Disconnect by Colthor
Oops! Your spaceship has suffered a mishap.
Fortunately, you have an emergency teleporter for exactly this kind of situation. It'll get you all the way home in a jiffy. And in one piece, to boot.
Unfortunately, it's rather a long way from your command module. And it needs power to function. And the ship's sort of... Fallen apart. A bit.
You'd better use the patented MagneticReAttachOTron to stick it all back together. Once the Teleporter (the green module) and two Power Units (orange modules) are connected to chunks joining the Command Module (the blue module), all you have to do is jet over there, hop in the teleporter, and not suffocate all alone in the dark vastness of space!
Oh, the ship's gravity generator is also stuck on, annoyingly. Nothing your Spaceonaut standard-issue rocketpack can't handle. In short bursts.
--
Enjoy!
The font used is Aero by Nirmal Biswas, which you can find here: http://www.dafont.com/aero2.font
The game's built in Unity, and I used the base code linked in an earlier blog post (also on GitHub) to make the tile maps and handle the camera.
Fortunately, you have an emergency teleporter for exactly this kind of situation. It'll get you all the way home in a jiffy. And in one piece, to boot.
Unfortunately, it's rather a long way from your command module. And it needs power to function. And the ship's sort of... Fallen apart. A bit.
You'd better use the patented MagneticReAttachOTron to stick it all back together. Once the Teleporter (the green module) and two Power Units (orange modules) are connected to chunks joining the Command Module (the blue module), all you have to do is jet over there, hop in the teleporter, and not suffocate all alone in the dark vastness of space!
Oh, the ship's gravity generator is also stuck on, annoyingly. Nothing your Spaceonaut standard-issue rocketpack can't handle. In short bursts.
--
Enjoy!
The font used is Aero by Nirmal Biswas, which you can find here: http://www.dafont.com/aero2.font
The game's built in Unity, and I used the base code linked in an earlier blog post (also on GitHub) to make the tile maps and handle the camera.
Ratings
| Coolness | 53% | 3 |
| Overall | 3.50 | 269 |
| Audio | 2.28 | 761 |
| Fun | 3.37 | 295 |
| Graphics | 3.20 | 478 |
| Humor | 2.67 | 354 |
| Innovation | 4.21 | 23 |
| Mood | 2.83 | 690 |
| Theme | 3.45 | 397 |
I found it was a bit too easy to just ram through everything and assemble just the teleporter and power nodes to win quickly.