Yond by (Not) Ivano

[raw]
made by (Not) Ivano for LD30 (COMPO)
Yond is a
dying world

Last hope is Yondb
a tiny mech planet

bots are guarding
the gate to yondb

and now...

Ratings

Coolness 55% 3
Overall 3.30 454
Audio 3.05 353
Fun 2.62 918
Graphics 4.19 56
Humor 2.68 349
Innovation 3.54 266
Mood 3.73 79
Theme 3.35 485

Feedback

Jupiter_Hadley
25. Aug 2014 · 02:47 UTC
Interesting take on the theme. Personally, I have issues reading that font. I included it in my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/CHUuhEZvNWU
matthias_zarzecki
25. Aug 2014 · 03:05 UTC
ohh, lovely minimalist aesthetic :)
0x0961h
25. Aug 2014 · 06:04 UTC
O-o-oh, I love minimalistic graphics of this. Good job!
oranebeast
25. Aug 2014 · 07:27 UTC
I didn't quite get it :/
d__adee
25. Aug 2014 · 07:28 UTC
Seems like almost all my choice are rage inducing. LOL! xD
Is there a logic behind the choices? How does the rage meter work? It always adds up, some much... some not too much :P

And yeah, the font is kinda hard to read. Was happy when I saw a zero on the rage meter... apparently, it's an eight xD
🎤 (Not) Ivano
25. Aug 2014 · 07:36 UTC
Yup, that's an eight my friend!
There's a logic. Try not to make 'unpopular choices'. ;)
Alexandre Szybiak
25. Aug 2014 · 07:46 UTC
Interesting and dark game, I only managed to make riots :( The text was hard to read, otherwise good job :)
Ludipe
25. Aug 2014 · 09:01 UTC
The minimalist pixel art is awesome and sets up the mood. I played a few times and started a riot everytime, people weren't convincing enough for me to let them pass.

Kind of based on the moral decisions from "Papers, Please"
dickpoelen
25. Aug 2014 · 10:55 UTC
3/3 riots for me... Those peeps are hard to please! Are you gonna flesh it out further on get it on mobile?
🎤 (Not) Ivano
25. Aug 2014 · 11:02 UTC
@Ludipe - Thanks for your kind words, friend. :D
@dickpoelen - I'm working on the Android version right now!
Franklins Ghost
25. Aug 2014 · 11:35 UTC
Love the art but did get confused with what I was doing.
Slooowpoke
25. Aug 2014 · 12:43 UTC
Font was a bit hard to read but I got around it fine. Reminds me of Papers please a bit. At the start I wasn't sure what I was doing and may or may not have killed someone who was talking about their kids... (I'm not a monster I swear!). Great game, love the minimalism, love the sound and I felt pretty engaged. I think more gameplay elements would be nice, but its a lovely foundation for a game! I'd like to see more of it. :)
MerlijnVH
25. Aug 2014 · 13:27 UTC
So cool! Like a cyberpunk Papers, Please. Really love the style, colours and character pixel portraits.
chriskdev
25. Aug 2014 · 13:56 UTC
I didn't get it :/
local minimum
25. Aug 2014 · 14:00 UTC
It took a while before I got that (hopefully) there was one point of interaction and the other three things happening when people were comming were helps to make a good decision.

It would have been nice if the speed at which poeple were arriving increased with the rage.

Else a nice game. Didn't get to win though. Maybe my morals are different than Yond's...
43iscoding
25. Aug 2014 · 14:58 UTC
Minimalistic, yet powerful!
Macocco
25. Aug 2014 · 15:56 UTC
Great graphics and use of theme! Wish there was a third option. Also it was really difficult. 5/5 riots even though I used different strategy. Also really liked the audio!
AdventureIslands
25. Aug 2014 · 18:28 UTC
I really like the minimalistic look! Too me a moment to figure out what's going on.

I wonder what kind of logic the choices wants the player to follow because my game keeps ending into riots. How does the rage meter work?
lukz
25. Aug 2014 · 19:59 UTC
I like aesthetics!
01010111
25. Aug 2014 · 22:49 UTC
I loved the ultra lofi aesthetic and the colors were rad, also the lowpass music was really cool!
igoramendola
25. Aug 2014 · 23:03 UTC
Nice minimalistic graphics Although the font is hard to read, it fits with the concept.
I still couldn't complete my duty haha. Cool idea :)
ehtd
25. Aug 2014 · 23:06 UTC
I like the style and graphics, the font not quite clear.
primaerfunktion
26. Aug 2014 · 10:09 UTC
Took me a moment to understand what was going on but I really dig that style. Good work!
ViliX
26. Aug 2014 · 10:10 UTC
Interesting game with lovely art. The mechanics remind me of Papers, Please! :) This unique game is worth playing!
panurge
26. Aug 2014 · 15:01 UTC
Very atmospheric. I love the style. The minimalist approach also feeds nicely into the gameplay - you're being asked to judge people based only on a rough 'portrait' allowing a guess at age and gender and a three word sentence. As I played I found myself agonising over lines like 'I'm not ill.' Does that mean she is ill and she's trying to hide it? Might she be contagious? How would the crowd respond if I shot her? Essentially, you allow the player to fill in all the gaps for themselves and try to read between the lines which makes for a very thought-provoking game. It wouldn't have been so effective if you'd made the mechanics more transparent. I had two riots before I worked out what would most rile the crowd.

Anyway, I loved it. Great work!
MJamesShort
26. Aug 2014 · 15:56 UTC
Love the design, art and gameplay. Incredible entry!
rogueNoodle
26. Aug 2014 · 18:04 UTC
Love the visuals! Seriously, I would buy a poster of that title screen. Had a papers, please-lite feel to it, but it seemed like no matter what I did, I did the wrong thing.
Jyrkface
26. Aug 2014 · 21:21 UTC
Wow, really love the cerebral approach to the theme. Graphics are minimalistic awesome, as always ;)
jdavidson091
27. Aug 2014 · 03:07 UTC
Woah, loooooooved this concept. Looooooved this art/aesthetic. Very very cool. Interesting take on the theme as well. Was confused at first, but reading the description helped. Like a minimalist Papers Please! I'd love to see this expand out to a full game
ploogle
27. Aug 2014 · 05:22 UTC
I had a hard time figuring out what to do, but once I did it's pretty fun!
Chikun Dev Team
27. Aug 2014 · 05:58 UTC
Sweet job dude.
~funkeh
caranha
27. Aug 2014 · 08:50 UTC
Very interesting concept - TSA simulator 2200 :) Loved the art style. However, the logic behibd the game system was hard to grasp, which didnt make it very fun. I felt like it was impossible to understand what was required with the information available.
sekaru
27. Aug 2014 · 17:55 UTC
Graphics and art direction were great but I wasn't really too sure what I was doing throughout the game.
ClownAround
27. Aug 2014 · 23:28 UTC
Really liked the art style. Great concept. Consequences of choices didn't make much sense. Other then that, great game.
GeorgeBroussard
28. Aug 2014 · 09:11 UTC
Liked the setup and sfx/art etc. Failed once and next time I just passed everyone and won. Can't say I understood the consequences/decisions much, but the idea's solid, so you should spend a little time on gameplay and further experiment with it? Has potential.
Crocanti de Pollo
28. Aug 2014 · 22:52 UTC
It took me a while to figure out what was going on but I finally did :) Nice! Kind of a minimalistic Papers Please! in a robot world. I'm rubbish at it though :P
McFunkypants
29. Aug 2014 · 00:28 UTC
Very interesting mechanic. Extremely cool graphics. Great work!
Oddly Shaped Pixels
30. Aug 2014 · 07:19 UTC
Great idea and I love the retro pixel style!
divillysausages
30. Aug 2014 · 22:42 UTC
Pretty confusing game at first - I thought all the text were 3 options that you had to choose from :) Nice aesthetic and sfx though
Linusson
04. Sep 2014 · 20:03 UTC
It was quite confusing so some more instruction might have been nice. Other than that well done. :)