Nodes of Jucia by pirate-rob

[raw]
made by pirate-rob for LD30 (COMPO)
A game where you jump between worlds, fighting enemies along the way. Endless Fighting sorta. Made for Local co-op

Controls can be mapped. In case it isn't obvious, to switch weapons/passives, use interact key.

You can also rebind keys by clicking on "Player #"

If you can't figure out what all the passives do, read the readme ^^ Weapons are fairly obvious in what they do.

Ratings

Coolness 45% 1426
Overall 3.35 402
Audio 3.00 375
Fun 2.96 633
Graphics 3.64 237
Humor 2.67 354
Innovation 2.96 713
Mood 2.95 588
Theme 3.04 708

Feedback

ViliX
25. Aug 2014 路 03:07 UTC
The pixel art is comfortably polished, I like it :) Only the menu could be a bit improved.
kadybat
25. Aug 2014 路 03:10 UTC
Instead of linking to your download as "Web," you should link to it as Windows, as it links to an .exe download and I went to the link thinking it'd be a browser based game (as Web implies). Hope to see a Mac port, I'd love to try your game it looks fun!
64Mega
25. Aug 2014 路 07:45 UTC
Nicely done! Had a good bit of fun with this one. Died a few times, got pretty far.
Hope you continue to polish it after this!
馃帳 pirate-rob
25. Aug 2014 路 09:53 UTC
@Kabybat
Oh gosh, sorry, That completely slipped my mind. I thought the first download option thingy was default windows *derp*
@ViliX
Yeah, the menu was kinda rushed.
@Mega
Thanks ^^
Jvdo
26. Aug 2014 路 11:00 UTC
Great graphics and enjoyable gameplay. Not as innovative as some of the other games, but enjoyable non the less.
KigurumiDevs
26. Aug 2014 路 11:01 UTC
Wow! This game is amazing :) I love the art and gameplay! Keep it up :D
x1212
26. Aug 2014 路 13:59 UTC
nice game but complicated to control with a german keyboard (z is were the y on a normal keyboards is)
dunin
26. Aug 2014 路 14:00 UTC
fun game. I like the diversity of ennemies. Some explanations about the objects when we take it will be great.
馃帳 pirate-rob
26. Aug 2014 路 14:21 UTC
@x1212 You can rebind keys by clicking on "Player 1" in the menu
@Dunin There's some explanations in the readme of passives, I didn't have time to make in-game ones :/
defacid
27. Aug 2014 路 12:37 UTC
Very solid 8/10 for the jam from this one! The gameplay was varied enough to be fun, though I wish there was some way to tell what some of the items were or what their function was... I still don't know what a couple of the items did or how some of the weapons differed from each other besides the sprites.

I think the music and the title screen were the lowest points of the game, but they still did their jobs successfully!

Great job, man! I played a few times, and I almost quit on the first stage because I kept dying, but I stuck through and got to the 3rd (I think) Ice Stage.
nerd burglars
28. Aug 2014 路 00:38 UTC
You put a lot of energy into 48 hrs! Wow! So many different monsters. Good game :)
MunkeeBacon
28. Aug 2014 路 00:39 UTC
This game has a delightful visual style.
granut100
28. Aug 2014 路 00:49 UTC
Fun game and nice art! It was local co-op which is cool my friends could play it with me ;)
Sunflower
30. Aug 2014 路 12:19 UTC
Decent entry, though a bit too difficult for me; I reached the third world at most, and then got slaughtered by various boomerangs and other shooty things. >.<
Endurion
02. Sep 2014 路 07:20 UTC
Nice! Not too innovative, but interesting. Although all the items are rather confusing without known what is what. I'll chalk that down to 48 hours though.
馃帳 pirate-rob
02. Sep 2014 路 13:00 UTC
@Endurion
Yeah, I left passive descriptions in the readme, no time to implement item descriptors.