ConnectTheWorlds by mrexcessive

[raw]
made by mrexcessive for LD30 (COMPO)
Thank you for trying my little game.

Built with lovely tools: Construct2, Audacity, Gimp

Multiple-lunar-lander, trek your way across the Galaxy.
Probably easier to play on devices with touch-screens (update: I am trying to add keyboard shortcuts, before deadline)
(update2: Keyboard shortcuts for Landing added - see ingame help text on lander screen)


HTML5 so should work on any platform Browser and Javascript permitting.


Tested on W8, W7 (IE11 and IE9), iPhone5, Nexus7.
Please let me know if you find any problems.
Contact details in source if you have problems getting it to run from source.

Ratings

Coolness 100% 1
Overall 2.72 1002
Audio 2.18 818
Fun 2.63 904
Graphics 2.43 965
Humor 3.03 197
Innovation 2.39 1049
Mood 2.59 886
Theme 2.65 918

Feedback

ninjascript
25. Aug 2014 路 05:21 UTC
Good humor and nice graphics!
ViliX
25. Aug 2014 路 05:21 UTC
Fun to play, but need some polishing.
Tanner
25. Aug 2014 路 06:06 UTC
Great game!
pusheax
25. Aug 2014 路 07:50 UTC
Web version on pc: I can burn fuel but cannot change orientation of the ship. I tried arrows, wasd, mouse - nothing works.
馃帳 mrexcessive
25. Aug 2014 路 08:24 UTC
@pusheax Indeed you can't change orientation of ship... it's just a vertical descender - that was on the wish list... but time is a pirate's monkey - or something equally profound. Anyway, isn't it hard enough like it is ?!
royvanrijn
25. Aug 2014 路 08:38 UTC
Took me a while to get used to the controls, but I managed to land sometimes. I did get stuck in the help once (needed to refresh the page out of it).
MintArcade
25. Aug 2014 路 08:48 UTC
Nice to play, but sound little scary ;)
Franklins Ghost
25. Aug 2014 路 09:09 UTC
Liked the different screens but had a bug where one time the crash landing on the planet seemed to bug out and the lander just stayed in space not moving down.
Makio
25. Aug 2014 路 09:21 UTC
I crash so much at start but finally get it ! crazy sound xD, i like it
soyliquid
25. Aug 2014 路 09:42 UTC
Simple and rough landing game. I got feel text is good.
I wanted more decent ending scene.
badlydrawnrod
25. Aug 2014 路 10:11 UTC
Some of those planets are difficult to land on, but I kept going back for more. Great humour too.
馃帳 mrexcessive
25. Aug 2014 路 13:23 UTC
Thank you for your comments.
You can get out of the Help by just continuing to click on the ? until all help pages have been displayed...
psychomonster
25. Aug 2014 路 14:19 UTC
Hello there. I love games like lander. Nice to have a fully mobile device compatibility. Great game and very challenging. The sound is ehhh remarkable ;)
FeYbraNt
25. Aug 2014 路 14:22 UTC
I just don't find the relation with the theme but the game is great ! It's so hard to land and i like it.
anserran
25. Aug 2014 路 15:01 UTC
Took me a while to understand the landing controls. Maybe it could start with engine power and burn duration set to 1 by default? Once understood, they were smooth. I also liked the planets screen.
Josh H
25. Aug 2014 路 16:00 UTC
It took me a few crashes to figure out what I was doing wrong. After that, I made a couple landings. Interesting take on the theme. Nice job!
kidanger
25. Aug 2014 路 16:07 UTC
The scenario is fun, graphics are OK, gameplay is cool but I can only control the engine with the mouse, on my keyboard the 123/456 keys don't work.
awesomeusername
25. Aug 2014 路 16:10 UTC
I appreciate your humor.

Is there a limited amount of fuel or something? On one of the planets I could only burn a few times before it stopped and made an error sound.
Cosmologicon
25. Aug 2014 路 16:45 UTC
The controls are so simple I expected it to be repetitive, but there's a good progression and difficulty curve here.
馃帳 mrexcessive
25. Aug 2014 路 16:49 UTC
@awesomeusername if you read the text from each planet... one of them gives your ships computer a virus.. which means it forgets the power+burn settings you have set. There may be (!ahem) an antidote on a later planet.
@kidanger not sure why keys not working for you... Numpad keys or main ones ? The app has to have focus... other than that I can't reproduce the problem. What browser,version and OS do you have ?
43iscoding
25. Aug 2014 路 16:56 UTC
Landing ship is way too easy! Good idea tho!
McFood
25. Aug 2014 路 19:29 UTC
Ahh good old lunar lander. Every comment and planet description was hilarious. Great job, lots of fun =D
highlyinteractive
25. Aug 2014 路 19:47 UTC
It was fun until the computer started to forget my settings - then it was just impossible! Still, good job
egos
26. Aug 2014 路 00:14 UTC
humour is good sound less
KunoNoOni
26. Aug 2014 路 01:32 UTC
I liked the saying when you click on the planets. cool game.
Kiwiboi
26. Aug 2014 路 03:22 UTC
This was so funny, and well made. The question marked really helped out so that was important, and great dialogue! :)
Crawler Studios
26. Aug 2014 路 03:46 UTC
Very cool concept. Really liked how each planet had a description. Nice job!
vulpineblazeyt
26. Aug 2014 路 06:03 UTC
Nice graphics, interesting descriptions, landing was a little difficult. Not bad.
Will Edwards
26. Aug 2014 路 07:02 UTC
Soon worked it out :)

Would be nice if the planets had custom artwork.
馃帳 mrexcessive
26. Aug 2014 路 09:14 UTC
@All thank you for lovely feedback!
@WillEdwards... yes customising more than just the planet surface was in the original plan, but I ran out of time unfortunately.
maad9
26. Aug 2014 路 09:20 UTC
Simple and fun. Well done!
pjimmy
26. Aug 2014 路 11:38 UTC
pretty nice
jawm
26. Aug 2014 路 12:59 UTC
audio is very loud
馃帳 mrexcessive
26. Aug 2014 路 13:04 UTC
@jawm apologies for audio, I did a lot of testing on small devices like iPhone and Nexus and it wasn't so OP there.
ivanhlb
26. Aug 2014 路 13:05 UTC
The graphics is abit of a letdown, but otherwise good try.
INC$D021
26. Aug 2014 路 14:00 UTC
Simple and fun. Nice job.
commodoreKid
26. Aug 2014 路 14:32 UTC
Sounds are disturbing, especially that alarm. Gameplay is good but everything needs polishing.
DustyStylus
26. Aug 2014 路 14:39 UTC
Nice little thrust-em-up. :D
Cheshyr
26. Aug 2014 路 14:43 UTC
interesting idea. a little too twitchy at places, and the audio could use some tuning, but nicely done!
BadgerPriest
26. Aug 2014 路 16:24 UTC
Interesting take on the lander genre, though the physics seem rather wonky and the game gets a little silly at the really high-gravity planets.

I think I must have not done the levels in the intended order, as I got the message about fixing the virus before I got the virus in the first place.
AtkinsSJ
26. Aug 2014 路 16:43 UTC
I struggled a lot with the keyboard controls, but I enjoyed it once I started using a touch-screen. Satisfying to finally beat all the planets! :D
imdigitaljim
26. Aug 2014 路 18:03 UTC
This game was worth every second! Great job
nerd burglars
26. Aug 2014 路 18:27 UTC
I played the web version and was not able to alter anything when landing on Sunnydale, I just kept crashing...
ReddogStone
26. Aug 2014 路 18:27 UTC
I like the humour of this game. The game-play, however, gets a bit boring quite fast. Still it was fun to play for a couple of minutes.
Corn茅 Dorrestijn
26. Aug 2014 路 19:12 UTC
That was some nasty radiation i hit there. Nice game, could have had some more features to it.
andrewkennedy
26. Aug 2014 路 19:53 UTC
Felt a lot like Lunar Lander, only a lot less frustrating :D. I liked the Hitchhiker reference (I didn't see the Ravenous Bugblatter Beast thankfully).

Also please tell me that Sunnydale was a Buffy reference :P
馃帳 mrexcessive
26. Aug 2014 路 20:44 UTC
@AndrewKennedy - yes a Buffy Reference.
@Nerd Burglars - you need to select both button 1's, and then click burn. It's based on how the Apollo craft engines were 'programmed' (very... very... roughly) - You couldn't have a human try for a 1.753 second burn... we aren't that good at timing things.
katanagari7c1
26. Aug 2014 路 21:36 UTC
It cost me a bit to figure out how to land on the planets, once I did this becomes fun.Love the completely impartial summary of the landings... and references to Hitchhiker's guide to the galaxy maybe? :)
alhvi
27. Aug 2014 路 00:28 UTC
Nice game, took me a while to figure out the controls(web desktop). Maybe you could start each landing with 1 power and 1 duration by default. I liked the funny planet descriptions.
chongdashu
27. Aug 2014 路 00:45 UTC
Took a bit of getting used too, but got the hang of it after a while! Maybe instead of labelling 1,2,3,4 for both engine power and burn duration, label them according to the keys that should be pressed? Nice job anyhow!
mechabit
27. Aug 2014 路 01:00 UTC
OMG the computer virus makes the game so much harder/impossible. Some funny text though
jshaffer94247
27. Aug 2014 路 01:07 UTC
I managed most of the planets in that first screen, but Clarence was problematic! Not all landings operated the same and I don't know why. Text is funny but hard to read because it is partially transparent and sometimes text overlays the "initiate landing" button. Overall, enjoyed playing and I'd be ready for it to have another level of complexity as soon as I can figure out if Clarence is a difficult one or a bug. :)
馃帳 mrexcessive
27. Aug 2014 路 05:58 UTC
@All thank you for playing and your comments.
@jshaffer94247 Clarence isn't bugged, just difficult, especially if you still have the computer virus...which was picked up at D'Hares.
MyougaHiroshi
27. Aug 2014 路 07:15 UTC
Nice game, but it was hard to undestand on the first level xD
Zolmeister
27. Aug 2014 路 07:18 UTC
Fun! Really enjoyed it. (Those high-gravity planets are hard!!!)
J-d-H
27. Aug 2014 路 08:11 UTC
Landing controls won't work for me. I tried keyboard and mouse. Only thing I get is some sort of denial sound, but nothing changes... (Using Win 8.1)
ajopart
27. Aug 2014 路 09:06 UTC
Great ! I want to see which upgrade I will receive on the next planet. Efficient graphics too !
nilstastic
27. Aug 2014 路 09:27 UTC
Pros: Lander games are always fun!
Cons: Quite hard to control, should be a bit more intuitive.
馃帳 mrexcessive
27. Aug 2014 路 11:14 UTC
@nilstastic It's definitely possible to do all planets, but yes supposed to be very tough especially from middle onwards (once you get the virus!)
@J-d-H the denial sound is (...should be...) if you try to press Burn but have not yet selected an engine power ('1' at start) and a burn duration ('1' at start). You can earn the engine upgrades
Apologies if you tried this.. I developed it on W8.1 tested in Chrome/Firefox/IE. Probably works best in Chrome as HTML5 generally better there at present.
Jacic
27. Aug 2014 路 15:43 UTC
It's pretty basic. Maybe add some way to move left and right and avoid obstacles? Still pretty fun.
pythong
27. Aug 2014 路 16:26 UTC
the sound startled me. a lot
Jedi
27. Aug 2014 路 17:01 UTC
Took me a few deaths to figure it out. I didn't care for the buttony controls, but in a way I guess it's more simulation like. I thought the ship fell impossibly fast on the high gravity planets; maybe there's some framerate dependency?

Loved the HitchHiker's Guide references :)

I thought it was clever how you stretched the gameplay into multiple levels, and the backstory of each planet helps to make each one fresh.

I didn't finish this (my ship was falling faster than I could react once the engines started shutting off randomly) but this feels like a complete entry all the same.

Good job!
馃帳 mrexcessive
27. Aug 2014 路 17:36 UTC
@Jacic there are no obstacles, well other than landing pad and planet - didn't have time for them ;)
@pythong - sorry about the sound volume ! Alarms are meant to be alarming tho' !
@Jedi thank you. Should not be framerate dependent, you need to slow earlier. Much easier on touchscreen or with keyboard - mouse once engine is broken is not at all easy.
Cheers all...
John Drury
27. Aug 2014 路 19:46 UTC
Fun! would like to see a polished version
zeal
27. Aug 2014 路 19:47 UTC
Interesting concept and entertaining gameplay. I liked the mission success summaries. Nice job!
Crefossus
27. Aug 2014 路 22:43 UTC
I like the celebration music. The Burn button should just be held down and maybe the power should stay at the previously selected one and default to 1. It does start to have a nice ritual feel to it though, like starting a car or ... controlling a spaceship. Maybe make the buttons glow or a tutorial for the first planet?

The background/stars are done well but the foreground/rocks are a little rough on the edges.

You did a great job of balancing when the ship blows up, as I never felt like I should have lived when I died.

I love the feedback when your velocity is too high (sound and explosion effects)
Lokarunith
27. Aug 2014 路 23:43 UTC
solid entry, when I finished it and I saw the new engine power I thought that I could launch the rocket into the space and maybe see an animation of the supernova, but instead I crushed against a cloud of nasty radiation, :p
馃帳 mrexcessive
28. Aug 2014 路 06:11 UTC
Cheers both -:) great f/b

I wanted the Burn button to trigger a burn rather than manual control of the rocket, because that how the real thing worked. Humans not got enough at fine timing to be trusted with direct control. Was hoping to introduce fuel rationing but ran out of time.
stephenhaney
28. Aug 2014 路 06:43 UTC
Nice - pretty fun gameplay. I always liked these types of games. Obviously lacks polish, but you got a lot done in 48 hours! The level select screen and build out of multiple worlds is pretty cool.

As mentioned, that alarm is alarming! My poor cat is growling at my speakers. I am too.

Still, there is something quite charming about your game. It's more than the sum of its parts. Nice work!
rogueNoodle
28. Aug 2014 路 08:43 UTC
Had a lot of fun with this one! Great humour and surprisingly fun (& tricky!) landing mechanic.
gnerkus
28. Aug 2014 路 08:45 UTC
I couldn't control the ship. =(
buckslice
28. Aug 2014 路 08:49 UTC
Fun game. Great humor haha!
MechanicMoon
28. Aug 2014 路 18:12 UTC
It is a good job, but it detracts from the sound. Good luck!
jukimv1986
28. Aug 2014 路 18:59 UTC
good effort, it was nice to play it and good difficulty curve
Tanser
28. Aug 2014 路 19:53 UTC
Interesting game, sounds a little bit strange tho :)
snooze82
28. Aug 2014 路 20:14 UTC
I liked G枚tterd盲mmerung ;)
IAmSpencer
29. Aug 2014 路 00:25 UTC
nice idea and I liked the landing mechanic. with just a little polish this could be very fun, nice job! :)
PaperboxStudios
29. Aug 2014 路 06:26 UTC
The sound effects were a bit annoying in the game but the game was fun and it had a hook to it even though it was so simple it kept me coming back for more. The graphics need some more work as does the sound but overall it's a good game.
anssipe
29. Aug 2014 路 07:29 UTC
Hehe, that core infection made me laugh, even it did make the game it self a bit frustrating... Nice and simple game. Good work!
Sascha
29. Aug 2014 路 14:52 UTC
I liked the idea of travelling from world to world, and to see some writing and descriptions of the world included.

The controls for the gameplay were very unintuitive though (why burn duration as a mechanic, when a long hold of the button could have done the same?). All in all, a nice entry.
馃帳 mrexcessive
29. Aug 2014 路 15:04 UTC
@Sascha burn duration is a mechanic because that's how craft are controlled. People can't accurately time a short burn. Also... at higher levels, the longer duration burns reduce the chance of a computer failure having an impact during the approach...
Tomker
29. Aug 2014 路 15:49 UTC
Nice work, needs a bit more work on graphic, but anyway gj.
Jaucheman
29. Aug 2014 路 16:38 UTC
Great game! I really like the little storys about the planets :D
01F0
29. Aug 2014 路 17:34 UTC
+ soothing landing music!
+ hitchiker's guide to the galaxy reference
+ the intense pressure of landing the spaceship!!
+ multiple levels
+ multiplayer ;) I played it with my girlfriend, she set the engines and I clicked like a maniac :D
+ cat planet

- could have needed a retry button on each planet :)

great game! we had a great time playing it!
馃帳 mrexcessive
29. Aug 2014 路 20:27 UTC
@O1F0 you can click the planets again to replay the ones you enjoyed ;)
vinull
30. Aug 2014 路 01:39 UTC
Nice game - the 4th planet (the big moon) proved to be to erratic for me to land, but I enjoyed some of the humor in the text.
sP0CkEr2
30. Aug 2014 路 04:11 UTC
This game was a little annoying because of the sounds. I also did not understand why the controls stopped working sometimes and made me crash. A little frustrating. Nice effort tho.
馃帳 mrexcessive
30. Aug 2014 路 05:29 UTC
@sPoCkEr2 - read the text in game...
Reverend Speed
30. Aug 2014 路 08:17 UTC
Learning the controls took a bit of work, even after I'd found the instructions! =) But I really appreciate the humour of the game - the Thus Spake Zarathustra (Sunrise) bit on piano was excellent. Also appreciate your work on the parallax! Tuning the engines was pretty fun once I figured out what I was supposed to be doing, but I ran into increasingly serious issues where the planet I clicked on didn't end up being the planet I wanted to go to - which prevented me from finishing the game. Annoying - I was three planets away from the end. Still, great job for two days!
Oana
30. Aug 2014 路 10:32 UTC
Cute idea. I like the progression curve and the story.

It took me quite a while to figure out how to use the controls. It is rather weird, although it makes sense once you get it.

My one big problem was that after a while, my engine power and burn duration would randomly get deselected after pressing a few times. Also, the sounds were rather annoying (my sounds are rather bad too, so that's a common thing heh).
RFMTeam
30. Aug 2014 路 12:16 UTC
hahah i like the sound of panic with this glitched graphics! pretty good mood for the kind of game
馃帳 mrexcessive
30. Aug 2014 路 17:11 UTC
@Oana and others... yes the random deselection of engine power and burn duration is intentional... text of story says your computer goes wrong after planet D'Hares...
It gets fixed later... if you do enough planets... top centre ;)
KingBolonzo
31. Aug 2014 路 02:29 UTC
Like it alot I keep crashing and it makes me wanna play more ahhhhh!!!
Dry Tree
31. Aug 2014 路 11:27 UTC
Nice game, good level of challenge. A couple of minor issues where old message windows would sometimes overlap new ones, also it seemed to me that the alert sound played too readily - I felt in control doing a slow safe landing that was successful but still the alert sounded anyway. Good job overall though :)
sbarrio
31. Aug 2014 路 11:39 UTC
Fun to play. I really liked reading every planet description :)
Jhelle
31. Aug 2014 路 14:20 UTC
Game was enjoyable but could use a bit more depth. Also the sudden sounds scared me (should've turned down my volume :p).

Good job!
sandbaydev
31. Aug 2014 路 14:23 UTC
How do I control this thing!
馃帳 mrexcessive
31. Aug 2014 路 15:17 UTC
@sandbaydev select burn power and duration, then press burn button, so 1, 1, BURN (at start), then repeatedly press BURN when you want to fire a short low-power burn... That should do the first landing for you!
sandbaydev
31. Aug 2014 路 15:39 UTC
Roger that!
gwa
31. Aug 2014 路 15:42 UTC
nice little game only the sound anoys a little bit
sandbaydev
31. Aug 2014 路 15:44 UTC
I played this game on my mouse, not on a touch device. I can see how much better this probably is on a touch device. Pretty nice idea to have different gravity, burn rates and such. Buttons would have been nice to give some feedback that I've pressed them, also after initiating the landing I would have appreciated a short pause before the falling begins.

Nice entry.
馃帳 mrexcessive
31. Aug 2014 路 18:33 UTC
@sandbaydev Cheers for the retry and f/b!
LandoSystems
31. Aug 2014 路 20:30 UTC
Did not know what to do... just crashed every time no matter what... Need moar instructions!
bluesky
31. Aug 2014 路 20:40 UTC
this game is awesome. Really nice done!
OrangeeZ
31. Aug 2014 路 20:48 UTC
Strangely, this somehow captured me until the very end. While unbalanced and sometimes buggy, the game was so damn fun to play.
馃帳 mrexcessive
31. Aug 2014 路 20:54 UTC
Thanks all.
@LandoSystems - click the ? on the screens for help, there are 3 or 4 help screens. Different help on galactic map from lander screen. Both pause game while you read. Just keep clicking ? until help goes away again !
JavadocMD
31. Aug 2014 路 21:27 UTC
I liked the humorous texts sprinkled throughout. This was a fun variation on the classic lunar lander game!

I have the following suggestions for refinement. It would be helpful to get a chance to look at the gravity setting before you start falling. Maybe just a one second pause to get ready. For keyboard shortcuts, I suggest something more like QWER for engine power and ASDF for burn time, so that one hand can comfortably select both.

Also, when the computer starts forgetting your settings, there should be a sound effect that indicates when this happens. Otherwise I don't know until I hit Burn next, which might be fatal. It does add an element of challenge, which I'm sure is what you were going for, but in its current state it feels a little unfair.

Sound effects overall could use some volume balancing.

Also at some point the game bugged out and kept telling me I had just successfully landed on Espere, despite having actually landed on a different planet, so I'm afraid I couldn't complete the game. :(
Dohan
31. Aug 2014 路 21:30 UTC
As the planet "Espere" overlaps the "Initiate landing" button, it seems there's a bug that you always land in that planet if you click the wrong part of the button. Other than that, I really liked the idea of tinker the engine performance depending on the planet gravity.
Kortuga
31. Aug 2014 路 23:22 UTC
Thought the humor was good but ultimately the gameplay is just a lander with varying boost strength.
馃帳 mrexcessive
01. Sep 2014 路 06:17 UTC
@JavadocMD thank you for the detailed f/b. Only added keyboard last minute so didn't think it through - yes QWER would probably be better, but of course there'd be the AZERTY issue.
Re. computer going wrong, yes this would be better with an effect of some sort on cutout, perhaps even a persistent effect to show it is in a broken state also.

I realised the Espere problem a day after - I hope it doesn't cause too many people problems (hope - geddit!)

Cheers again!!
Cake&Code
01. Sep 2014 路 07:22 UTC
Some of the later planets made it hard to judge how much you could thrust before not being able to anymore. It was fun but a bit finnicky.
kostka
01. Sep 2014 路 10:33 UTC
Very nice game, fun to play.
Little annoying sounds but it's just for me.
One thing, for Burn Duration keys are 6,7,8,9 not starting from 5 like you write in help. It was little confusing.(Maybe someone said this but You have so many comments that I could not find it:)
馃帳 mrexcessive
01. Sep 2014 路 13:36 UTC
@kostka you're right about the burn duration keys being 6789, keyboard did not get enough testing, and the new help wasn't checked enough. Sorry 'bout that!
Code White
01. Sep 2014 路 13:43 UTC
Nice one!
dook
01. Sep 2014 路 19:00 UTC
Nice concept. I thought it was a little too hectic, but I like the idea of a more 'programmable' lunar lander game :) All games are better with sound, but that alarm was a bit much after a while ;)
stvr
01. Sep 2014 路 19:24 UTC
I can't burn? Burning seems to do nothing.
馃帳 mrexcessive
01. Sep 2014 路 19:54 UTC
@stvr you need to set power and duration before pressing BURN... It says in the help and the instructions...
LeftRight92
01. Sep 2014 路 20:38 UTC
The controls are unnecessarily complicated (unless I'm missing something). Maybe keyboard controls would've been better? Feels like this game ultimately boils down to click spam
馃帳 mrexcessive
02. Sep 2014 路 06:37 UTC
@LeftRight92 you're missing something...
vividhelix
02. Sep 2014 路 08:36 UTC
Good marks on humor. This one made me really curious, I had to get to the end. The few levels where it was broken were tricky, but luckily the dev implemented keyboard shortcuts to help out :) Good job!
Xeke_Death
02. Sep 2014 路 10:58 UTC
Was having fun until I got the virus that made the lander forget settings... Crashed multiple times because it cut out close to landing on a high gravity planet...
Good work on all the text, was a good read...
Sunflower
02. Sep 2014 路 16:43 UTC
Instruction, instructions, instructions... they are really needed; I lost some time trying to figure out how to play your game at all and almost gave up. Having that figured out, the rest was pretty easy... u_u"
Also, these velocity alert sound and wrong planet sound are so annoying. D:

Aside from that, somewhat decent game, but not particularly exciting gameplay-wise; the most interesting moment was apparently some virus that caused engines and burning settings to be reset. Also, I have no idea what the green bar was supposed to represent. ^^"

The CD-coloured aura on completed planets was fancy, though, as well as the particles flying from planets to land on. ;)
馃帳 mrexcessive
02. Sep 2014 路 17:20 UTC
@Sunflower... sorry I thought the Help ? was too blatant! I agree, in retrospect I should have added more clear direction for the first level.
whalebot
02. Sep 2014 路 18:33 UTC
Pretty funny :) Took me about ten tries to figure out how the heck to make my burners work, but once I figured it out, it was a decent game mechanic.
Trilby
02. Sep 2014 路 19:57 UTC
I think it's an okay game.

For the desktop, I think it would be better if the entire game is controlled by a keyboard. I didn't like repeatedly clicking on my mouse.
Pat AfterMoon
02. Sep 2014 路 20:08 UTC
Playing on PC Desktop and missed this line at first :
"(update2: Keyboard shortcuts for Landing added - see ingame help text on lander screen)"

With Keyboard, I've beaten all planet at first try, even with the "virus".
Hypnohustla
03. Sep 2014 路 07:46 UTC
I wish the help screen would explain how the game is played. Took me a while to know how to land the ship. Once that was done, it was fun to fiddle with the controls. Good job :)
馃帳 mrexcessive
03. Sep 2014 路 11:04 UTC
@Hypnohustla I also should have made it clear that the help is different on the Lander screen ;) UI design really does need sitting on shoulder of 100s of users, watching them using your 'obvious' toy and realising just how opaque it is.
se1by
03. Sep 2014 路 14:31 UTC
Landing got pretty hard, but otherwise a great game!
lkr
03. Sep 2014 路 21:48 UTC
Was fun figuring out how to land on the different planets, and a nice touch with the engine upgrades :)

It was pretty frustrating how the engines randomly turned themselves off though.

All in all fun game!
ConflictiveLabs
03. Sep 2014 路 21:57 UTC
Not easy to master but quite engaging once you get the gist of it. The alarm SFX was mildly annoying but I guess that's how emergency alerts are supposed to sound. Graphics and music could be improved of course but for a 48h game they are OK.

Quite a good game overall!
dokidoki
04. Sep 2014 路 02:58 UTC
Funny text. Good job. :)
HotBoxGames
04. Sep 2014 路 19:42 UTC
Nice concept - bugged out halfway through so couldn't continue! :(
dylanwolf
05. Sep 2014 路 03:05 UTC
The map and upgrades adds a lot of polish/complexity to lunar lander gameplay. While the "virus" was a neat idea, I got stuck because it ramped up the difficulty too quickly.
arhpositive
05. Sep 2014 路 17:33 UTC
Interesting try, a simple game to understand but real hard to beat sometimes, especially when sound feedback and visual feedback on giving the ideal landing speed does not give a clear idea when everything is happening too fast.

Other than that, I had no issues with the game at all and the victory music was great. :)
Arakade
05. Sep 2014 路 21:38 UTC
Yep, fun but gets a little repetitive with the humour becoming the only motivating factor. Bravo for braving doing it in HTML5 though! Gleep! Oh, also a double encore for the marvellous humour and references :-)
tiff
06. Sep 2014 路 00:30 UTC
Really cool! Great work!
SnoringFrog
06. Sep 2014 路 00:46 UTC
After getting the virus, I found trying to turn the engines back on while falling too frustrating to be able to land on the 7 and 8 gravity planets. Would have been much easier if the engine controls were on the left so I didn't have to try to do everything with one finger or hold my phone in a very unusual way.
馃帳 mrexcessive
06. Sep 2014 路 11:25 UTC
@All... Thank you! Comments and suggestions are much appreciated.
@Arakade cheers - I normally code for Unity as I like C# a lot... and the Unity virtual world is cool.. but been doing 2D for LDs for a while and Construct2 seemed a better fit for doing that quickly... in some ways HTML5 a definite advantage plus the ease of export to various app stores.
@SnoringFrog yes virus is a pain! supposed to be though. Many have finished though I can't do it reliably myself ;-) Controls actually started on left... moved during 1st day to right - was going to make it configurable but too low on priority list.
HeyChinaski
06. Sep 2014 路 20:24 UTC
Nice writing. I didn't enjoy scrabbling to select the initial settings at the start of each stage. Great work on making a simple mechanic fun.
pansapiens
07. Sep 2014 路 11:02 UTC
Some very amusing dialog text in there - lots of great references :) I would have never though that Lunar Lander could be made fresh by stringing together levels with a story and some powerups ! Great work.
Posva
07. Sep 2014 路 15:54 UTC
Fun to play and nice graphics but the audio is quite annoying to be honest :P
defacid
07. Sep 2014 路 16:22 UTC
This game has a good heart but needs overall polish. The sound bit was annoying and the later stages in the game didn't make me feel like I was controlling the landing but instead making my ship violently shake up and down. :P
George
07. Sep 2014 路 17:10 UTC
Nice little game - the sounds scared me!
Acuity
08. Sep 2014 路 02:53 UTC
Pretty neat game! My only complaint is about the "you're doing something wrong" sound that plays when I click something I'm not allowed to click (like a greyed out planet or the burn button when my engine settings reset).
Sestren
11. Sep 2014 路 02:40 UTC
Reminds me of Ship Chip Lander from Cosmic Osmo and the Worlds Beyond the Mackerel. Nice game!
JonathanG
12. Sep 2014 路 12:34 UTC
Strong humour and some good core mechanics. A little hard to get to grips with - setting a default power/burn may have helped there.
MerlijnVH
12. Sep 2014 路 20:47 UTC
Nice entry! I like these type of games. The sounds were a bit painful to my ears, though. More so than my game. :)
apiotrw
13. Sep 2014 路 16:10 UTC
Good work
TobiasW
14. Sep 2014 路 22:22 UTC
The gameplay is a bit on the simple side, but still fun - and I really like that the highest setting isn't always best, but you have to mix and match a bit! The graphics (especially the color choices) feel a bit retro for some reason. The flavor texts are great! I wish I could've seen more of it, but the gameplay got really frustrating after picking up the virus - which was an interesting idea (a negative power-up, so to speak), but I feel that it ramps the difficulty up too much.
davisan
15. Sep 2014 路 00:22 UTC
Very nice! The virus was a great addition to the game mechanics.
porglezomp
15. Sep 2014 路 03:37 UTC
Look, the high gravity ones are nearly impossible to land on already, the virus isn't helping.

Haha. Really though, it's fun, and the help text is really really useful.
raddevon
15. Sep 2014 路 13:36 UTC
Tone reminds me of Hitchhiker's Guide. Great stuff!
馃帳 mrexcessive
15. Sep 2014 路 20:50 UTC
Hi. Thanks all for trying... Yes it gets tough after the virus... but there is an antidote ;) and the planet for that is pretty straightforward... might take a couple of tries. I saw it completed twice (my kids) before submitting - so I know it is possible (for people with better reactions than me!)