WorldLine by Jellycakes
=BEFORE PLAYING=
The Web Version takes a long time to load, so I suggest downloading the standalone (for your platform).
================
You will be presented with a Phone.
Use the Phone to Travel.
You may need a Pen and Paper for this experience.
Good Luck.
---------------------------------------------------
Made in 48 hours
Had to cut a lot of things out because of time restraints.
Decided to focus less on gameplay and more on Art/Polish this time round. I think I did okay.
With thanks to:
-Andrew
-Nick
-Dillon
-Jicken
-Brandon
-Thomas
-Tau
Known Bugs:
Pausing when inputting a phone number will cause the cursor to not become available. To fix this, quit the game and relaunch.
=IMPORTANT NOTICE=
There are more than 2 worlds, and there is a screen you reach to say that you finished the game.
==================
=IF YOU ARE STUCK=
Remember that all phone numbers are 6 Numbers Long. Everything you need to find the number you need to progress is in the world you are currently in. You can travel to any world from any phone booth.
==================
=IF YOU REALLY NEED HELP=
These hints contain potential spoilers. Use at last resort.
http://pastebin.com/SK2UQCKr
=========================
The Web Version takes a long time to load, so I suggest downloading the standalone (for your platform).
================
You will be presented with a Phone.
Use the Phone to Travel.
You may need a Pen and Paper for this experience.
Good Luck.
---------------------------------------------------
Made in 48 hours
Had to cut a lot of things out because of time restraints.
Decided to focus less on gameplay and more on Art/Polish this time round. I think I did okay.
With thanks to:
-Andrew
-Nick
-Dillon
-Jicken
-Brandon
-Thomas
-Tau
Known Bugs:
Pausing when inputting a phone number will cause the cursor to not become available. To fix this, quit the game and relaunch.
=IMPORTANT NOTICE=
There are more than 2 worlds, and there is a screen you reach to say that you finished the game.
==================
=IF YOU ARE STUCK=
Remember that all phone numbers are 6 Numbers Long. Everything you need to find the number you need to progress is in the world you are currently in. You can travel to any world from any phone booth.
==================
=IF YOU REALLY NEED HELP=
These hints contain potential spoilers. Use at last resort.
http://pastebin.com/SK2UQCKr
=========================
Ratings
| Coolness | 69% | 3 |
| Overall | 3.70 | 139 |
| Audio | 3.56 | 122 |
| Fun | 3.36 | 299 |
| Graphics | 3.67 | 218 |
| Humor | 2.46 | 471 |
| Innovation | 3.89 | 97 |
| Mood | 3.88 | 49 |
| Theme | 4.07 | 41 |
To the Dev: I hate you. I hate how great this game is and that you're going to make more of it and make money... Seriously though, great work. Nailed it!
Sweet game with very high production value, it made me feel smart.
Anyways, great job on a fine entry! I hope you keep adding to it post-compo.
Aside from that, everything was excellent. Great puzzles, the ambient sound made for a brilliant mood in the different lcoations, great graphics. Most of all, I really liked the application of the theme, the phone connecting worlds was unique and intriguing.
Great Job!
The theme is spot on, the telephone connected the world when it was invented.
I would have liked to use the number pad on my keyboard to dial and not loving the skybox but otherwise a brilliant game. Played it all the way till the end but I did use some of the hints ;)
I couldn't get past the floating islands level either, even with the hint.
but you made a really great game and a very clean one too. pretty polished.
first is, great animations especially when you press the number on the phone!
second is i also liked the bobbing of the camera lol :D
and third one are the visuals especially the models and also the transition between the screens! not an artist here so those models for me were already awesome for an LD entry!
also liked the ambient music here. pretty subtle but great!
good job guys and keep it up! :D