ConnGame by TeamConn
A (hopefully humorous) text adventure game with a twist that we do not want to spoil in advance (see below if you are impatient). Made by Max Maag, Christian Reuter and Bernd Bohmeier @ Multimedia Communications Lab, TU Darmstadt, Germany. Powered by Unity.
==== Spoilers with all presents(Rot13 - http://www.rot13.com/) ====
Bhe vagrecergngvba bs gur gurzr: Qhevat gur oernxf lbh ner fhccbfrq gb cynl bgure tnzrf sebz bhe wnz ybpngvbaf - gur barf ersreraprq va rnpu jbeyq. Gurer lbh pna trg n cerfrag juvpu nyybjf lbh gb trg shegure va guvf tnzr, juvpu vf gur pbaarpgvat ryrzrag orgjrra gur jbeyqf.
Vs lbh pnaabg svther bhg juvpu bgure tnzrf ner gur barf ersreraprq be va pnfr bs grpuavpny qvssvphygvrf, gur pbqrf ner nf sbyybjf:
1. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25695 - vpr
2. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25311 +
uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25914 - 403
3. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25515 - ureb
4. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25569 - zbba
5. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25941 - uryc
6. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=38528 - phor
==== Spoilers with all presents(Rot13 - http://www.rot13.com/) ====
Bhe vagrecergngvba bs gur gurzr: Qhevat gur oernxf lbh ner fhccbfrq gb cynl bgure tnzrf sebz bhe wnz ybpngvbaf - gur barf ersreraprq va rnpu jbeyq. Gurer lbh pna trg n cerfrag juvpu nyybjf lbh gb trg shegure va guvf tnzr, juvpu vf gur pbaarpgvat ryrzrag orgjrra gur jbeyqf.
Vs lbh pnaabg svther bhg juvpu bgure tnzrf ner gur barf ersreraprq be va pnfr bs grpuavpny qvssvphygvrf, gur pbqrf ner nf sbyybjf:
1. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25695 - vpr
2. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25311 +
uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25914 - 403
3. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25515 - ureb
4. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25569 - zbba
5. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=25941 - uryc
6. uggc://jjj.yhqhzqner.pbz/pbzcb/yhqhz-qner-30/?npgvba=cerivrj&hvq=38528 - phor
Ratings
| Coolness | 66% | 3 |
| Overall(Jam) | 3.11 | 464 |
| Fun(Jam) | 3.12 | 330 |
| Graphics(Jam) | 2.00 | 750 |
| Humor(Jam) | 3.71 | 53 |
| Innovation(Jam) | 3.57 | 126 |
| Mood(Jam) | 3.03 | 416 |
| Theme(Jam) | 3.35 | 299 |
For the people that dont want to play the other games, there ist a spoiler with all passwords.
Great job on the responses of the player character, sometimes it was a bit snappy, but it played it's role just perfectly well :D
And yeah... searching through 2500 games isn't exactly the greatest method, so I admit that I made use of the rot13. It does fit the theme really well, though ^_^
But sometimes the puzzles took me quite a while because I had to talk to the character several times about a specific item and I just couldn't remeber what I had already talked to him about so I had to try every item.
But really one of the best interpretations of the theme.