Universal Gravitation by tmpxyz

[raw]
made by tmpxyz for LD30 (COMPO)
UPDATE 2014/09/15:

Update the Post-Compo version v0.1, I have added several new levels, and a Big Boss. And by industry traditions, you will have a cake! =)

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This game is a 3D physics action puzzler created with Unity, you could alter gravity on you by connecting to various devices.

Control:
Movement: WSAD;
Jump: Space
Sprint: L-Shift
Link: Left-MouseButton; ( after linking, use W/S to trigger possible effects )
UnLink: Right-MouseButton
ResetLevel: `(backquote)

Ratings

Coolness 86% 2
Overall 3.29 471
Audio 2.47 681
Fun 3.25 376
Graphics 2.79 757
Humor 2.90 247
Innovation 3.28 464
Mood 3.27 320
Theme 2.60 948

Feedback

Yanthir
25. Aug 2014 路 00:20 UTC
Cool mechanics, last level broken?
馃帳 tmpxyz
25. Aug 2014 路 00:32 UTC
Last level? nope, it's not broken, webplayer cannot shutdown your page, so I can only tell you congratulations, the game is finished :)
shico
25. Aug 2014 路 03:26 UTC
The blue sphere is annoying to use, because you tend to just slam into it instead of doing anything fun. I really like the orangeish ones that you swing from though those are a lot of fun.
馃帳 tmpxyz
25. Aug 2014 路 04:00 UTC
@shico, try adjusting your camera before pressing RMB
馃帳 tmpxyz
25. Aug 2014 路 04:02 UTC
@shico, thanks, I hope I had more time to make a few more levels :)
Geckoo1337
25. Aug 2014 路 04:56 UTC
Interesting physics which seems to me sometime bugged. It can be improved, but I like. Bravo ++
varun
25. Aug 2014 路 05:57 UTC
Cool grappling mechanic - I especially enjoyed the swinging.
LaFleur
25. Aug 2014 路 07:19 UTC
Lots of fun! Great job!
chartinboy
25. Aug 2014 路 07:19 UTC
I really like the idea of this - and getting a puzzle right has a delicious satisfaction to it. I'm not certain of the physics/how the grappling is interacting right now, but an excellent LD48 entry!
IgIzzy
25. Aug 2014 路 07:20 UTC
May great job playing with a portal style game, but keeping it fresh. I was able to break the game in the level just after the tutorials were complete. I fell off the first swing, but reconnected myself as I fell. I was far enough down to hit the kill volume while still being connected to the swing orb. When I respawned there were no lights just black and the orange skybox. I also could fly where ever I wanted and died after a few seconds of flying. Other than that issue well done!
馃帳 tmpxyz
25. Aug 2014 路 07:26 UTC
Hi, @IgIzzy, thanks for the report, I thought I disconnect any links when player hits the death volume, will double-check it again :)
Gunn3rboi
25. Aug 2014 路 07:33 UTC
great game reminds me of portal which i loved and the humor in this is great but i did come across one bug at the blue ball point when i flung up in the air i missed the other side and fell to what i though was my death but it wasn't instead i just kept falling till i closed the browser, other than that it was great.
Lars Faust
25. Aug 2014 路 07:35 UTC
Interesting.
I agree with the others, the swings were the most fun things to use.
馃帳 tmpxyz
25. Aug 2014 路 07:41 UTC
@Gunn3rboi, yeah, i think I should wrap the area more closely, it seems that you guys can fly farther than I imagined :D
nonetheless
25. Aug 2014 路 08:31 UTC
Nic econcept but the sounds are killing me :)
Techblogogy
25. Aug 2014 路 08:51 UTC
This game is winner in sound category, but overall this is quite nice puzzler. Room design reminds me of my LudumDare 29 game.
馃帳 tmpxyz
25. Aug 2014 路 12:36 UTC
@Techblogogy, black/white, rect/circle, cube/sphere, basic blocks for all programmers' art. Adding some normal map will make them more lively :)
Split82
25. Aug 2014 路 17:24 UTC
Nice concept. Audio is little bit rough though.
psychomonster
25. Aug 2014 路 21:03 UTC
where is the cake? Wow this is really a good game. Nice riddles, nice mechanics... cool setting :D Zagged it with... favorite!
Follett
26. Aug 2014 路 01:05 UTC
That was really good. I died in 1 room and when I re-spawned the light didn't turn back on. Its was just black.
馃帳 tmpxyz
26. Aug 2014 路 01:51 UTC
@Follett, which level? and you could try ResetLevel (backquote key)
Hairein
26. Aug 2014 路 15:19 UTC
Great use of physics and easy to grasp gameplay. Nice!
Lokiman
26. Aug 2014 路 17:45 UTC
Audio is a little bit glitchy/noisy and the rope doesn't always worked (W/S effect) but hey, I played my Spiderman style and it was fun! :D
ceosol
27. Aug 2014 路 03:28 UTC
Very slow to pick up. It would have been nice if you had more time for the real levels. The 2nd from the last was a lot of fun figuring out how to use a bunch of different spheres to get across. In a full length game, the intro levels would be a perfect amount.
Maek
27. Aug 2014 路 11:33 UTC
3D yeeahh!!!
MechanicMoon
27. Aug 2014 路 11:36 UTC
Very interesting game concept and great graphics, it reminded me of Portal
suurin
27. Aug 2014 路 11:37 UTC
Funny game mechanics, i was mad at last level but COMPLETED IT :D
Team Luminous
27. Aug 2014 路 11:50 UTC
Fun game, interesting mechanics, but the fall detection is not ideal - one level didn't have it, one had it too close.
馃帳 tmpxyz
27. Aug 2014 路 15:05 UTC
I have just played again and jumped off many place to try locating the "hole" in death triggers, but I cannot find it really. :(
rojo
29. Aug 2014 路 03:25 UTC
The gameplay was pretty fun, but the walking sound was kind of grating after awhile. Also the ambient audio was way quieter than everything else, so some volume balance would be nice.
馃帳 tmpxyz
29. Aug 2014 路 11:29 UTC
Thanks for all the advices people.
Now I'm working on a Post-LD version and will post here after 15 days. It will provide much more fun by then.
Hypnohustla
30. Aug 2014 路 06:46 UTC
Cool game, loved swinging around the orange orbs. :) The gameplay could be a bit more fluid on other departments, like the blue orbs. Feels clunky. But still a fun game :)
PaperBlurt
30. Aug 2014 路 09:13 UTC
Woah.
Great little game.
Physics are always a treat!
TKia_
31. Aug 2014 路 19:31 UTC
Very quirky and fun. The swinging mechanic is very wonky and troublesome to get used to, but once you do get used to it, it's pretty fun.
SK16Games
31. Aug 2014 路 19:57 UTC
Wow, very cool game :) One of my favourites so far :D The atmosphere was great, the light, the sounds, the mechanics especially! 5 in innovation and mood! and also... SPOILER ALERT: the text in the last level (congratulations/end screen level) says: htmpxyz.wix.com/alpha (a link to your website, right?)
jpverkamp
31. Aug 2014 路 20:23 UTC
Impressive for 48 hours. Impressive physics / lighting / humor (not sure how much of that is Unity though). Glad to have sound, even if it was rather sharp. Reminds me of Portal, which is always a plus (and I think was the intent?).
馃帳 tmpxyz
01. Sep 2014 路 05:02 UTC
Haha, I had tried to be not that "portal" style, but when I came to black/white blocks, it automatically goes that way. Maybe it's because of the programmer's art, maybe it's just portal had given me quite an impression. :)
Oddly Shaped Pixels
02. Sep 2014 路 06:26 UTC
Nice portal-like game, especially for only 48 hours. Had a bit of trouble with swinging also but it's really a great start for a more polished post compo version.
Congrats!
sephyka
02. Sep 2014 路 12:50 UTC
Interesting entry. Great mood.
Very difficult to play with my French keyboard. It might be great with also standard arrows control for a better playability.
Sunflower
11. Sep 2014 路 08:12 UTC
Nice puzzle mechanics, but the game felt really slow. Also, I was really disappointed to see that when I landed on the orange floor thing in the switch level, then turned around and walked away from green door and went to the end, nothing really happened except me falling. And it didn't restart or anything, so I had to start over.

Still, managed to complete it, though it took me a few tries to land on the faraway block in the congratulations level. ^^"
Will Edwards
12. Sep 2014 路 11:11 UTC
Interesting mechanic. Needs a lot of finishing, but has great potential.
馃帳 tmpxyz
14. Sep 2014 路 10:04 UTC
Hi, I've been working on the game this week.
I will try to upload a new polished post-compo version in two days.

And this one will have a cake :)
馃帳 tmpxyz
15. Sep 2014 路 16:27 UTC
Just added the new post-compo version, a lot of new content is added.

New levels, new Big Boss, and a Cake!