Fender Bender by uchiro

[raw]
made by uchiro for LD30 (JAM)
Controls:
WASD, arrows - movement;
1/space - charge
2 - wrecking ball
3 - shield
4 - ultimate
Esc - pause/menu

//"Use gamepad" options simplifies the mechanics of controls

Cooldowns on abilities are missing, sorry.

Three worlds connected by dimensional cataclysm. Three powerful races started to fight for total domination. Choose your side an join the fight.
Killing enemies raising your level of domination. Get overwhelming level of power and you will win. Travel to your homeland to recharge your health. If you die, or your influence will drop below critical - you will loose.

Killing your faction cars is useless, but you can train a bit :)

Team "Rock it out"

Programming
Anton Tarasov
Alexander Matyunin

Music & sounds
Sergey Ikonnikov

Art
Anton Nikolayev
Nadezhda Shpileva

Game design
Anton Nikolayev


Post-jam UPD: fixed cooldowns.

Ratings

Coolness 64% 3
Overall(Jam) 3.14 441
Audio(Jam) 3.18 337
Fun(Jam) 3.11 338
Graphics(Jam) 3.66 263
Humor(Jam) 2.32 430
Innovation(Jam) 2.86 483
Mood(Jam) 2.87 507
Theme(Jam) 2.48 619

Feedback

egos
26. Aug 2014 · 02:14 UTC
if you press a direction and boost every time you pass all level
Chris Maire
26. Aug 2014 · 05:17 UTC
I found the driving controls kinda awkward, I think it would handle better with dedicated acceleration/reverse buttons
Cake&Code
26. Aug 2014 · 05:54 UTC
The boost seemed to drive the game wild and leave me uncontrollable.
mrexcessive
26. Aug 2014 · 10:14 UTC
Hi there. Found your game difficult mainly because couldn't see what was coming up soon enough when moving fast enough to do damage. Great design and smooth movement. Good job!
Gametery
26. Aug 2014 · 12:27 UTC
I found your game very well polished but camera really did bug me: its having hard time following the player, still a great game but you guys can improve this a lot
barleyarley
26. Aug 2014 · 12:53 UTC
Polished art-wise, but the controls were a little bit awkward and the skip that the camera does when you hit obstacles was very jarring. Once I understood what I was doing though I quite enjoyed it (even if the boost is maybe overpowered). Overall a great effort! : )
🎤 uchiro
26. Aug 2014 · 14:00 UTC
Thanks everyone for comments! Working on that project was really fun and we planning to finish some features, that wasn't included in present version of the game, as cooldowns on abilities and some balance with domination points. (Anton Nicolayev, artist/gd, sorry for English, not very good at it :) )
DarkUser
26. Aug 2014 · 14:16 UTC
That was really cool. Little bit of twisted metal feel
alangamebot
26. Aug 2014 · 15:49 UTC
Great graphics. I really like the wrecking ball.
Vidd
26. Aug 2014 · 16:28 UTC
The art's good but the camera seems to have issues when you boost, making it hard to play.
booyaa
26. Aug 2014 · 17:30 UTC
Really slick looking presentation, reminds me of what micromachines might be like on a pinball race course.
jayhof
26. Aug 2014 · 18:34 UTC
Fun game and the graphics look great.
sneeuwpopsneeuw
26. Aug 2014 · 20:44 UTC
some realy nice game mechanics with some realy nice art.
zkenshin
27. Aug 2014 · 16:00 UTC
Interesting concept, and really liked the art for the 3 cars. Well done. :)
CoolIron
28. Aug 2014 · 10:54 UTC
Really nice!
Nooner Bear
31. Aug 2014 · 06:21 UTC
Others may not have cared for it, but I thought the driving mechanics were awesome. I love drifting, and I love car combat. Well done!
runvs
31. Aug 2014 · 08:12 UTC
Hahaha, Smashing enemies with the wrecking ball feels like hammerwatch. Great mechanics plus the audio is great too!
Aevek
31. Aug 2014 · 08:17 UTC
Cool mechanics and a great look. Had a lot of fun playing it. I ended up getting bored after about 10 minutes when I couldn't figure out what it was I was trying to do.
jukimv1986
03. Sep 2014 · 21:00 UTC
Rock it out FTW! Nice take on the theme, a very hectic game. Great job!
Moosefly
04. Sep 2014 · 10:25 UTC
Good solid fun and great graphics! I liked the idea of traveling between worlds to destroy your enemies. Overall a well done game, but could use some more content!

Joona@MooseflyGames
ISG
16. Sep 2014 · 18:15 UTC
Very bad result in "audio" and I really don't understand where trouble/reasons are. I'll be glad to see & read any feedback about "What you didn't like in the music and sound effects". Thank you in advance :(