Upside Down by kewry

[raw]
made by kewry for LD30 (JAM)
Game idea: Two worlds pretty close to each other enter war. Protect your world buildings from the otherworldly beings as you avoid them!

Controls:
Movement: A / D
Fire: Left Click / space

Update: Changed the game within the jam time limit to be more finished

Ratings

Coolness 74% 3
Overall(Jam) 2.72 682
Audio(Jam) 2.89 443
Fun(Jam) 2.66 587
Graphics(Jam) 2.17 736
Humor(Jam) 1.81 566
Innovation(Jam) 2.02 736
Mood(Jam) 2.27 682
Theme(Jam) 2.13 701

Feedback

GreenyUk
25. Aug 2014 · 03:46 UTC
Can clearly see what you were going for, shame you didn't finish it!
Piscythe
25. Aug 2014 · 03:47 UTC
Suicided into a wall around 150 kills. Never saw anything as a threat. Liked the weapon setup.
vinhuman
25. Aug 2014 · 06:43 UTC
I thought I was indestructible until I realized my death count was rising. I killed a lot of bogeys though, a whole lot of them!
Aaants
25. Aug 2014 · 10:44 UTC
Whoop whoop!
Macocco
25. Aug 2014 · 21:21 UTC
Looked really promising. Too ad you didn't finish.
TeamQuadratic
26. Aug 2014 · 02:10 UTC
Interesting concept, but it seemed like there were so many enemies that the only way to succeed was to hold the shoot key and hope you didn't get hit. Good job though!
Stepwise
26. Aug 2014 · 02:10 UTC
Fun game. Was a little hard to read at first due to colors, but got into it pretty quickly.
maxking1234
26. Aug 2014 · 10:27 UTC
Fun game, well done!
KigurumiDevs
26. Aug 2014 · 10:52 UTC
Simply fun and challenging :)
n42k
26. Aug 2014 · 11:00 UTC
Very cool. Amazing soundtrack. Maybe a little too many enemies but still a good job. Congratulations!
🎤 kewry
26. Aug 2014 · 11:45 UTC
Thank you for all the comments! I was aiming for a bullet hell style with lots of dodging, unfortunately that removed all of of the player skill from the equation >.<
IAmSpencer
26. Aug 2014 · 18:30 UTC
Pretty fun, the music was nice as well, good job! :)
Mekuri
26. Aug 2014 · 20:32 UTC
A simple fast paced game. I like the combination of killing stuff while avoiding obstacles- I wasn't really good at it though, but I had fun trying a few times.
DDFranky
27. Aug 2014 · 14:50 UTC
nice concept and wonderful soundtrack! Too bad you didn't finish it. I have a question: when you die how can I start all over again? I need to refresh the page or there is something that I'm missing?
Lokarunith
27. Aug 2014 · 15:48 UTC
the gameplay is cool, my max score was 113 kills and travelled 137.555 m
🎤 kewry
28. Aug 2014 · 02:34 UTC
@DDFranky: there should be a Restart button on the right side of the screen http://i.gyazo.com/5667ddafee40a05515c5c506ca8f98d3.png
rogueNoodle
28. Aug 2014 · 08:53 UTC
I like where this going! Movement felt smooth and made it possible for some very close calls. Felt a little helpless without health pickups or shields, but managed to score 124 (after quite a few tries, mind you ;)
ice cold muffin
28. Aug 2014 · 09:07 UTC
At first it seems to be really fun, but then I'm constantly dying (the bullets can change directions!) and it feels a little bit glichy.
H1S2
28. Aug 2014 · 16:50 UTC
Nice little game, enjoyed playing it. It is hard to know which obstacles are above you (and you can dive through) and which are on your level though
DDFranky
28. Aug 2014 · 19:29 UTC
@kewry sorry my bad! XD
fil00dl
29. Aug 2014 · 19:28 UTC
152 enemies destroyed. nice music!
mrexcessive
31. Aug 2014 · 15:41 UTC
Hi there. You got the essentials working. Found it impossible once the maze/wall parts started to get in the way. Needs some playtesting and then to ramp up the difficulty gradually. Good job!