Spacewatch by sekaru
Spacewatch is a procedurally generated pseudo-puzzle game. You are tasked with monitoring the solar system for threats as part of the "Solar System Space Watch". When a threat is detected, you need to send a transmission signal from your current planet to the distress planet. However, you can only transmit signals between planets that have one or more mutual languages. You need to quickly decide the best possible route with the least amount of links to get the highest scores.
Ratings
| Coolness |
54% |
3 |
| Overall(Jam) |
3.60 |
137 |
| Audio(Jam) |
3.07 |
377 |
| Fun(Jam) |
3.36 |
203 |
| Graphics(Jam) |
3.21 |
450 |
| Innovation(Jam) |
3.69 |
83 |
| Mood(Jam) |
2.92 |
481 |
| Theme(Jam) |
4.36 |
6 |
Feedback
Definitely unique, good gameplay mechanics. The sound added as well.
Good realisation
The game is nice, well done!
@freudian: sorry about that, not really sure what I could do about it.
Thanks everyone!
10 gameover, to find the GPS arrow in the corner. I'm getting old!!
I really like the look of the procedurally generated levels. But I have the feeling that the difficulty of the individual tasks is a bit arbitrary.
Anssi@MooseflyGames
+1 for portability, so I can play in on linux ;)