Ancient Sketch by Anti
A mad scientist has lost hoped in humanity and sketches out an idea to end all of humanity. But how long will it take? You will be the deciding factor in that.
Made using godot engine, krita, bfrx and abundant-music. Good luck everyone!
Made using godot engine, krita, bfrx and abundant-music. Good luck everyone!
| Windows (64-bit) | https://drive.google.com/open?id=0B312e_E0tZQ-Vks2NlJmZ0wtWlE |
| OS/X (Untested) (64-bit) | https://drive.google.com/open?id=0B312e_E0tZQ-LVRueDZ2OENkNWs |
| Linux (64-bit) | https://drive.google.com/open?id=0B312e_E0tZQ-TEdxc2hhTmZoNFU |
| Source | https://gitlab.com/Antiwrapper/Ludumdare36 |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=33991 |
As for the menu it was quite simple to make. The game engine I'm using is Godot engine and it's very easy to design a basic gui in Godot. I just took a look at your entry and saw that you are developing your own engine in Java and that is awesome. You will learn a lot but be prepared that things are not always that simple to make yourself. Making your own GUI from scratch is one of those things that are a pain in the ass. But if you keep working you will make it and you also gain a lot of experience.
Unfortunately I don't have much time to keep working on this game because I work on a bunch of other projects right now and I also have school so not much free time. Though Godot just added a network api which would make a multiplayer version a lot easier to make. I might make something in the future with the same art style.
This was my 8th Ludum Dare and let me tell you that it never gets easier but the fun is always there. Have a nice day! :D
The leveldesign make the game sometimes to difficult.
Really like the hand drawn art. The car controls are also very good implemented.
++ for godot engine :)