival, the objective is to recover a clock to return to your time (Which could not complete, for reasons of time equally wanted to show what you can do only with little knowledge of Unity).
For me the game I had in mind is 40% complete, as it was designed for short duration.
This time I learned to use the raycast2D, who had no idea until I put it into practice, what took me more time was the player control system.
--Controls --
E - Interact with things and get resources (keep the button pressed for sleep, crafting and drink water).
WASD or arrow keys to move.
Space - Jump. (You can jump twice, jumping to the wall, also grab the edges.)
1 or 2 - For change Weapons, 1 for melee and 2 for range attack.
Left click or left ctrl - for attack.
You can sleep in the bed, drink near the water in the forest, kill animals for meat and eat in the cave near the campfire.
Comments:
I did the best I could alone, it is very difficult to do everything. XD
will update the description.
Some things you intended to do (for reasons of time I could not do):
- More levels.
- Better combat system.
- More resources and better system to get them.
- A final big boss.
- Very short story, but functional.
- System linked to system needs temperatures.
This is a platform game with survival, the objective is to recover a clock to return to your time (Which could not complete, for reasons of time equally wanted to show what you can do only with little knowledge of Unity).
For me the game I had in mind is 40% complete, as it was designed for short duration.
This time I learned to use the raycast2D, who had no idea until I put it into practice, what took me more time was the player control system.
| Windows (Original LD36 - A LOT OF BUGS) | https://mega.nz/#!jYIkGYiS!PfXwCMY-GRfiE6LFiZSDN6bEzpm5y-vmKalYxp17Yss |
| Windows (Post-Jam - Update 31/08/2016) | https://mega.nz/#!WJBVyLLZ!xMRTyAF8cpYf7iTrsAGG9P1d-W_UUSpagliW39ORnRk |
| Linux (Post-Jam - Update 31/08/2016) | https://mega.nz/#!OcRVwCJD!JahMetkN4RKNQ0o9ViDFq1fUeA6O8At-dSuXEEx2dVI |
| Web (Post-Jam - Update 01/09/2016) | https://nlbi21.itch.io/clock |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=56356 |
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
@mennchen22 Thanks for commenting is time to update the description, I was very tired the day yesterday.
nice idea and good work on the graphics :) too bad you didnt have time to finish it
Nice game, very complete entry