{"author_link":"\/author\/imer\/","author_name":"iMer","author_uid":"36183","comments":[{"author_name":"Andrew Adams","author_uid":"20321","time":"Aug 25, 2014 @ 9:59pm","epoch":1409003640,"text":"Why you no Mac?"},{"author_name":"iMer","author_uid":"36183","time":"Aug 26, 2014 @ 12:27pm","epoch":1409055720,"text":"@Andrew: Dont have a mac to compile things on ;)"},{"author_name":"bob_fish","author_uid":"14144","time":"Aug 26, 2014 @ 12:41pm","epoch":1409056560,"text":"Pretty good, but could do with some sounds as there is nothing. Pretty fun though."},{"author_name":"Quetzakol","author_uid":"39954","time":"Aug 26, 2014 @ 12:48pm","epoch":1409056980,"text":"Your game seemed funny, but it is lagging a lot, I couldn't walk without stopping every half-second. I also got these messages in the console : &quot;Failed to create texture, its internal size is too high (5000x2000, maximum is 4096x4096)&quot;."},{"author_name":"iMer","author_uid":"36183","time":"Aug 26, 2014 @ 1:08pm","epoch":1409058180,"text":"@Quetzakol: Mh, It should never even try to create a texture that size, highest res texture should be the light buffer which is 1024x576"},{"author_name":"cobrajs","author_uid":"11192","time":"Aug 30, 2014 @ 8:57am","epoch":1409388720,"text":"Pretty cool, but the avatar moves a little slow (which made that one world a pain since it's really long."},{"author_name":"magmaCrab","author_uid":"40609","time":"Sep 2, 2014 @ 7:08pm","epoch":1409684580,"text":"Cool, the game ran pretty good on my PC! The shooting was a bit akward, because if you ran forward while shooting, you die... The graphics are pretty good and moody. Good job"},{"author_name":"reheated","author_uid":"15514","time":"Sep 2, 2014 @ 7:08pm","epoch":1409684580,"text":"Hah - I like the explosions and my guy's head."},{"author_name":"DvanderAart","author_uid":"39433","time":"Sep 2, 2014 @ 8:18pm","epoch":1409688780,"text":"Some of the pixelart is pretty good and the fishbowl as helmet is funny whehehe. Nice one"},{"author_name":"klianc09","author_uid":"20290","time":"Sep 13, 2014 @ 6:45pm","epoch":1410633600,"text":"I cracked up the first time I saw the death animation. \r<br\/>Also the fishbowl as a head was cool.\r<br\/>\r<br\/>Movement is a bit slow and I sometimes killed myself unexpectedly.\r<br\/>\r<br\/>A pity you couldn't finish, would have liked to bake myself some space cookies."},{"author_name":"egor-idiot","author_uid":"23565","time":"Sep 15, 2014 @ 7:12pm","epoch":1410808020,"text":"Crazy game %)"}],"images":["ld30\/36183-d20e581032cff7303d7034266c3ea73c.jpg","ld30\/36183-465c2720b3f682b550768bbfad66c766.jpg","ld30\/36183-22c05966791469d72b463e48932fc5f6.jpg"],"links":[{"url":"https:\/\/github.com\/imermcmaps\/LD30\/releases\/download\/final\/release.zip","text":"Windows\/Linux"},{"url":"http:\/\/github.com\/imermcmaps\/LD30","text":"Source"},{"url":"http:\/\/github.com\/imermcmaps\/SFMLEngine","text":"&quot;Engine&quot;"}],"metadata":{"g_key":"17160","g_author":"36183","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"17189","g_title":"Space Cookies (of semi-destiny)","g_status":"UCHK1","g_place":"724","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/36183-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/36183-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/36183-shot2.png-eq-900-500.jpg"],"text":"\"You play a fish-o-naut enslaved by the kitty overlords and your mission is to find and capture the cookie planet!\r\nYou find there is a strange series of planets which seem to interact with each other*..\r\nDirected by Michael Bay**\"\r\n\r\nAah, its that time again.\r\nTotally overestimated what I could get done, to my defense - I had my PC fail on me and some other stupid issues which cost me some hours.\r\n\r\nAnyways! I didnt really have any inspiration.. so I just went with the literal meaning, connected worlds.. via portals.. (ahem)\r\n\r\nControls: WASD or Arrow Keys. Space to shoot once you've picked up the jar of bubbles\r\n\r\n\r\n\r\n\r\n\r\n\r\nI planned to make this relationship more clear, but I ran out of time. Oh well, next time maybe\r\n\r\nThe game is based on a wrapper for SFML\/Box2D I wrote\r\nhttp:\/\/github.com\/imermcmaps\/SFMLEngine\r\n\r\n\r\nLinux build is untested, should work though.\r\n\r\n\r\n*planned. \r\nPlanty planet <-  Ice planet <- lava planet -> cookie planet\r\nwater   <- melts ice <-  lava -> bakes cookies\r\n** not really directed by michael bay","title":"Space Cookies (of semi-destiny)"}