Crack The Market by colludium
Travel the inner solar system in your space ship and trade in illicit substances. You'll need to avoid the police, or be ready to fight - weapon upgrades and other spoils await you...
Can you make your fortune or will the police and pirates ruin your dreams? This is a fight / trade / steal / get robbed space adventure (of sorts)....
Requires keyboard and mouse input.
This HTML5 trading and space shooter game is my second LD entry - I hope you enjoy it!!
Edit to add - I misinterpreted the competition rules - the music was open source and not my own work! Technically, this game should have been entered in The Jam rather than the 48 Hour Compo. Please consider this when reviewing it.
Can you make your fortune or will the police and pirates ruin your dreams? This is a fight / trade / steal / get robbed space adventure (of sorts)....
Requires keyboard and mouse input.
This HTML5 trading and space shooter game is my second LD entry - I hope you enjoy it!!
Edit to add - I misinterpreted the competition rules - the music was open source and not my own work! Technically, this game should have been entered in The Jam rather than the 48 Hour Compo. Please consider this when reviewing it.
Ratings
| Coolness | 55% | 3 |
| Overall | 3.26 | 504 |
| Audio | 3.21 | 274 |
| Fun | 3.03 | 575 |
| Graphics | 2.94 | 663 |
| Humor | 3.52 | 66 |
| Innovation | 2.90 | 750 |
| Mood | 3.00 | 534 |
| Theme | 3.00 | 724 |
Good job
Still, there's a fair amount of work accomplished in 48 hours so well done! The music works well with it, too.
I'm glad to hear you're turning it into a full game. Keep us posted.
It's a compo entry, and though it contains assets (graphics and music) that you haven't done yourself. I feel I must downvote on those aspect in regards to other entries that even if they are less nice looking/sounding, at least, were made within the time of the compo, according to those rules.
DrugWars game/mechanics are funny. Adding the (slow) spaceship "transport" to it between planets... was kind of a good idea, but it did slow down the gameplay and made the pass from a spot to another quite tedious.
Apparently shooting the (numerous) cops did not have any kind of repercussion in the game (I saw no other waves of more aggressive cops chasing me down).
The interface in the merchandise transaction screen was a bit cluttered, and the fact that suddenly I had to use the mouse (compared to the ship being controlled with the keyboard) made it feel disconnected (or the ship felt disconnected, either).
I also felt like there were too many merchandises to remember, and I would have loved less of them, but more informations like what were the prices I had bought the merchandises at, or at least the average price for each of the merchandise I have in stock.
I would have enjoyed as well that the text field/number gives me the current total amount I was going to buy/sell (10 Y at 3.50 each => 35 $).
I would have enjoyed that the field let me know I was going over the amount available.
I would have enjoyed that the map stayed up or opens itself again when leaving the trade screen.
Overall it's mostly interface issues that would have made the gameplay smoother.
The galaxy is possibly a bit too expanded for the game to be really enjoyable as it could/should, but otherwise the idea to expand on DrugWars works and could be taken further in a more coherent way.
I understand how this project got you stressed, the scope is possibly a bit too big for a compo/jam, you possibly tried to tie too much stuff inside instead of focusing on a specific mechanic and polish it.
I hope you understand my critic is intended as constructive and not to shoot the game down for the sake of critic.
Congratulations on releasing a game during the compo time !
My bad on that one, I thought I had recognized some other graphics. Graphic note changed :)
Plays pretty well. I would have liked "buy max" and "sell all" buttons for quicker transacting. But I like the combination of economy and spaceflight.
On Chrome the "buy" button doesn't appear for me, so I got stuck like someone else did above. Firefox worked fine, though.